Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
LuckyQz
Horus
Level 17
God Stats
11W - 1L
1,581 SR
Queue Stats
29W - 17L
1,546 Elo+
Party 1
Sol
Sol
REID ySpeedz
Sol
Level 144
God Stats
16W - 11L
1,529 SR
Queue Stats
749W - 690L
1,522 Elo+
Party 1
Bellona
Bellona
Th3K1ng0fT0mbS
Bellona
Level 89
God Stats
27W - 28L
1,461 SR
Queue Stats
549W - 570L
1,505 Elo+
Solo
Team Averages
Level 101
1,514 SR
1,515 Elo+

VS

Team Averages
Level 74
1,525 SR
1,416 Elo+
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GhyWaden
Morgan Le Fay
Level 66
God Stats
3W - 2L
1,643 SR
Queue Stats
89W - 92L
1,441 Elo+
Solo
Heimdallr
Heimdallr
H637468756c6875
Heimdallr
Level 36
God Stats
4W - 3L
1,503 SR
Queue Stats
15W - 21L
1,218 Elo+
Solo
Gilgamesh
Gilgamesh
IvoryLighhht
Gilgamesh
Level 48
God Stats
35W - 24L
1,579 SR
Queue Stats
209W - 206L
1,476 Elo+
Solo
Fenrir
Fenrir
Jejskalzz
Fenrir
Level 92
God Stats
46W - 55L
1,400 SR
Queue Stats
400W - 392L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 0 / 1
4,552
650
1,319
2,284
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
 
Bastet
7
2 / 2 / 1
4,342
620
1,926
4,449
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
LuckyQz
Horus
8
3 / 0 / 4
4,826
689
1,550
2,775
1,136
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 5
4,886
698
4,973
2,951
875
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
1 / 0 / 0
5,348
764
1,205
3,214
2,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 1 / 1
3,690
527
1,077
5,352
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
GhyWaden
Morgan Le Fay
7
0 / 1 / 2
4,144
592
1,392
3,385
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
H637468756c6875
Heimdallr
6
0 / 3 / 0
3,648
521
929
3,970
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
IvoryLighhht
Gilgamesh
3
0 / 1 / 0
3,093
442
718
1,779
584
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
Jejskalzz
Fenrir
7
2 / 2 / 0
4,241
606
2,192
4,740
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
2
2
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
1
0.5
W
Bastet
 
Bastet
2
2
1
1.25
L
Athena
 
Athena
0
1
1
0.5
L
Morgan Le Fay
GhyWaden
Morgan Le Fay
0
1
2
1
L
Heimdallr
H637468756c6875
Heimdallr
0
3
0
0
L
Gilgamesh
IvoryLighhht
Gilgamesh
0
1
0
0
L
Fenrir
Jejskalzz
Fenrir
2
2
0
1
W
Horus
LuckyQz
Horus
3
0
4
5
W
2
0
5
4.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,973
Damage
6,308
15,673
Taken
19,226
6,108
Mitigated
6,233
5,684
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,319
0
0
273
2,284
503
0
548
1,644
23,728
0
W
Bastet
 
Bastet
1,926
479
0
1,496
4,449
1,128
0
839
3,568
0
13,092
L
Athena
 
Athena
1,077
243
0
1,308
5,352
2,708
0
2,014
3,338
7,166
0
L
Morgan Le Fay
GhyWaden
Morgan Le Fay
1,392
48
0
1,085
3,385
863
99
787
2,454
20,565
0
L
Heimdallr
H637468756c6875
Heimdallr
929
362
0
1,056
3,970
768
0
1,981
1,989
0
11,625
L
Gilgamesh
IvoryLighhht
Gilgamesh
718
316
0
844
1,779
584
0
0
1,668
0
4,645
L
Fenrir
Jejskalzz
Fenrir
2,192
158
0
2,046
4,740
1,310
0
733
3,938
0
15,593
W
Horus
LuckyQz
Horus
1,550
625
473
1,212
2,775
1,136
171
520
2,255
0
6,380
W
4,973
2,666
0
1,116
2,951
875
891
428
2,523
28,696
4,796
W
1,205
573
0
1,114
3,214
2,466
374
0
3,129
4,313
21,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,954
Gold Earned
18,816
250
Minions Killed
140
0
Camps Cleared
0
741,020
Distance Traveled
594,298
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,552
650
59
8
0
142,619
1
W
Bastet
4,342
620
31
4
0
160,890
0
L
Athena
3,690
527
8
1
0
143,732
1
L
Morgan Le Fay
4,144
592
43
6
0
124,134
3
L
Heimdallr
3,648
521
30
4
0
125,643
0
L
Gilgamesh
3,093
442
11
2
0
35,397
0
L
Fenrir
4,241
606
48
7
0
165,392
3
W
Horus
4,826
689
7
1
0
139,532
1
W
Sol
4,886
698
73
10
0
124,540
1
W
Bellona
5,348
764
80
11
0
173,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role