Player Matchup

Hades
Hades
MerciiiDray
Hades
Level 104
God Stats
65W - 53L
1,601 SR
Queue Stats
753W - 778L
1,572 Elo+
Solo
Geb
Geb
Singularidad
Geb
Level 86
God Stats
1W - 1L
1,298 SR
Queue Stats
52W - 39L
1,507 Elo+
Solo
Thanatos
Thanatos
jdkjpels
Thanatos
Level 114
God Stats
65W - 47L
1,634 SR
Queue Stats
211W - 227L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
peeDsliaB
Erlang Shen
Level 104
God Stats
6W - 2L
1,500 SR
Queue Stats
293W - 287L
1,598 Elo+
Solo
Izanami
Izanami
sMacKaVeLy
Izanami
Level 78
God Stats
10W - 7L
1,545 SR
Queue Stats
49W - 56L
1,459 Elo+
Solo
Team Averages
Level 97
1,515 SR
1,533 Elo+

VS

Team Averages
Level 117
1,569 SR
1,494 Elo+
Atlas
Atlas
DaRcReAvE
Atlas
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 226L
1,446 Elo+
Solo
Hades
Hades
LegatoPendragon
Hades
Level 160
God Stats
13W - 8L
1,634 SR
Queue Stats
390W - 381L
1,554 Elo+
Solo
Medusa
Medusa
Lonellymoon
Medusa
Level 147
God Stats
2W - 1L
1,722 SR
Queue Stats
52W - 68L
1,436 Elo+
Solo
Da Ji
Da Ji
Senzubun
Da Ji
Level 104
God Stats
20W - 24L
1,496 SR
Queue Stats
567W - 613L
1,485 Elo+
Solo
Hou Yi
Hou Yi
XibaArrow
Hou Yi
Level 120
God Stats
2W - 4L
1,491 SR
Queue Stats
167W - 165L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
10,872
604
13,905
16,007
11,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 9
9,003
500
7,612
14,088
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
jdkjpels
Thanatos
17
8 / 6 / 5
10,795
600
11,190
15,160
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
peeDsliaB
Erlang Shen
14
2 / 6 / 8
9,040
502
13,848
16,042
12,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
sMacKaVeLy
Izanami
16
2 / 3 / 3
9,787
544
7,495
7,356
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DaRcReAvE
Atlas
13
3 / 4 / 8
8,650
481
6,908
16,903
16,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 2 / 3
10,062
559
11,927
14,702
17,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
6 / 5 / 7
9,705
539
14,812
16,400
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Senzubun
Da Ji
16
5 / 5 / 7
9,514
529
7,569
13,643
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
XibaArrow
Hou Yi
14
1 / 4 / 3
8,627
479
6,094
10,152
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
49
20
Kills
21
21
Deaths
20
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Atlas
DaRcReAvE
Atlas
3
4
8
1.75
L
6
2
3
3.75
L
Medusa
6
5
7
1.9
W
6
3
5
2.83
L
Da Ji
Senzubun
Da Ji
5
5
7
1.7
W
2
3
9
2.17
L
Hou Yi
XibaArrow
Hou Yi
1
4
3
0.63
W
Thanatos
jdkjpels
Thanatos
8
6
5
1.75
W
Erlang Shen
peeDsliaB
Erlang Shen
2
6
8
1
W
Izanami
sMacKaVeLy
Izanami
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,050
Damage
47,310
68,653
Taken
71,800
44,295
Mitigated
47,683
29,435
Healing
17,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
DaRcReAvE
Atlas
6,908
2,210
791
2,869
16,903
16,177
0
3,728
13,175
23,459
0
L
11,927
1,186
245
4,477
14,702
17,168
66
4,900
9,802
56,733
0
L
Medusa
14,812
7,852
0
5,385
16,400
6,237
724
7,642
8,758
0
66,425
W
13,905
610
847
8,734
16,007
11,420
1,062
4,122
11,885
72,697
0
L
Da Ji
Senzubun
Da Ji
7,569
1,699
0
3,566
13,643
5,023
0
3,846
9,797
0
58,723
W
7,612
969
32
1,594
14,088
11,875
0
3,251
10,837
28,108
0
L
Hou Yi
XibaArrow
Hou Yi
6,094
2,884
0
500
10,152
3,078
0
1,503
8,649
0
57,436
W
Thanatos
jdkjpels
Thanatos
11,190
2,442
0
11,642
15,160
6,749
0
4,088
11,072
0
62,803
W
Erlang Shen
peeDsliaB
Erlang Shen
13,848
8,367
0
5,454
16,042
12,103
0
5,663
10,379
102
53,236
W
Izanami
sMacKaVeLy
Izanami
7,495
5,233
0
1,132
7,356
2,148
1,022
1,711
5,645
0
75,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,497
Gold Earned
46,558
479
Minions Killed
453
0
Camps Cleared
0
1,729,863
Distance Traveled
1,599,486
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,650
481
26
1
0
335,382
2
L
Hades
10,062
559
106
6
0
305,163
7
L
Medusa
9,705
539
110
6
0
306,730
8
W
Hades
10,872
604
124
7
0
343,488
6
L
Da Ji
9,514
529
100
6
0
345,393
4
W
Geb
9,003
500
29
2
0
350,523
6
L
Hou Yi
8,627
479
111
6
0
306,818
3
W
Thanatos
10,795
600
101
6
0
373,616
2
W
Erlang Shen
9,040
502
82
5
0
339,534
4
W
Izanami
9,787
544
143
8
0
322,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role