Player Matchup

Mulan
Mulan
Donte_Jacie79
Mulan
Level 101
God Stats
3W - 2L
1,314 SR
Queue Stats
596W - 618L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
Sole_Itz_Lio
Cabrakan
Level 27
God Stats
8W - 6L
1,495 SR
Queue Stats
31W - 25L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
TeehunnnitzX808
Danzaburou
Level 69
God Stats
74W - 63L
1,524 SR
Queue Stats
374W - 387L
1,432 Elo+
Party 1
Thoth
Thoth
XxMr_N0G4MExX
Thoth
Level 84
God Stats
2W - 4L
1,212 SR
Queue Stats
232W - 277L
1,357 Elo+
Party 2
Bastet
Bastet
XxMrs_N0L1FExX
Bastet
Level 88
God Stats
29W - 20L
1,548 SR
Queue Stats
235W - 282L
1,346 Elo+
Party 2
Team Averages
Level 74
1,419 SR
1,408 Elo+

VS

Team Averages
Level 64
1,401 SR
1,324 Elo+
Pele
Pele
Darth1Revan
Pele
Level 19
God Stats
4W - 19L
1,214 SR
Queue Stats
22W - 69L
1,266 Elo+
Party 3
Sol
Sol
DarthJaeger
Sol
Level 41
God Stats
0W - 3L
1,291 SR
Queue Stats
35W - 98L
1,248 Elo+
Party 3
Nike
Nike
ItisRick2046
Nike
Level 38
God Stats
4W - 13L
1,307 SR
Queue Stats
37W - 80L
1,260 Elo+
Party 3
Artemis
Artemis
SailorMoonGuard4
Artemis
Level 146
God Stats
7W - 6L
1,507 SR
Queue Stats
212W - 280L
1,439 Elo+
Solo
Geb
Geb
TwoWolf1
Geb
Level 78
God Stats
1W - 3L
1,687 SR
Queue Stats
111W - 118L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 6
8,082
674
6,476
7,739
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Sole_Itz_Lio
Cabrakan
10
3 / 1 / 2
6,692
558
2,758
5,359
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
TeehunnnitzX808
Danzaburou
11
1 / 2 / 4
6,830
569
5,315
7,086
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 3
7,260
605
3,996
3,113
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 0 / 4
7,359
613
5,384
6,644
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,308
442
1,890
9,380
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 9 / 0
4,930
411
1,235
6,898
1,341
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 0
4,978
415
1,612
5,552
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 2 / 1
5,865
489
3,654
6,003
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
2 / 4 / 1
5,594
466
4,529
9,352
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
24
Kills
4
4
Deaths
24
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
9
0
0
W
10
0
6
13
L
0
4
0
0
L
2
2
1
1.25
W
Cabrakan
Sole_Itz_Lio
Cabrakan
3
1
2
4
W
Danzaburou
TeehunnnitzX808
Danzaburou
1
2
4
1.5
L
2
4
1
0.63
W
3
1
3
4.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,929
Damage
12,920
29,941
Taken
37,185
15,291
Mitigated
13,303
10,125
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,890
748
0
3,184
9,380
2,483
0
795
8,507
0
28,950
L
1,235
557
0
499
6,898
1,341
893
1,457
5,209
15,530
0
W
6,476
1,099
0
2,375
7,739
5,721
424
1,168
6,571
307
25,417
L
1,612
284
0
236
5,552
2,440
303
731
4,689
0
16,870
L
3,654
1,935
0
1,723
6,003
1,647
0
1,766
4,237
0
26,222
W
Cabrakan
Sole_Itz_Lio
Cabrakan
2,758
601
0
1,677
5,359
4,386
112
1,135
4,224
15,857
0
W
Danzaburou
TeehunnnitzX808
Danzaburou
5,315
2,660
87
1,918
7,086
2,152
1,837
2,077
5,009
0
37,921
L
4,529
1,361
0
900
9,352
5,392
0
2,113
7,158
10,087
0
W
3,996
256
0
1,167
3,113
973
1,796
1,052
2,061
41,162
0
W
5,384
1,323
0
2,901
6,644
2,059
33
332
6,312
0
29,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
26,675
300
Minions Killed
207
0
Camps Cleared
0
1,083,242
Distance Traveled
1,045,457
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,308
442
63
5
0
223,538
0
L
Sol
4,930
411
45
4
0
191,401
0
W
Mulan
8,082
674
58
5
0
230,917
2
L
Nike
4,978
415
36
3
0
207,482
0
L
Artemis
5,865
489
50
4
0
206,446
3
W
Cabrakan
6,692
558
30
3
0
217,228
1
W
Danzaburou
6,830
569
72
6
0
204,695
0
L
Geb
5,594
466
13
1
0
216,590
1
W
Thoth
7,260
605
82
7
0
175,572
0
W
Bastet
7,359
613
58
5
0
254,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role