Player Matchup

Atlas
Atlas
Chimijalapeno
Atlas
Level 66
God Stats
3W - 5L
1,394 SR
Queue Stats
30W - 38L
1,323 Elo+
Solo
Tyr
Tyr
SinisterTedyBear
Tyr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 70L
1,338 Elo+
Party 1
Vulcan
Vulcan
Tarkus_2Strong
Vulcan
Level 120
God Stats
2W - 5L
1,193 SR
Queue Stats
110W - 138L
1,323 Elo+
Party 1
Team Averages
Level 91
1,363 SR
1,328 Elo+

VS

Team Averages
Level 42
1,171 SR
1,279 Elo+
Jormungandr
Jormungandr
JDMlokei
Jormungandr
Level 53
God Stats
0W - 3L
1,213 SR
Queue Stats
14W - 23L
1,297 Elo+
Party 2
Artemis
Artemis
KJDoubleGlide
Artemis
Level 35
God Stats
2W - 4L
1,368 SR
Queue Stats
55W - 74L
1,397 Elo+
Solo
Da Ji
Da Ji
Xexeed Saber
Da Ji
Level 38
God Stats
1W - 6L
931 SR
Queue Stats
25W - 62L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,615
692
4,135
10,352
9,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 3
7,549
686
3,357
8,069
3,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 3
7,652
696
6,530
7,060
2,919
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JDMlokei
Jormungandr
13
2 / 2 / 5
7,783
708
11,806
9,555
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
4
0 / 0 / 0
5,732
521
343
715
184
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 5 / 1
7,587
690
9,317
9,730
3,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
6
Kills
7
7
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Jormungandr
JDMlokei
Jormungandr
2
2
5
2.25
L
Artemis
0
0
0
0
W
2
2
3
1.75
W
2
4
3
0.88
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,022
Damage
21,466
25,481
Taken
20,000
16,052
Mitigated
9,038
4,965
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,135
1,180
300
241
10,352
9,214
103
4,561
5,791
15,210
0
L
Jormungandr
JDMlokei
Jormungandr
11,806
3,203
311
1,828
9,555
5,259
0
5,901
3,654
37,856
0
L
Artemis
343
150
0
425
715
184
0
369
346
0
3,511
W
3,357
920
800
1,881
8,069
3,919
289
4,192
3,877
0
12,518
W
6,530
1,343
327
1,416
7,060
2,919
564
3,281
3,779
27,950
0
L
9,317
2,183
0
2,454
9,730
3,595
0
4,615
5,115
0
17,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,816
Gold Earned
21,102
86
Minions Killed
96
3
Camps Cleared
4
615,331
Distance Traveled
420,599
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,615
692
12
1
0
214,262
4
L
Jormungandr
7,783
708
64
6
3
199,435
1
L
Artemis
5,732
521
13
1
0
35,622
0
W
Tyr
7,549
686
25
2
2
212,461
3
W
Vulcan
7,652
696
49
4
1
188,608
2
L
Da Ji
7,587
690
19
2
1
185,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role