Player Matchup

Anubis
Anubis
Deatz24
Anubis
Level 83
God Stats
23W - 20L
1,636 SR
Queue Stats
204W - 147L
1,616 Elo+
Party 3
Kuzenbo
Kuzenbo
ForreShure
Kuzenbo
Level 45
God Stats
2W - 2L
1,511 SR
Queue Stats
169W - 145L
1,527 Elo+
Solo
Olorun
Olorun
NotableNeko
Olorun
Level 156
God Stats
4W - 5L
1,476 SR
Queue Stats
1,433W - 1,275L
1,492 Elo+
Party 3
Freya
Freya
Sussybaka17745
Freya
Level 39
God Stats
21W - 19L
1,552 SR
Queue Stats
200W - 168L
1,515 Elo+
Party 3
Vamana
Vamana
ziZombieHunter
Vamana
Level 126
God Stats
3W - 3L
1,336 SR
Queue Stats
548W - 427L
1,566 Elo+
Party 3
Team Averages
Level 90
1,502 SR
1,543 Elo+

VS

Team Averages
Level 59
1,429 SR
1,480 Elo+
Charybdis
Charybdis
ChrissMoss1212
Charybdis
Level 49
God Stats
23W - 24L
1,521 SR
Queue Stats
241W - 209L
1,545 Elo+
Party 1
Fafnir
Fafnir
Lubee_
Fafnir
Level 108
God Stats
4W - 3L
1,439 SR
Queue Stats
502W - 463L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
Wait_A_Minute419
Heimdallr
Level 79
God Stats
90W - 95L
1,471 SR
Queue Stats
135W - 154L
1,415 Elo+
Party 2
Ra
Ra
pablo_el_nino378
Ra
Level 29
God Stats
1W - 2L
1,207 SR
Queue Stats
107W - 98L
1,493 Elo+
Party 1
Fenrir
Fenrir
swalucard
Fenrir
Level 29
God Stats
60W - 52L
1,509 SR
Queue Stats
104W - 102L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deatz24
Anubis
4
0 / 2 / 0
3,393
485
248
2,233
698
Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ForreShure
Kuzenbo
5
0 / 2 / 0
3,778
540
1,671
6,185
3,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
8
3 / 2 / 0
4,794
685
2,139
3,706
1,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 2 / 1
3,729
533
1,929
3,939
926
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
1 / 2 / 2
4,493
642
2,527
5,582
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChrissMoss1212
Charybdis
8
4 / 1 / 1
4,835
691
4,772
4,543
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fafnir
Lubee_
Fafnir
7
2 / 1 / 4
5,016
717
1,767
5,502
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
8
2 / 0 / 2
5,126
732
2,936
3,405
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 1
4,966
709
2,439
3,769
1,024
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
swalucard
Fenrir
8
1 / 0 / 4
4,733
676
2,684
3,151
863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
10
10
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ChrissMoss1212
Charybdis
4
1
1
4.5
L
Anubis
Deatz24
Anubis
0
2
0
0
L
Kuzenbo
ForreShure
Kuzenbo
0
2
0
0
W
Fafnir
Lubee_
Fafnir
2
1
4
4
L
Olorun
3
2
0
1.5
L
0
2
1
0.25
W
Heimdallr
2
0
2
3
W
1
2
1
0.75
W
Fenrir
swalucard
Fenrir
1
0
4
3
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,514
Damage
14,598
21,645
Taken
20,370
8,749
Mitigated
7,548
8,062
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ChrissMoss1212
Charybdis
4,772
3,359
0
2,793
4,543
1,133
0
1,221
3,322
0
28,711
L
Anubis
Deatz24
Anubis
248
38
0
681
2,233
698
0
0
2,233
9,033
0
L
Kuzenbo
ForreShure
Kuzenbo
1,671
874
656
1,800
6,185
3,947
0
748
5,437
8,161
0
W
Fafnir
Lubee_
Fafnir
1,767
494
0
2,408
5,502
3,467
0
2,347
3,155
8,527
0
L
Olorun
2,139
961
0
1,392
3,706
1,293
0
1,860
1,846
21,045
3,735
L
1,929
671
0
1,066
3,939
926
0
667
3,272
14,005
0
W
Heimdallr
2,936
1,533
0
1,902
3,405
1,061
425
338
3,067
0
25,993
W
2,439
321
139
1,078
3,769
1,024
0
1,283
2,486
27,941
0
W
Fenrir
swalucard
Fenrir
2,684
706
0
1,428
3,151
863
216
502
2,649
0
16,814
L
2,527
1,439
0
2,467
5,582
1,885
0
931
4,651
0
17,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,187
Gold Earned
24,676
162
Minions Killed
223
0
Camps Cleared
0
677,298
Distance Traveled
696,535
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,835
691
57
8
0
126,866
4
L
Anubis
3,393
485
22
3
0
84,996
0
L
Kuzenbo
3,778
540
18
3
0
150,430
2
W
Fafnir
5,016
717
15
2
0
135,799
0
L
Olorun
4,794
685
51
7
0
135,243
0
L
Freya
3,729
533
26
4
0
138,465
0
W
Heimdallr
5,126
732
48
7
0
138,181
3
W
Ra
4,966
709
67
10
0
141,773
2
W
Fenrir
4,733
676
36
5
0
153,916
0
L
Vamana
4,493
642
45
6
0
168,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role