Player Matchup

Jing Wei
Jing Wei
SturdyThird
Jing Wei
Level 27
God Stats
17W - 16L
1,447 SR
Queue Stats
45W - 43L
1,454 Elo+
Party 2
Atlas
Atlas
TheBearJew60
Atlas
Level 73
God Stats
3W - 4L
1,252 SR
Queue Stats
107W - 105L
1,400 Elo+
Party 2
Baba Yaga
Baba Yaga
jammarcus2287
Baba Yaga
Level 67
God Stats
8W - 2L
1,598 SR
Queue Stats
105W - 93L
1,398 Elo+
Party 2
Team Averages
Level 56
1,432 SR
1,417 Elo+

VS

Team Averages
Level 46
1,574 SR
1,592 Elo+
Erlang Shen
Erlang Shen
MonteKilla3
Erlang Shen
Level 46
God Stats
2W - 4L
1,471 SR
Queue Stats
46W - 81L
1,181 Elo+
Solo
Hel
Hel
jak3ypoo
Hel
Level 87
God Stats
3W - 1L
1,552 SR
Queue Stats
10W - 5L
1,797 Elo+
Party 1
Heimdallr
Heimdallr
llIllIIlIllv
Heimdallr
Level 6
God Stats
1W - 1L
1,700 SR
Queue Stats
10W - 5L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SturdyThird
Jing Wei
19
5 / 5 / 1
15,787
631
19,287
16,765
4,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 2 / 6
14,326
573
17,797
27,599
32,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
jammarcus2287
Baba Yaga
17
1 / 2 / 7
13,877
555
13,590
13,697
6,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MonteKilla3
Erlang Shen
16
1 / 5 / 7
13,736
549
10,973
24,143
15,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 2 / 6
13,762
550
10,881
15,181
9,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
llIllIIlIllv
Heimdallr
20
7 / 2 / 2
15,385
615
27,805
24,781
11,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
9
Kills
9
9
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
MonteKilla3
Erlang Shen
1
5
7
0.9
W
Jing Wei
SturdyThird
Jing Wei
5
5
1
1.1
W
3
2
6
3
L
1
2
6
2
W
Baba Yaga
jammarcus2287
Baba Yaga
1
2
7
2.25
L
Heimdallr
llIllIIlIllv
Heimdallr
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,674
Damage
49,659
58,061
Taken
64,105
42,625
Mitigated
37,082
19,690
Healing
30,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
MonteKilla3
Erlang Shen
10,973
3,336
605
4,021
24,143
15,477
718
10,776
12,773
0
51,775
W
Jing Wei
SturdyThird
Jing Wei
19,287
12,173
0
5,052
16,765
4,392
1,886
2,770
13,670
0
81,198
W
17,797
4,718
0
9,546
27,599
32,148
447
5,299
21,838
34,746
0
L
10,881
279
12,821
8,310
15,181
9,862
397
8,422
6,410
54,189
0
W
Baba Yaga
jammarcus2287
Baba Yaga
13,590
207
0
5,092
13,697
6,085
566
2,126
11,385
50,331
0
L
Heimdallr
llIllIIlIllv
Heimdallr
27,805
9,980
0
4,482
24,781
11,743
1,532
11,977
11,790
0
107,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,990
Gold Earned
42,883
221
Minions Killed
301
2
Camps Cleared
17
1,541,889
Distance Traveled
1,350,348
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
13,736
549
52
2
2
437,331
7
W
Jing Wei
15,787
631
125
5
2
504,385
10
W
Atlas
14,326
573
35
1
0
531,589
4
L
Hel
13,762
550
73
3
8
448,374
0
W
Baba Yaga
13,877
555
61
2
0
505,915
5
L
Heimdallr
15,385
615
176
7
7
464,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role