Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
EtherCircuit
Pele
Level 121
God Stats
13W - 3L
1,809 SR
Queue Stats
83W - 19L
1,943 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Snσwflake
Morgan Le Fay
Level 28
God Stats
3W - 1L
1,694 SR
Queue Stats
30W - 5L
1,944 Elo+
Party 2
Bacchus
Bacchus
XOdominate
Bacchus
Level 154
God Stats
7W - 0L
1,855 SR
Queue Stats
90W - 37L
1,929 Elo+
Party 2
Team Averages
Level 116
1,715 SR
1,829 Elo+

VS

Team Averages
Level 55
1,410 SR
1,183 Elo+
Agni
Agni
Munakata965
Agni
Level 29
God Stats
0W - 2L
1,568 SR
Queue Stats
0W - 2L
1,062 Elo+
Party 3
Cabrakan
Cabrakan
Wolfassassin1232
Cabrakan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 109L
1,500 Elo+
Party 1
Hercules
Hercules
Xeroxerus_Kaisu
Hercules
Level 17
God Stats
3W - 5L
1,339 SR
Queue Stats
17W - 35L
982 Elo+
Party 1
Xbalanque
Xbalanque
blackham_7600
Xbalanque
Level 64
God Stats
0W - 1L
1,232 SR
Queue Stats
2W - 10L
1,188 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 2 / 10
8,841
1,105
9,958
7,075
3,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
9 / 0 / 0
8,583
1,073
5,986
4,905
2,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Snσwflake
Morgan Le Fay
12
2 / 1 / 4
7,484
936
4,370
4,049
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
XOdominate
Bacchus
13
4 / 0 / 13
8,196
1,025
7,515
9,023
12,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,012
752
2,039
5,609
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 3 / 0
6,107
763
3,034
9,687
5,486
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
10
0 / 3 / 2
5,912
739
2,261
7,425
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
blackham_7600
Xbalanque
11
1 / 8 / 0
6,720
840
3,055
9,479
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
20
Kills
3
3
Deaths
20
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
10
5
W
9
0
0
9
L
0
6
1
0.08
W
Morgan Le Fay
Snσwflake
Morgan Le Fay
2
1
4
4
L
2
3
0
0.67
W
Bacchus
XOdominate
Bacchus
4
0
13
10.5
L
Hercules
0
3
2
0.33
L
Xbalanque
blackham_7600
Xbalanque
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,829
Damage
10,389
25,052
Taken
32,200
19,643
Mitigated
14,785
5,640
Healing
3,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,958
5,078
0
2,132
7,075
3,030
4,126
1,555
5,450
0
35,288
W
5,986
741
0
584
4,905
2,216
1,143
667
4,207
0
22,801
L
2,039
317
0
19
5,609
1,673
450
2,174
3,256
11,489
0
W
Morgan Le Fay
Snσwflake
Morgan Le Fay
4,370
239
0
1,258
4,049
1,469
741
983
3,032
23,136
0
L
3,034
297
0
1,720
9,687
5,486
0
3,581
5,640
14,231
0
W
Bacchus
XOdominate
Bacchus
7,515
1,649
325
1,341
9,023
12,928
421
2,172
6,781
16,164
0
L
Hercules
2,261
136
0
1,304
7,425
4,281
0
1,957
5,200
0
8,108
L
Xbalanque
blackham_7600
Xbalanque
3,055
1,316
0
0
9,479
3,345
1,209
3,758
5,407
0
16,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
24,751
144
Minions Killed
101
9
Camps Cleared
5
665,937
Distance Traveled
524,756
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,841
1,105
56
7
6
150,372
0
W
Pele
8,583
1,073
28
4
3
187,608
3
L
Agni
6,012
752
12
2
0
123,689
0
W
Morgan Le Fay
7,484
936
45
6
0
139,840
1
L
Cabrakan
6,107
763
23
3
1
128,523
3
W
Bacchus
8,196
1,025
15
2
0
188,117
4
L
Hercules
5,912
739
17
2
2
150,965
1
L
Xbalanque
6,720
840
49
6
2
121,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role