Player Matchup

Baron Samedi
Baron Samedi
SaxophoneBebop
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 49L
1,375 Elo+
Solo
Cerberus
Cerberus
SugarBoms
Cerberus
Level 7
God Stats
14W - 2L
1,754 SR
Queue Stats
24W - 6L
1,658 Elo+
Party 1
Danzaburou
Danzaburou
tblazek30
Danzaburou
Level 67
God Stats
3W - 1L
1,845 SR
Queue Stats
122W - 99L
1,528 Elo+
Party 1
Team Averages
Level 66
1,700 SR
1,520 Elo+

VS

Team Averages
Level 58
1,584 SR
1,451 Elo+
Ah Muzen Cab
Ah Muzen Cab
SimHinton7
Ah Muzen Cab
Level 30
God Stats
29W - 41L
1,546 SR
Queue Stats
166W - 223L
1,316 Elo+
Party 2
Kuzenbo
Kuzenbo
flashwarrior
Kuzenbo
Level 36
God Stats
1W - 1L
1,705 SR
Queue Stats
91W - 128L
1,338 Elo+
Party 2
Scylla
Scylla
xSquidwardx
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SaxophoneBebop
Baron Samedi
15
0 / 2 / 9
11,816
563
16,495
12,607
7,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
SugarBoms
Cerberus
17
2 / 0 / 10
14,021
668
9,078
23,455
27,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
tblazek30
Danzaburou
18
10 / 2 / 2
14,429
687
27,374
20,820
8,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SimHinton7
Ah Muzen Cab
15
0 / 5 / 3
11,706
557
16,543
19,163
7,345
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
flashwarrior
Kuzenbo
15
2 / 3 / 1
13,102
624
14,490
28,431
39,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
14
2 / 4 / 1
11,533
549
18,937
13,804
3,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
4
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
SaxophoneBebop
Baron Samedi
0
2
9
2.25
L
Ah Muzen Cab
SimHinton7
Ah Muzen Cab
0
5
3
0.3
W
Cerberus
SugarBoms
Cerberus
2
0
10
7
L
Kuzenbo
flashwarrior
Kuzenbo
2
3
1
0.83
W
Danzaburou
tblazek30
Danzaburou
10
2
2
5.5
L
Scylla
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,947
Damage
49,970
56,882
Taken
61,398
43,618
Mitigated
50,902
29,228
Healing
21,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
SaxophoneBebop
Baron Samedi
16,495
503
3,862
4,522
12,607
7,700
309
7,842
4,765
48,991
0
L
Ah Muzen Cab
SimHinton7
Ah Muzen Cab
16,543
6,004
779
9,557
19,163
7,345
130
10,443
8,720
0
53,094
W
Cerberus
SugarBoms
Cerberus
9,078
928
1,284
8,100
23,455
27,191
387
13,520
9,935
34,702
0
L
Kuzenbo
flashwarrior
Kuzenbo
14,490
3,682
234
8,257
28,431
39,940
0
11,772
16,659
34,465
0
W
Danzaburou
tblazek30
Danzaburou
27,374
16,732
0
11,460
20,820
8,727
3,092
12,316
8,504
0
87,841
L
Scylla
18,937
1,050
156
2,799
13,804
3,617
707
3,748
10,056
54,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,266
Gold Earned
36,341
318
Minions Killed
206
6
Camps Cleared
4
1,177,421
Distance Traveled
1,102,560
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,816
563
94
4
3
382,807
5
L
Ah Muzen Cab
11,706
557
91
4
1
366,817
3
W
Cerberus
14,021
668
86
4
0
423,097
7
L
Kuzenbo
13,102
624
48
2
0
373,993
1
W
Danzaburou
14,429
687
138
7
3
371,517
4
L
Scylla
11,533
549
67
3
3
361,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role