Player Matchup

Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ElLoboBorracho
Anubis
Level 144
God Stats
5W - 1L
1,697 SR
Queue Stats
121W - 91L
1,611 Elo+
Party 2
Cliodhna
Cliodhna
MystTesna
Cliodhna
Level 87
God Stats
7W - 5L
1,449 SR
Queue Stats
307W - 340L
1,492 Elo+
Solo
Achilles
Achilles
Skadii2Hotii
Achilles
Level 129
God Stats
2W - 5L
1,609 SR
Queue Stats
75W - 57L
1,580 Elo+
Party 2
Sylvanus
Sylvanus
soulsurvivor9
Sylvanus
Level 129
God Stats
7W - 1L
1,658 SR
Queue Stats
20W - 17L
1,574 Elo+
Party 2
Team Averages
Level 126
1,583 SR
1,551 Elo+

VS

Team Averages
Level 75
1,548 SR
1,460 Elo+
Geb
Geb
GymLeaderPAPi
Geb
Level 74
God Stats
3W - 2L
1,712 SR
Queue Stats
42W - 58L
1,483 Elo+
Party 1
Olorun
Olorun
SilverSlash200
Olorun
Level 57
God Stats
3W - 3L
1,603 SR
Queue Stats
55W - 78L
1,442 Elo+
Solo
Camazotz
Camazotz
Singularidad
Camazotz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,504 Elo+
Solo
Ravana
Ravana
WearyStew
Ravana
Level 81
God Stats
19W - 21L
1,447 SR
Queue Stats
65W - 86L
1,418 Elo+
Party 1
Hachiman
Hachiman
sMacKaVeLy
Hachiman
Level 78
God Stats
8W - 4L
1,480 SR
Queue Stats
49W - 56L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
6 / 0 / 1
6,655
666
5,102
3,267
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
6 / 0 / 1
6,933
693
4,187
3,665
1,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
MystTesna
Cliodhna
10
2 / 1 / 6
5,821
582
3,598
7,445
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Skadii2Hotii
Achilles
9
3 / 0 / 3
5,749
575
4,022
4,743
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
soulsurvivor9
Sylvanus
9
1 / 0 / 8
6,111
611
2,528
5,399
4,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,377
438
1,899
8,944
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,855
486
1,236
4,035
1,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Singularidad
Camazotz
9
0 / 4 / 1
5,468
547
4,037
7,960
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
WearyStew
Ravana
7
1 / 4 / 0
4,748
475
2,470
5,650
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
sMacKaVeLy
Hachiman
9
0 / 2 / 0
5,127
513
3,390
3,746
741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
18
Kills
1
1
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
1
6.5
W
6
0
1
6.5
L
0
5
0
0
W
Cliodhna
MystTesna
Cliodhna
2
1
6
5
L
0
3
0
0
L
Camazotz
Singularidad
Camazotz
0
4
1
0.13
W
Achilles
Skadii2Hotii
Achilles
3
0
3
4.5
L
Ravana
WearyStew
Ravana
1
4
0
0.25
L
Hachiman
sMacKaVeLy
Hachiman
0
2
0
0
W
Sylvanus
soulsurvivor9
Sylvanus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,437
Damage
13,032
24,519
Taken
30,335
13,505
Mitigated
10,064
13,733
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,102
2,976
814
2,123
3,267
847
0
685
2,582
0
42,386
W
4,187
367
0
2,723
3,665
1,676
628
871
2,794
45,693
0
L
1,899
172
116
1,316
8,944
2,805
0
1,896
7,048
9,275
0
W
Cliodhna
MystTesna
Cliodhna
3,598
868
0
2,404
7,445
2,492
608
466
6,790
0
30,314
L
1,236
182
0
570
4,035
1,113
0
1,935
2,100
20,386
1,688
L
Camazotz
Singularidad
Camazotz
4,037
998
0
3,418
7,960
4,007
0
240
7,255
4,196
22,238
W
Achilles
Skadii2Hotii
Achilles
4,022
1,523
0
1,937
4,743
4,353
128
469
3,938
0
16,856
L
Ravana
WearyStew
Ravana
2,470
571
0
1,812
5,650
1,398
0
2,048
3,542
0
16,993
L
Hachiman
sMacKaVeLy
Hachiman
3,390
2,027
0
237
3,746
741
0
596
3,150
0
30,680
W
Sylvanus
soulsurvivor9
Sylvanus
2,528
789
1,699
2,033
5,399
4,137
248
1,261
4,138
16,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,269
Gold Earned
24,575
312
Minions Killed
243
0
Camps Cleared
0
973,734
Distance Traveled
903,680
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,655
666
86
9
0
189,346
0
W
Anubis
6,933
693
96
10
0
186,852
2
L
Geb
4,377
438
16
2
0
178,719
2
W
Cliodhna
5,821
582
67
7
0
225,435
0
L
Olorun
4,855
486
52
5
0
178,965
2
L
Camazotz
5,468
547
64
6
0
195,825
5
W
Achilles
5,749
575
32
3
0
185,428
6
L
Ravana
4,748
475
42
4
0
173,747
2
L
Hachiman
5,127
513
69
7
0
176,424
3
W
Sylvanus
6,111
611
31
3
0
186,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role