Player Matchup

Artemis
Artemis
JuzoTzume
Artemis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 78L
1,572 Elo+
Party 2
Atlas
Atlas
NickolaBraunlich
Atlas
Level 81
God Stats
24W - 12L
1,700 SR
Queue Stats
104W - 83L
1,575 Elo+
Party 2
Zeus
Zeus
RyianFrost
Zeus
Level 78
God Stats
0W - 3L
1,219 SR
Queue Stats
104W - 84L
1,575 Elo+
Party 2
Team Averages
Level 69
1,473 SR
1,574 Elo+

VS

Team Averages
Level 63
1,685 SR
1,533 Elo+
Bacchus
Bacchus
ViZe Silo
Bacchus
Level 24
God Stats
12W - 4L
1,683 SR
Queue Stats
14W - 6L
1,544 Elo+
Party 1
Hercules
Hercules
xIIxGRlZZLYxIIx
Hercules
Level 85
God Stats
2W - 0L
1,748 SR
Queue Stats
145W - 85L
1,517 Elo+
Party 1
Achilles
Achilles
xIIxMUSTANGxIIx
Achilles
Level 80
God Stats
26W - 11L
1,625 SR
Queue Stats
87W - 48L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JuzoTzume
Artemis
11
0 / 6 / 4
9,017
530
12,342
10,720
2,760
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 2
9,471
557
9,259
13,201
9,519
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 5 / 1
10,024
590
14,958
8,353
1,974
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ViZe Silo
Bacchus
13
1 / 2 / 10
10,810
636
3,384
18,699
26,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
14
3 / 1 / 8
10,780
634
11,088
19,166
13,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
15
10 / 1 / 2
11,772
692
15,199
15,698
7,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
14
14
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
JuzoTzume
Artemis
0
6
4
0.33
L
2
3
2
1
L
2
5
1
0.5
W
Bacchus
ViZe Silo
Bacchus
1
2
10
3
W
Hercules
3
1
8
7
W
Achilles
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,559
Damage
29,671
32,274
Taken
53,563
14,253
Mitigated
47,879
1,885
Healing
17,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
JuzoTzume
Artemis
12,342
6,420
0
338
10,720
2,760
0
817
9,278
0
26,390
L
9,259
3,494
259
473
13,201
9,519
0
2,080
10,336
18,762
0
L
14,958
1,966
0
815
8,353
1,974
0
660
7,190
41,051
0
W
Bacchus
ViZe Silo
Bacchus
3,384
177
0
1,729
18,699
26,811
294
6,250
12,449
16,000
0
W
Hercules
11,088
2,938
458
9,227
19,166
13,224
1,095
10,076
8,974
0
40,824
W
Achilles
15,199
1,983
981
4,868
15,698
7,844
925
8,475
7,223
0
58,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,512
Gold Earned
33,362
121
Minions Killed
154
3
Camps Cleared
10
787,508
Distance Traveled
1,018,494
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,017
530
46
3
1
236,181
0
L
Atlas
9,471
557
18
1
0
286,605
2
L
Zeus
10,024
590
57
3
2
264,722
1
W
Bacchus
10,810
636
22
1
2
342,698
0
W
Hercules
10,780
634
62
4
3
333,635
4
W
Achilles
11,772
692
70
4
5
342,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role