Player Matchup

Guan Yu
Guan Yu
Blueclaws
Guan Yu
Level 63
God Stats
7W - 6L
1,646 SR
Queue Stats
46W - 39L
1,567 Elo+
Party 2
King Arthur
King Arthur
Boonofnoob
King Arthur
Level 42
God Stats
26W - 20L
1,590 SR
Queue Stats
29W - 21L
1,592 Elo+
Party 2
Zhong Kui
Zhong Kui
RaggedyDoctor
Zhong Kui
Level 82
God Stats
3W - 3L
1,573 SR
Queue Stats
82W - 90L
1,544 Elo+
Party 2
Team Averages
Level 62
1,603 SR
1,568 Elo+

VS

Team Averages
Level 112
1,647 SR
1,614 Elo+
Ah Muzen Cab
Ah Muzen Cab
HANDS4EVERYBODY
Ah Muzen Cab
Level 67
God Stats
5W - 6L
1,589 SR
Queue Stats
81W - 60L
1,586 Elo+
Party 1
Fenrir
Fenrir
TonkeyToT
Fenrir
Level 142
God Stats
13W - 8L
1,794 SR
Queue Stats
569W - 487L
1,685 Elo+
Party 1
Sobek
Sobek
majicbannannas
Sobek
Level 128
God Stats
20W - 14L
1,559 SR
Queue Stats
411W - 401L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blueclaws
Guan Yu
18
6 / 3 / 9
15,432
594
16,159
33,560
54,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
Boonofnoob
King Arthur
17
6 / 5 / 9
15,431
594
24,175
26,173
39,453
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
RaggedyDoctor
Zhong Kui
18
3 / 3 / 11
15,168
583
20,222
22,476
20,967
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HANDS4EVERYBODY
Ah Muzen Cab
20
8 / 3 / 2
17,098
658
33,866
11,892
5,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
TonkeyToT
Fenrir
18
3 / 4 / 8
15,622
601
15,385
31,400
30,070
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 8 / 10
15,481
595
11,046
36,970
53,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
15
Kills
11
11
Deaths
15
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Blueclaws
Guan Yu
6
3
9
3.5
L
King Arthur
Boonofnoob
King Arthur
6
5
9
2.1
W
Ah Muzen Cab
HANDS4EVERYBODY
Ah Muzen Cab
8
3
2
3
L
Zhong Kui
RaggedyDoctor
Zhong Kui
3
3
11
2.83
W
Fenrir
TonkeyToT
Fenrir
3
4
8
1.75
W
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,556
Damage
60,297
82,209
Taken
80,262
114,860
Mitigated
88,751
22,459
Healing
23,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Blueclaws
Guan Yu
16,159
2,584
5,800
8,361
33,560
54,440
705
4,843
28,368
0
47,699
L
King Arthur
Boonofnoob
King Arthur
24,175
4,223
0
1,769
26,173
39,453
453
3,724
22,066
0
59,030
W
Ah Muzen Cab
HANDS4EVERYBODY
Ah Muzen Cab
33,866
13,062
1,879
3,586
11,892
5,197
2,810
2,467
9,327
0
104,407
L
Zhong Kui
RaggedyDoctor
Zhong Kui
20,222
2,537
0
6,529
22,476
20,967
1,921
4,390
16,346
88,222
0
W
Fenrir
TonkeyToT
Fenrir
15,385
2,517
0
9,914
31,400
30,070
442
10,053
21,030
771
58,684
W
11,046
670
682
7,776
36,970
53,484
56
9,266
27,417
31,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,031
Gold Earned
48,201
290
Minions Killed
217
12
Camps Cleared
8
1,300,540
Distance Traveled
1,502,265
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
15,432
594
62
2
4
476,052
9
L
King Arthur
15,431
594
63
2
4
419,572
2
W
Ah Muzen Cab
17,098
658
116
4
3
481,022
0
L
Zhong Kui
15,168
583
165
6
4
404,916
2
W
Fenrir
15,622
601
61
2
4
536,425
4
W
Sobek
15,481
595
40
2
1
484,818
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role