Player Matchup

Bastet
Bastet
Itsatrapdan
Bastet
Level 47
God Stats
1W - 0L
1,582 SR
Queue Stats
1W - 7L
1,091 Elo+
Party 1
Merlin
Merlin
KingHyrule
Merlin
Level 64
God Stats
1W - 4L
1,368 SR
Queue Stats
3W - 5L
1,403 Elo+
Party 1
Athena
Athena
Menohuman
Athena
Level 27
God Stats
1W - 3L
1,429 SR
Queue Stats
1W - 3L
1,068 Elo+
Party 1
Mulan
Mulan
Wetchata
Mulan
Level 38
God Stats
1W - 4L
1,410 SR
Queue Stats
3W - 6L
1,359 Elo+
Party 1
Team Averages
Level 44
1,447 SR
1,230 Elo+

VS

Team Averages
Level 92
1,454 SR
1,373 Elo+
Atlas
Atlas
OG Attaaack
Atlas
Level 159
God Stats
0W - 2L
1,565 SR
Queue Stats
70W - 83L
1,430 Elo+
Party 2
Neith
Neith
RageZ OwnZ
Neith
Level 23
God Stats
7W - 14L
1,324 SR
Queue Stats
19W - 32L
1,381 Elo+
Solo
Skadi
Skadi
XXblackroad
Skadi
Level 27
God Stats
2W - 5L
1,433 SR
Queue Stats
6W - 19L
1,253 Elo+
Solo
Loki
Loki
YoungSimba92
Loki
Level 157
God Stats
2W - 2L
1,496 SR
Queue Stats
92W - 114L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
10 / 3 / 7
13,008
867
13,946
16,367
6,493
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
KingHyrule
Merlin
17
2 / 6 / 5
11,565
771
9,229
15,121
7,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Menohuman
Athena
18
3 / 3 / 11
12,447
830
5,883
20,358
20,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Mulan
Wetchata
Mulan
18
5 / 3 / 12
12,179
812
12,965
23,553
19,428
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
11,712
781
23,446
15,722
15,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
1 / 6 / 0
9,972
665
7,275
9,166
3,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 4 / 4
10,527
702
6,506
10,294
3,840
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
8 / 6 / 3
11,942
796
20,052
16,948
8,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
20
Kills
14
15
Deaths
20
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
10
3
7
4.5
W
Merlin
KingHyrule
Merlin
2
6
5
0.75
W
Athena
Menohuman
Athena
3
3
11
2.83
L
5
4
5
1.88
L
Neith
1
6
0
0.17
W
Mulan
Wetchata
Mulan
5
3
12
3.67
L
0
4
4
0.5
L
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,023
Damage
57,279
75,399
Taken
52,130
53,184
Mitigated
31,422
18,966
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
13,946
5,472
0
3,543
16,367
6,493
1,803
4,804
11,096
0
40,343
W
Merlin
KingHyrule
Merlin
9,229
1,279
463
3,520
15,121
7,078
1,249
2,696
11,664
59,276
0
W
Athena
Menohuman
Athena
5,883
1,251
1,103
4,569
20,358
20,185
531
8,434
10,856
18,031
0
L
23,446
7,704
478
2,961
15,722
15,350
32
5,092
10,630
46,504
0
L
Neith
7,275
3,572
0
226
9,166
3,528
1,416
1,029
8,137
0
20,353
W
Mulan
Wetchata
Mulan
12,965
2,391
866
4,902
23,553
19,428
1,930
6,849
16,240
0
34,404
L
6,506
1,636
0
740
10,294
3,840
930
1,818
8,476
0
33,066
L
20,052
4,171
469
2,920
16,948
8,704
76
7,961
8,987
0
50,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,199
Gold Earned
44,153
211
Minions Killed
208
10
Camps Cleared
11
1,108,339
Distance Traveled
927,832
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,008
867
38
3
4
304,388
1
W
Merlin
11,565
771
96
6
4
231,052
0
W
Athena
12,447
830
18
1
0
303,379
2
L
Atlas
11,712
781
49
3
4
245,473
0
L
Neith
9,972
665
33
2
0
177,060
0
W
Mulan
12,179
812
59
4
2
269,520
2
L
Skadi
10,527
702
59
4
7
257,416
0
L
Loki
11,942
796
67
4
0
247,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role