Player Matchup

Set
Set
 
Set
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Cat0verlordII
Sol
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 8L
1,416 Elo+
Party 2
Mulan
Mulan
Chemiestry
Mulan
Level 87
God Stats
23W - 7L
1,765 SR
Queue Stats
171W - 139L
1,622 Elo+
Party 2
Hel
Hel
Sceptyr
Hel
Level 131
God Stats
15W - 7L
1,654 SR
Queue Stats
534W - 451L
1,531 Elo+
Party 1
Horus
Horus
inertiasc
Horus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,368 Elo+
Solo
Team Averages
Level 99
1,584 SR
1,488 Elo+

VS

Team Averages
Level 89
1,593 SR
1,505 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DennisMenace1
Sol
Level 82
God Stats
2W - 4L
1,290 SR
Queue Stats
112W - 149L
1,364 Elo+
Solo
Kukulkan
Kukulkan
Krispy_ChrisT
Kukulkan
Level 108
God Stats
2W - 3L
1,594 SR
Queue Stats
141W - 141L
1,508 Elo+
Party 3
Atlas
Atlas
SaltyBreadsticks
Atlas
Level 63
God Stats
5W - 2L
1,919 SR
Queue Stats
138W - 143L
1,568 Elo+
Party 3
Izanami
Izanami
ZeussExcuse
Izanami
Level 87
God Stats
88W - 62L
1,661 SR
Queue Stats
228W - 208L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
10 / 0 / 3
7,483
680
8,828
7,892
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 7
5,952
541
3,594
3,647
921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
9
1 / 1 / 9
5,951
541
6,045
7,845
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
12
8 / 2 / 3
7,324
666
9,542
7,190
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
inertiasc
Horus
9
1 / 2 / 3
5,013
456
2,073
4,533
2,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 2 / 0
5,956
541
6,672
9,774
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 7 / 1
5,388
490
1,583
7,410
1,426
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Krispy_ChrisT
Kukulkan
9
3 / 5 / 0
5,905
537
2,821
7,035
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 4 / 3
5,622
511
3,281
9,406
4,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ZeussExcuse
Izanami
9
1 / 4 / 1
5,763
524
3,780
6,569
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
22
Kills
6
6
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
10
0
3
11.5
L
Gilgamesh
 
Gilgamesh
2
2
0
1
W
2
1
7
5.5
W
Mulan
1
1
9
5.5
L
0
7
1
0.07
L
Kukulkan
Krispy_ChrisT
Kukulkan
3
5
0
0.6
L
0
4
3
0.38
W
Hel
8
2
3
4.75
L
Izanami
ZeussExcuse
Izanami
1
4
1
0.38
W
Horus
inertiasc
Horus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,082
Damage
18,137
31,107
Taken
40,194
12,243
Mitigated
13,861
14,365
Healing
10,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,828
3,628
0
3,260
7,892
3,044
0
1,418
6,474
0
42,629
L
Gilgamesh
 
Gilgamesh
6,672
1,727
0
2,686
9,774
3,876
0
1,847
7,927
400
29,404
W
3,594
944
0
1,768
3,647
921
0
709
2,938
25,656
3,292
W
Mulan
6,045
1,015
0
4,141
7,845
3,665
0
2,833
5,012
0
23,432
L
1,583
588
0
1,446
7,410
1,426
0
1,670
5,740
27,460
0
L
Kukulkan
Krispy_ChrisT
Kukulkan
2,821
503
0
1,644
7,035
2,243
0
3,308
3,727
22,876
0
L
3,281
1,100
1,143
1,835
9,406
4,543
0
3,693
5,713
12,435
0
W
Hel
9,542
584
642
3,562
7,190
2,183
357
2,786
4,404
43,448
0
L
Izanami
ZeussExcuse
Izanami
3,780
2,941
0
1,345
6,569
1,773
0
2,263
4,306
0
38,426
W
Horus
inertiasc
Horus
2,073
1,340
307
685
4,533
2,430
0
124
4,409
0
10,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,723
Gold Earned
28,634
285
Minions Killed
248
0
Camps Cleared
0
1,128,739
Distance Traveled
962,179
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,483
680
79
7
0
249,944
4
L
Gilgamesh
5,956
541
60
5
0
223,087
2
W
Sol
5,952
541
74
7
0
216,896
3
W
Mulan
5,951
541
32
3
0
232,454
3
L
Sol
5,388
490
60
5
0
184,014
0
L
Kukulkan
5,905
537
38
3
0
175,191
2
L
Atlas
5,622
511
17
2
0
200,318
4
W
Hel
7,324
666
77
7
0
213,514
3
L
Izanami
5,763
524
73
7
0
179,569
4
W
Horus
5,013
456
23
2
0
215,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role