Player Matchup

Aphrodite
Aphrodite
PatienceAtWork
Aphrodite
Level 145
God Stats
3W - 0L
1,807 SR
Queue Stats
14W - 3L
1,860 Elo+
Party 2
Ymir
Ymir
ScrewySlayer07
Ymir
Level 65
God Stats
1W - 1L
1,748 SR
Queue Stats
9W - 9L
1,440 Elo+
Party 2
Rama
Rama
Shoddy25
Rama
Level 144
God Stats
2W - 0L
1,853 SR
Queue Stats
15W - 7L
1,717 Elo+
Party 2
Team Averages
Level 118
1,803 SR
1,672 Elo+

VS

Team Averages
Level 20
1,396 SR
1,152 Elo+
Ares
Ares
Baddie_Abe
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,079 Elo+
Party 1
Fenrir
Fenrir
LaaParkaa
Fenrir
Level 17
God Stats
0W - 4L
1,161 SR
Queue Stats
3W - 10L
1,079 Elo+
Party 1
Merlin
Merlin
SayHii2God
Merlin
Level 37
God Stats
2W - 5L
1,526 SR
Queue Stats
17W - 23L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PatienceAtWork
Aphrodite
13
7 / 0 / 15
7,925
881
6,930
6,023
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
3 / 1 / 18
7,341
816
5,104
8,580
6,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
13
12 / 1 / 10
8,596
955
10,120
6,143
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,286
698
1,821
10,143
7,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
LaaParkaa
Fenrir
7
0 / 10 / 0
5,134
570
2,474
10,441
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
SayHii2God
Merlin
9
1 / 5 / 0
6,157
684
4,594
6,264
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
22
Kills
1
2
Deaths
22
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Fenrir
LaaParkaa
Fenrir
0
10
0
0
W
Aphrodite
PatienceAtWork
Aphrodite
7
0
15
14.5
L
Merlin
SayHii2God
Merlin
1
5
0
0.2
W
3
1
18
12
W
Rama
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,154
Damage
8,889
20,746
Taken
26,848
13,903
Mitigated
12,374
12,089
Healing
909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,821
195
0
476
10,143
7,115
0
4,671
5,472
6,503
0
L
Fenrir
LaaParkaa
Fenrir
2,474
690
0
74
10,441
3,544
0
5,479
4,962
0
4,946
W
Aphrodite
PatienceAtWork
Aphrodite
6,930
1,826
4,735
4,255
6,023
4,482
1,198
2,117
3,906
37,618
0
L
Merlin
SayHii2God
Merlin
4,594
367
0
359
6,264
1,715
0
1,884
4,380
22,533
0
W
5,104
890
0
954
8,580
6,689
263
2,649
5,931
15,741
0
W
Rama
10,120
6,621
0
2,145
6,143
2,732
601
1,965
4,178
0
24,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,862
Gold Earned
17,577
119
Minions Killed
45
6
Camps Cleared
0
459,666
Distance Traveled
381,106
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,286
698
10
1
0
122,294
0
L
Fenrir
5,134
570
4
0
0
132,674
0
W
Aphrodite
7,925
881
67
7
0
145,991
1
L
Merlin
6,157
684
31
3
0
126,138
1
W
Ymir
7,341
816
15
2
3
173,366
0
W
Rama
8,596
955
37
4
3
140,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role