Player Matchup

Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
HEKKIR
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 99L
1,550 Elo+
Solo
Chiron
Chiron
Rami7321
Chiron
Level 125
God Stats
10W - 6L
1,768 SR
Queue Stats
815W - 825L
1,574 Elo+
Solo
Vamana
Vamana
SesiDevyni
Vamana
Level 121
God Stats
0W - 2L
1,667 SR
Queue Stats
130W - 88L
1,642 Elo+
Solo
Ymir
Ymir
jonaaazzz
Ymir
Level 83
God Stats
0W - 1L
1,410 SR
Queue Stats
25W - 16L
1,659 Elo+
Solo
Team Averages
Level 102
1,569 SR
1,585 Elo+

VS

Team Averages
Level 109
1,607 SR
1,524 Elo+
Yemoja
Yemoja
 
Yemoja
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BUKI1806
Merlin
Level 44
God Stats
5W - 3L
1,575 SR
Queue Stats
191W - 227L
1,384 Elo+
Solo
Da Ji
Da Ji
CDWQ
Da Ji
Level 126
God Stats
10W - 1L
1,773 SR
Queue Stats
316W - 299L
1,677 Elo+
Solo
Chaac
Chaac
Dakenkai
Chaac
Level 144
God Stats
30W - 10L
1,771 SR
Queue Stats
1,088W - 1,138L
1,467 Elo+
Solo
Freya
Freya
Zottelzorro
Freya
Level 128
God Stats
7W - 8L
1,414 SR
Queue Stats
372W - 372L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
7 / 3 / 11
10,711
893
15,004
14,132
7,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
HEKKIR
Hel
16
3 / 3 / 17
9,806
817
15,592
18,261
19,313
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Rami7321
Chiron
15
5 / 5 / 16
10,164
847
18,121
14,189
7,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
SesiDevyni
Vamana
16
6 / 4 / 11
10,393
866
17,019
21,543
20,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
14
1 / 6 / 14
8,810
734
9,487
21,460
25,096
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 5 / 14
9,328
777
7,171
17,411
20,012
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
BUKI1806
Merlin
17
3 / 4 / 13
9,984
832
17,407
10,224
4,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
CDWQ
Da Ji
17
6 / 4 / 11
10,077
840
14,744
25,051
15,928
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Dakenkai
Chaac
15
1 / 6 / 15
9,228
769
12,391
23,245
29,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 3 / 9
11,246
937
25,932
15,706
9,182
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
81
22
Kills
19
21
Deaths
22
69
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
3
11
4.17
W
Yemoja
 
Yemoja
0
5
14
1.4
W
Merlin
BUKI1806
Merlin
3
4
13
2.38
W
Da Ji
CDWQ
Da Ji
6
4
11
2.88
W
Chaac
Dakenkai
Chaac
1
6
15
1.42
L
Hel
HEKKIR
Hel
3
3
17
3.83
L
Chiron
Rami7321
Chiron
5
5
16
2.6
L
Vamana
SesiDevyni
Vamana
6
4
11
2.88
W
9
3
9
4.5
L
Ymir
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,223
Damage
77,645
89,585
Taken
91,637
79,326
Mitigated
78,813
38,760
Healing
34,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
15,004
2,856
1,264
2,698
14,132
7,199
1,545
7,630
6,092
0
27,839
W
Yemoja
 
Yemoja
7,171
2,478
6,122
3,634
17,411
20,012
407
6,938
10,473
11,508
0
W
Merlin
BUKI1806
Merlin
17,407
407
1,400
865
10,224
4,669
841
2,736
7,488
43,127
0
W
Da Ji
CDWQ
Da Ji
14,744
2,387
1,737
7,850
25,051
15,928
1,598
5,675
19,376
0
22,152
W
Chaac
Dakenkai
Chaac
12,391
2,258
737
5,501
23,245
29,022
618
7,072
16,173
0
19,657
L
Hel
HEKKIR
Hel
15,592
976
10,459
8,023
18,261
19,313
433
10,478
7,228
27,385
0
L
Chiron
Rami7321
Chiron
18,121
5,893
2,834
2,936
14,189
7,471
1,781
7,637
6,306
0
29,935
L
Vamana
SesiDevyni
Vamana
17,019
7,296
2,189
5,987
21,543
20,247
984
12,208
8,644
0
30,465
W
25,932
8,259
1,849
5,246
15,706
9,182
1,695
2,658
13,048
48,693
0
L
Ymir
9,487
1,453
760
1,610
21,460
25,096
210
12,525
8,455
14,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,884
Gold Earned
49,863
125
Minions Killed
136
0
Camps Cleared
0
1,059,813
Distance Traveled
962,113
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,711
893
32
3
0
209,057
0
W
Yemoja
9,328
777
6
1
0
161,330
6
W
Merlin
9,984
832
48
4
0
215,062
0
W
Da Ji
10,077
840
17
1
0
203,831
2
W
Chaac
9,228
769
17
1
0
183,099
0
L
Hel
9,806
817
27
2
0
239,690
3
L
Chiron
10,164
847
29
2
0
184,868
2
L
Vamana
10,393
866
19
2
0
237,801
0
W
Freya
11,246
937
48
4
0
198,791
2
L
Ymir
8,810
734
18
2
0
188,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role