Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
MatiaxGrey
Apollo
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,430 Elo+
Party 2
Geb
Geb
Zmiguel02
Geb
Level 108
God Stats
1W - 1L
1,539 SR
Queue Stats
26W - 22L
1,490 Elo+
Party 2
Team Averages
Level 117
1,513 SR
1,473 Elo+

VS

Team Averages
Level 100
1,715 SR
1,616 Elo+
Scylla
Scylla
Hydruhm
Scylla
Level 134
God Stats
1W - 0L
1,696 SR
Queue Stats
26W - 28L
1,581 Elo+
Party 1
Ra
Ra
Young Yeetman
Ra
Level 137
God Stats
2W - 4L
1,539 SR
Queue Stats
30W - 24L
1,640 Elo+
Party 1
Neith
Neith
iLzN BiLLY
Neith
Level 28
God Stats
3W - 1L
1,909 SR
Queue Stats
10W - 4L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 5 / 3
7,755
776
5,821
7,959
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
MatiaxGrey
Apollo
10
3 / 4 / 4
7,579
758
4,109
7,154
2,302
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 7 / 7
6,755
676
7,066
11,166
9,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hydruhm
Scylla
11
4 / 4 / 9
7,509
751
8,481
6,362
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 3 / 10
7,854
785
6,876
7,354
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
12
7 / 1 / 8
7,990
799
6,962
6,718
2,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
8
Kills
16
16
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
3
1.1
W
Scylla
Hydruhm
Scylla
4
4
9
2.13
L
Apollo
MatiaxGrey
Apollo
3
4
4
1.25
W
5
3
10
3.33
L
1
7
7
0.64
W
Neith
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,996
Damage
22,319
26,279
Taken
20,434
14,184
Mitigated
6,848
2,568
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,821
78
538
1,554
7,959
2,220
598
4,034
3,925
26,586
0
W
Scylla
Hydruhm
Scylla
8,481
723
520
857
6,362
1,959
156
2,877
3,200
18,299
0
L
Apollo
MatiaxGrey
Apollo
4,109
2,365
0
0
7,154
2,302
128
4,996
2,158
0
13,824
W
6,876
1,003
900
1,622
7,354
2,515
72
4,373
2,424
31,686
0
L
7,066
502
0
476
11,166
9,662
0
6,611
4,555
14,108
0
W
Neith
6,962
2,938
359
1,991
6,718
2,374
0
4,644
1,688
0
15,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,089
Gold Earned
23,353
97
Minions Killed
106
2
Camps Cleared
5
533,013
Distance Traveled
546,522
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,755
776
59
6
1
195,586
3
W
Scylla
7,509
751
22
2
0
176,241
3
L
Apollo
7,579
758
25
3
0
172,149
0
W
Ra
7,854
785
57
6
2
196,274
3
L
Geb
6,755
676
13
1
1
165,278
1
W
Neith
7,990
799
27
3
3
174,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role