Player Matchup

Eset
Eset
Iamtehnight
Eset
Level 68
God Stats
56W - 45L
1,548 SR
Queue Stats
59W - 54L
1,492 Elo+
Party 3
Bellona
Bellona
Shoebaguette
Bellona
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 53L
1,435 Elo+
Party 3
Atlas
Atlas
atlas1895
Atlas
Level 39
God Stats
8W - 9L
1,273 SR
Queue Stats
17W - 21L
1,529 Elo+
Party 3
Hun Batz
Hun Batz
theROOK37
Hun Batz
Level 57
God Stats
58W - 54L
1,520 SR
Queue Stats
73W - 71L
1,493 Elo+
Party 3
Heimdallr
Heimdallr
tomdemoo123
Heimdallr
Level 60
God Stats
30W - 23L
1,554 SR
Queue Stats
68W - 62L
1,493 Elo+
Party 3
Team Averages
Level 50
1,479 SR
1,488 Elo+

VS

Team Averages
Level 85
1,660 SR
1,508 Elo+
The Morrigan
The Morrigan
KingVinas
The Morrigan
Level 29
God Stats
1W - 2L
1,693 SR
Queue Stats
21W - 21L
1,520 Elo+
Party 2
Ao Kuang
Ao Kuang
PineappleField
Ao Kuang
Level 108
God Stats
5W - 5L
1,511 SR
Queue Stats
168W - 154L
1,408 Elo+
Party 1
Chang'e
Chang'e
YunoRosey
Chang'e
Level 118
God Stats
54W - 44L
1,716 SR
Queue Stats
177W - 189L
1,558 Elo+
Party 2
Set
Set
llovezzz
Set
Level 127
God Stats
18W - 11L
1,730 SR
Queue Stats
260W - 261L
1,577 Elo+
Party 2
Jormungandr
Jormungandr
mightyvkiller13
Jormungandr
Level 43
God Stats
9W - 8L
1,651 SR
Queue Stats
82W - 80L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 9
10,308
606
13,857
8,018
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Shoebaguette
Bellona
14
0 / 1 / 1
8,121
478
2,046
9,348
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
atlas1895
Atlas
12
1 / 5 / 6
8,092
476
5,334
13,759
9,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
theROOK37
Hun Batz
18
15 / 1 / 7
11,232
661
16,476
8,935
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
tomdemoo123
Heimdallr
15
3 / 3 / 6
8,741
514
12,880
12,438
4,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KingVinas
The Morrigan
11
0 / 8 / 3
6,634
390
3,943
10,012
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
15
4 / 6 / 0
9,133
537
3,443
17,026
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
YunoRosey
Chang'e
16
1 / 3 / 2
9,448
556
8,223
10,267
7,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 6 / 4
9,575
563
12,545
15,639
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
mightyvkiller13
Jormungandr
12
0 / 4 / 7
8,028
472
6,406
18,041
16,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
27
Kills
11
11
Deaths
27
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
L
The Morrigan
KingVinas
The Morrigan
0
8
3
0.19
L
Ao Kuang
4
6
0
0.67
W
Bellona
Shoebaguette
Bellona
0
1
1
0.5
L
Chang'e
YunoRosey
Chang'e
1
3
2
0.67
W
Atlas
atlas1895
Atlas
1
5
6
0.8
L
6
6
4
1.33
L
Jormungandr
mightyvkiller13
Jormungandr
0
4
7
0.88
W
Hun Batz
theROOK37
Hun Batz
15
1
7
18.5
W
Heimdallr
tomdemoo123
Heimdallr
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,593
Damage
34,560
52,498
Taken
70,985
26,856
Mitigated
38,795
14,466
Healing
20,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,857
523
0
1,561
8,018
2,942
1,430
4,347
3,671
58,567
0
L
The Morrigan
KingVinas
The Morrigan
3,943
629
0
549
10,012
2,731
0
4,064
5,451
25,321
4,486
L
Ao Kuang
3,443
700
0
6,221
17,026
5,295
0
3,447
13,438
46,305
0
W
Bellona
Shoebaguette
Bellona
2,046
50
0
3,042
9,348
6,373
0
6,088
3,260
0
45,470
L
Chang'e
YunoRosey
Chang'e
8,223
603
1,030
4,684
10,267
7,779
104
1,985
8,214
71,082
0
W
Atlas
atlas1895
Atlas
5,334
2,415
1,828
1,840
13,759
9,366
0
3,556
10,203
18,405
0
L
12,545
6,161
0
3,836
15,639
6,322
0
3,498
12,133
0
53,646
L
Jormungandr
mightyvkiller13
Jormungandr
6,406
1,389
279
4,395
18,041
16,668
0
5,478
12,361
29,928
0
W
Hun Batz
theROOK37
Hun Batz
16,476
3,870
0
2,553
8,935
3,719
2,406
1,963
6,972
0
77,525
W
Heimdallr
tomdemoo123
Heimdallr
12,880
7,166
0
3,642
12,438
4,456
1,296
4,271
8,167
0
65,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,494
Gold Earned
42,818
480
Minions Killed
424
0
Camps Cleared
0
1,669,387
Distance Traveled
1,621,299
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,308
606
112
7
0
331,498
6
L
The Morrigan
6,634
390
40
2
0
314,028
2
L
Ao Kuang
9,133
537
102
6
0
315,531
1
W
Bellona
8,121
478
91
5
0
342,098
2
L
Chang'e
9,448
556
150
9
0
333,771
3
W
Atlas
8,092
476
22
1
0
298,174
2
L
Set
9,575
563
85
5
0
341,259
0
L
Jormungandr
8,028
472
47
3
0
316,710
2
W
Hun Batz
11,232
661
144
8
0
379,405
9
W
Heimdallr
8,741
514
111
7
0
318,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role