Player Matchup

Hou Yi
Hou Yi
BBLatinas33
Hou Yi
Level 18
God Stats
5W - 2L
1,665 SR
Queue Stats
41W - 12L
1,777 Elo+
Party 2
Cerberus
Cerberus
JUNIlOR---
Cerberus
Level 109
God Stats
1W - 0L
1,551 SR
Queue Stats
103W - 67L
1,645 Elo+
Party 2
Agni
Agni
PJ-Surpriz3
Agni
Level 149
God Stats
14W - 6L
1,714 SR
Queue Stats
306W - 228L
1,679 Elo+
Party 2
Team Averages
Level 92
1,643 SR
1,700 Elo+

VS

Team Averages
Level 109
1,426 SR
1,299 Elo+
Hera
Hera
KonanBrown
Hera
Level 99
God Stats
3W - 9L
1,361 SR
Queue Stats
50W - 93L
1,291 Elo+
Party 1
Freya
Freya
LucasBrown
Freya
Level 141
God Stats
1W - 2L
1,520 SR
Queue Stats
278W - 403L
1,317 Elo+
Party 1
Neith
Neith
TonypzBrown
Neith
Level 88
God Stats
49W - 79L
1,397 SR
Queue Stats
79W - 126L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
10 / 4 / 8
10,287
857
12,474
10,404
3,916
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
JUNIlOR---
Cerberus
15
6 / 0 / 15
9,933
828
7,887
10,764
9,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
11 / 3 / 11
10,977
915
15,383
9,492
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 2
10,077
840
9,473
9,923
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
11
2 / 11 / 3
8,048
671
5,290
15,730
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 10 / 4
7,529
627
3,351
15,141
3,565
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
27
Kills
7
7
Deaths
27
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
10
4
8
3.5
W
Cerberus
JUNIlOR---
Cerberus
6
0
15
13.5
L
5
6
2
1
L
Freya
2
11
3
0.32
W
11
3
11
5.5
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,744
Damage
18,114
30,660
Taken
40,794
16,421
Mitigated
10,564
6,020
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
12,474
4,374
247
1,265
10,404
3,916
366
4,388
5,784
0
29,532
W
Cerberus
JUNIlOR---
Cerberus
7,887
469
0
2,703
10,764
9,119
280
6,472
3,912
19,689
0
L
9,473
1,673
0
639
9,923
2,571
0
5,971
3,437
23,311
0
L
Freya
5,290
2,021
67
2,223
15,730
4,428
0
8,846
6,359
17,519
0
W
15,383
1,267
0
1,805
9,492
3,386
1,151
3,820
5,528
58,719
0
L
3,351
521
96
554
15,141
3,565
8
7,023
7,672
0
13,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
25,654
157
Minions Killed
80
11
Camps Cleared
1
647,564
Distance Traveled
546,634
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,287
857
29
2
3
194,833
0
W
Cerberus
9,933
828
38
3
1
232,787
0
L
Hera
10,077
840
31
3
1
199,315
2
L
Freya
8,048
671
26
2
0
165,965
2
W
Agni
10,977
915
90
8
7
219,944
2
L
Neith
7,529
627
23
2
0
181,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role