Player Matchup

Chiron
Chiron
HackSalid
Chiron
Level 102
God Stats
16W - 1L
1,844 SR
Queue Stats
64W - 25L
1,705 Elo+
Party 2
Fenrir
Fenrir
KiraKurayami
Fenrir
Level 115
God Stats
5W - 1L
1,866 SR
Queue Stats
69W - 39L
1,697 Elo+
Party 2
Persephone
Persephone
Zirhin
Persephone
Level 146
God Stats
7W - 1L
1,538 SR
Queue Stats
119W - 62L
1,688 Elo+
Party 2
Team Averages
Level 121
1,749 SR
1,697 Elo+

VS

Team Averages
Level 112
1,632 SR
1,623 Elo+
Ah Muzen Cab
Ah Muzen Cab
HANDS4EVERYBODY
Ah Muzen Cab
Level 66
God Stats
5W - 6L
1,607 SR
Queue Stats
81W - 60L
1,594 Elo+
Party 1
Tiamat
Tiamat
TonkeyToT
Tiamat
Level 142
God Stats
6W - 6L
1,708 SR
Queue Stats
569W - 487L
1,696 Elo+
Party 1
Sobek
Sobek
majicbannannas
Sobek
Level 128
God Stats
20W - 14L
1,581 SR
Queue Stats
411W - 401L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HackSalid
Chiron
18
11 / 1 / 10
14,337
717
23,874
14,696
5,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
4 / 5 / 11
12,669
633
9,453
18,211
17,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Zirhin
Persephone
18
6 / 0 / 15
14,556
728
23,413
11,240
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HANDS4EVERYBODY
Ah Muzen Cab
15
2 / 8 / 3
11,718
586
11,432
16,804
4,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
TonkeyToT
Tiamat
15
3 / 7 / 2
11,876
594
17,106
18,840
9,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 2
12,305
615
7,632
27,057
34,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
21
Kills
6
6
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
HANDS4EVERYBODY
Ah Muzen Cab
2
8
3
0.44
W
Chiron
HackSalid
Chiron
11
1
10
16
W
Fenrir
4
5
11
1.9
L
Tiamat
TonkeyToT
Tiamat
3
7
2
0.57
W
Persephone
Zirhin
Persephone
6
0
15
13.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,740
Damage
36,170
44,147
Taken
62,701
27,467
Mitigated
48,508
11,942
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
HANDS4EVERYBODY
Ah Muzen Cab
11,432
1,934
221
2,736
16,804
4,832
0
4,526
12,278
0
49,699
W
Chiron
HackSalid
Chiron
23,874
8,674
1,984
4,721
14,696
5,779
2,041
8,237
6,459
0
79,689
W
Fenrir
9,453
507
0
1,537
18,211
17,266
0
10,286
7,925
0
31,704
L
Tiamat
TonkeyToT
Tiamat
17,106
894
94
5,651
18,840
9,277
0
9,917
8,923
59,633
0
W
Persephone
Zirhin
Persephone
23,413
1,438
0
3,700
11,240
4,422
1,472
6,827
4,413
82,347
0
L
7,632
370
116
4,700
27,057
34,399
0
9,228
17,829
18,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,562
Gold Earned
35,899
306
Minions Killed
209
11
Camps Cleared
5
1,155,145
Distance Traveled
1,149,112
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,718
586
84
4
1
379,276
0
W
Chiron
14,337
717
110
6
4
375,907
3
W
Fenrir
12,669
633
32
2
2
386,249
5
L
Tiamat
11,876
594
88
4
4
361,912
5
W
Persephone
14,556
728
164
8
5
392,989
1
L
Sobek
12,305
615
37
2
0
407,924
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role