Player Matchup

Skadi
Skadi
Drunknwarrior21
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,404 Elo+
Solo
Neith
Neith
ImAJungleBuff
Neith
Level 26
God Stats
1W - 0L
1,769 SR
Queue Stats
55W - 24L
1,639 Elo+
Party 1
Kukulkan
Kukulkan
IsThatAFlute39
Kukulkan
Level 84
God Stats
3W - 1L
1,523 SR
Queue Stats
81W - 51L
1,580 Elo+
Party 1
Erlang Shen
Erlang Shen
Moose Boyw0nder
Erlang Shen
Level 99
God Stats
2W - 2L
1,559 SR
Queue Stats
63W - 39L
1,538 Elo+
Party 1
Pele
Pele
TgBolt
Pele
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 60L
1,577 Elo+
Party 1
Team Averages
Level 63
1,570 SR
1,548 Elo+

VS

Team Averages
Level 101
1,587 SR
1,692 Elo+
Camazotz
Camazotz
Th3CrowSv
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
2,103 Elo+
Party 2
Janus
Janus
UsaRubber
Janus
Level 110
God Stats
4W - 4L
1,500 SR
Queue Stats
170W - 177L
1,440 Elo+
Solo
Jormungandr
Jormungandr
Zeяex
Jormungandr
Level 155
God Stats
1W - 2L
1,627 SR
Queue Stats
61W - 42L
1,695 Elo+
Party 2
Skadi
Skadi
erik marvid
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 63L
1,520 Elo+
Solo
Chiron
Chiron
ernesale
Chiron
Level 159
God Stats
1W - 1L
1,809 SR
Queue Stats
67W - 42L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 17 / 14
15,455
483
11,017
32,065
9,053
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
25 / 7 / 14
28,812
900
83,735
37,087
17,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
20
7 / 11 / 16
19,545
611
43,180
26,630
9,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Moose Boyw0nder
Erlang Shen
20
4 / 10 / 24
18,273
571
12,396
43,986
50,814
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pele
TgBolt
Pele
20
16 / 13 / 15
22,455
702
40,172
40,002
21,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Th3CrowSv
Camazotz
20
3 / 12 / 15
16,318
510
10,394
38,125
20,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
UsaRubber
Janus
20
10 / 8 / 13
19,893
622
18,309
21,032
5,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Zeяex
Jormungandr
20
12 / 7 / 36
23,817
744
35,724
57,153
94,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
7 / 15 / 19
19,418
607
24,844
40,390
11,891
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
ernesale
Chiron
20
26 / 10 / 17
26,296
822
75,466
55,602
17,980
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
158
52
Kills
58
58
Deaths
52
83
Assists
100
Player
Kills
Deaths
Assists
KDA
W
0
17
14
0.41
W
25
7
14
4.57
W
Kukulkan
7
11
16
1.36
W
Erlang Shen
Moose Boyw0nder
Erlang Shen
4
10
24
1.6
W
Pele
TgBolt
Pele
16
13
15
1.81
L
Camazotz
Th3CrowSv
Camazotz
3
12
15
0.88
L
Janus
UsaRubber
Janus
10
8
13
2.06
L
Jormungandr
Zeяex
Jormungandr
12
7
36
4.29
L
7
15
19
1.1
L
Chiron
ernesale
Chiron
26
10
17
3.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,500
Damage
164,737
179,770
Taken
212,302
108,163
Mitigated
150,027
57,284
Healing
66,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,017
3,911
1,766
2,053
32,065
9,053
740
6,838
24,581
0
27,601
W
83,735
23,785
3,852
13,939
37,087
17,812
2,149
10,887
25,011
0
168,639
W
Kukulkan
43,180
2,473
2,178
4,578
26,630
9,001
128
8,110
17,923
84,837
0
W
Erlang Shen
Moose Boyw0nder
Erlang Shen
12,396
4,355
2,472
12,879
43,986
50,814
1,047
18,165
24,596
0
19,139
W
Pele
TgBolt
Pele
40,172
4,500
2,908
10,659
40,002
21,483
1,436
7,233
31,458
0
95,182
L
Camazotz
Th3CrowSv
Camazotz
10,394
1,216
2,162
5,480
38,125
20,001
552
8,216
29,909
0
24,341
L
Janus
UsaRubber
Janus
18,309
614
3,417
2,240
21,032
5,283
736
6,676
14,356
48,435
0
L
Jormungandr
Zeяex
Jormungandr
35,724
2,720
3,050
11,868
57,153
94,872
1,741
14,564
42,589
88,516
0
L
24,844
12,735
2,189
7,258
40,390
11,891
2,610
7,787
32,603
0
62,874
L
Chiron
ernesale
Chiron
75,466
20,734
7,702
20,961
55,602
17,980
3,243
5,937
49,633
0
122,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,540
Gold Earned
105,742
351
Minions Killed
336
0
Camps Cleared
0
2,618,479
Distance Traveled
2,651,771
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,455
483
26
1
0
427,231
0
W
Neith
28,812
900
143
4
0
562,378
0
W
Kukulkan
19,545
611
102
3
0
551,445
1
W
Erlang Shen
18,273
571
12
0
0
572,160
1
W
Pele
22,455
702
68
2
0
505,265
0
L
Camazotz
16,318
510
15
0
0
543,707
1
L
Janus
19,893
622
61
2
0
579,745
0
L
Jormungandr
23,817
744
78
2
0
591,804
2
L
Skadi
19,418
607
70
2
0
443,981
0
L
Chiron
26,296
822
112
4
0
492,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role