Player Matchup

Achilles
Achilles
Bonkdog
Achilles
Level 4
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Sles10
Scylla
Level 55
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 4L
1,084 Elo+
Party 1
Fenrir
Fenrir
nolderlj7
Fenrir
Level 7
God Stats
0W - 1L
1,392 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 22
1,274 SR
1,361 Elo+

VS

Team Averages
Level 96
1,500 SR
1,496 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Maelstrom413x
Ah Muzen Cab
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,435 Elo+
Party 2
Ah Puch
Ah Puch
godlybeast97
Ah Puch
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bonkdog
Achilles
10
1 / 7 / 4
7,153
650
2,998
10,523
9,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
Sles10
Scylla
12
5 / 2 / 2
7,902
718
6,205
8,390
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
nolderlj7
Fenrir
11
1 / 5 / 6
7,739
704
3,028
14,542
7,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 1 / 9
8,452
768
4,730
5,878
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Maelstrom413x
Ah Muzen Cab
14
10 / 1 / 4
9,895
900
15,473
6,526
2,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
godlybeast97
Ah Puch
11
2 / 5 / 8
7,954
723
5,433
7,954
2,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
14
14
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
9
6.5
L
Achilles
Bonkdog
Achilles
1
7
4
0.43
W
Ah Muzen Cab
Maelstrom413x
Ah Muzen Cab
10
1
4
12
L
Scylla
Sles10
Scylla
5
2
2
3
W
Ah Puch
godlybeast97
Ah Puch
2
5
8
1.2
L
Fenrir
nolderlj7
Fenrir
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,231
Damage
25,636
33,455
Taken
20,358
18,829
Mitigated
6,356
5,897
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,730
1,341
0
390
5,878
1,736
736
1,561
4,251
33,718
0
L
Achilles
Bonkdog
Achilles
2,998
348
0
1,516
10,523
9,154
0
3,825
6,546
0
10,565
W
Ah Muzen Cab
Maelstrom413x
Ah Muzen Cab
15,473
6,276
0
1,948
6,526
2,192
1,362
1,820
4,572
0
40,145
L
Scylla
Sles10
Scylla
6,205
67
0
2,022
8,390
2,422
0
2,831
5,447
37,024
0
W
Ah Puch
godlybeast97
Ah Puch
5,433
313
0
2,016
7,954
2,428
288
3,570
4,174
17,643
0
L
Fenrir
nolderlj7
Fenrir
3,028
765
0
2,359
14,542
7,253
0
3,758
10,632
0
14,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,794
Gold Earned
26,301
92
Minions Killed
147
3
Camps Cleared
8
581,771
Distance Traveled
630,892
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,452
768
61
6
1
204,308
1
L
Achilles
7,153
650
27
2
0
169,212
0
W
Ah Muzen Cab
9,895
900
62
6
3
248,676
0
L
Scylla
7,902
718
43
4
2
197,881
0
W
Ah Puch
7,954
723
24
2
4
177,908
0
L
Fenrir
7,739
704
22
2
1
214,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role