Player Matchup

Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
 
Nu Wa
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
AngelBobbosa
Mercury
Gold V
Level 116
God Stats
2W - 1L
1,671 SR
Queue Stats
30W - 31L
1,551 MMR
Solo
Chiron
Chiron
Gold II
TipsyDemon
Chiron
Gold II
Level 146
God Stats
4W - 4L
1,509 SR
Queue Stats
314W - 306L
1,253 MMR
Solo
Cthulhu
Cthulhu
Gold V
Zivius
Cthulhu
Gold V
Level 142
God Stats
2W - 5L
1,463 SR
Queue Stats
32W - 38L
1,491 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,529 SR
1,459 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,549 SR
1,445 MMR
Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
 
Ra
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
Icee420
Izanami
Gold V
Level 156
God Stats
14W - 9L
1,593 SR
Queue Stats
149W - 151L
1,357 MMR
Solo
Athena
Athena
Gold V
LordRaptorT
Athena
Gold V
Level 138
God Stats
67W - 57L
1,549 SR
Queue Stats
334W - 342L
1,384 MMR
Solo
Ares
Ares
Gold V
Mariole2927
Ares
Gold V
Level 84
God Stats
39W - 17L
1,602 SR
Queue Stats
210W - 216L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
4 / 6 / 0
12,877
537
18,435
23,869
17,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
 
Nu Wa
16
1 / 9 / 0
10,451
435
14,601
16,662
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
AngelBobbosa
Mercury
16
1 / 9 / 1
10,023
418
8,564
24,088
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
TipsyDemon
Chiron
18
1 / 3 / 3
11,222
468
11,770
18,096
5,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Zivius
Cthulhu
14
1 / 7 / 3
9,173
382
7,274
25,509
21,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CamazotzBastetZeusGeb

VS

Bans
CliodhnaOdinPersephoneMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
18 / 0 / 12
17,324
722
32,551
33,926
22,012
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ra
 
Ra
20
8 / 1 / 12
15,864
661
22,185
17,994
15,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Icee420
Izanami
19
1 / 2 / 10
13,571
565
10,359
18,056
7,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
19
5 / 1 / 19
14,272
595
9,441
30,917
51,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 4 / 7
12,756
532
8,810
23,414
27,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
94
8
Kills
34
34
Deaths
8
7
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
6
0
0.67
L
Nu Wa
 
Nu Wa
1
9
0
0.11
W
Erlang Shen
 
Erlang Shen
18
0
12
24
W
Ra
 
Ra
8
1
12
14
L
Mercury
AngelBobbosa
Mercury
1
9
1
0.17
W
Izanami
Icee420
Izanami
1
2
10
3
W
Athena
5
1
19
14.5
W
2
4
7
1.38
L
Chiron
TipsyDemon
Chiron
1
3
3
0.83
L
Cthulhu
Zivius
Cthulhu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,644
Damage
83,346
108,224
Taken
124,307
54,623
Mitigated
124,181
28,734
Healing
61,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
18,435
1,673
0
10,279
23,869
17,678
780
8,819
14,172
96,205
0
L
Nu Wa
 
Nu Wa
14,601
2,677
0
1,786
16,662
3,640
0
4,429
11,973
87,442
0
W
Erlang Shen
 
Erlang Shen
32,551
18,226
0
19,496
33,926
22,012
5,384
10,398
21,623
0
170,494
W
Ra
 
Ra
22,185
2,413
7,062
11,760
17,994
15,571
2,282
6,948
10,687
144,117
0
L
Mercury
AngelBobbosa
Mercury
8,564
3,891
0
5,298
24,088
6,509
0
7,390
16,477
0
72,514
W
Izanami
Icee420
Izanami
10,359
6,408
0
8,457
18,056
7,749
8,334
6,926
11,001
0
131,312
W
Athena
9,441
3,231
0
6,957
30,917
51,473
1,849
8,478
22,217
34,583
0
W
8,810
304
0
7,883
23,414
27,376
374
10,505
11,717
50,755
0
L
Chiron
TipsyDemon
Chiron
11,770
3,943
1,130
5,816
18,096
5,279
96
6,252
11,570
0
99,515
L
Cthulhu
Zivius
Cthulhu
7,274
799
431
3,994
25,509
21,517
93
11,764
13,370
22,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,746
Gold Earned
73,787
700
Minions Killed
747
0
Camps Cleared
0
2,255,877
Distance Traveled
2,527,117
35
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,877
537
204
9
0
410,603
5
L
Nu Wa
10,451
435
160
7
0
415,940
9
W
Erlang Shen
17,324
722
210
9
0
558,446
5
W
Ra
15,864
661
235
10
0
529,781
7
L
Mercury
10,023
418
119
5
0
508,613
11
W
Izanami
13,571
565
196
8
0
472,423
10
W
Athena
14,272
595
23
1
0
551,119
10
W
Ares
12,756
532
83
3
0
415,348
4
L
Chiron
11,222
468
181
8
0
456,798
6
L
Cthulhu
9,173
382
36
2
0
463,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role