Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Il SalNaMela
Khepri
Level 144
God Stats
47W - 32L
1,571 SR
Queue Stats
442W - 392L
1,581 Elo+
Party 2
Ravana
Ravana
The1Argos
Ravana
Level 121
God Stats
1W - 2L
1,167 SR
Queue Stats
110W - 75L
1,583 Elo+
Party 2
Team Averages
Level 140
1,413 SR
1,555 Elo+

VS

Team Averages
Level 116
1,546 SR
1,318 Elo+
Agni
Agni
ChaoticFox275
Agni
Level 122
God Stats
8W - 5L
1,695 SR
Queue Stats
148W - 168L
1,468 Elo+
Solo
Mulan
Mulan
RaggedYeti96
Mulan
Level 84
God Stats
0W - 1L
1,501 SR
Queue Stats
155W - 222L
1,230 Elo+
Party 1
Skadi
Skadi
XsBONGOsX
Skadi
Level 141
God Stats
12W - 13L
1,442 SR
Queue Stats
225W - 294L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 2 / 9
7,428
743
10,399
8,644
3,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
12
4 / 2 / 10
8,128
813
3,703
10,591
11,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
The1Argos
Ravana
13
9 / 0 / 5
8,528
853
11,008
7,445
5,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
6,647
665
7,648
7,636
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 6 / 3
6,159
616
5,646
12,236
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
XsBONGOsX
Skadi
9
1 / 5 / 3
6,321
632
5,717
7,996
2,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
4
4
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
9
4.25
L
2
6
2
0.5
W
Khepri
4
2
10
4.5
L
1
6
3
0.42
W
Ravana
The1Argos
Ravana
9
0
5
11.5
L
Skadi
XsBONGOsX
Skadi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,110
Damage
19,011
26,680
Taken
27,868
19,993
Mitigated
12,723
9,994
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,399
4,512
0
4,701
8,644
3,383
761
3,514
4,995
27,189
2,968
L
7,648
455
102
795
7,636
2,102
0
2,729
4,650
18,074
0
W
Khepri
3,703
415
0
1,286
10,591
11,258
0
2,799
7,626
12,628
0
L
5,646
704
0
2,729
12,236
8,131
0
6,601
5,220
1,411
9,290
W
Ravana
The1Argos
Ravana
11,008
3,570
0
4,007
7,445
5,352
596
2,735
4,540
0
32,810
L
Skadi
XsBONGOsX
Skadi
5,717
2,289
0
180
7,996
2,490
0
3,719
4,161
0
16,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,084
Gold Earned
19,127
115
Minions Killed
74
8
Camps Cleared
0
588,209
Distance Traveled
495,033
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,428
743
49
5
4
181,254
2
L
Agni
6,647
665
31
3
0
164,403
4
W
Khepri
8,128
813
7
1
0
195,487
3
L
Mulan
6,159
616
20
2
0
153,329
2
W
Ravana
8,528
853
59
6
4
211,468
2
L
Skadi
6,321
632
23
2
0
177,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role