Player Matchup

Cupid
Cupid
Ruis a Roni
Cupid
Level 63
God Stats
7W - 3L
1,721 SR
Queue Stats
82W - 84L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
Still Geck
Cthulhu
Level 46
God Stats
21W - 11L
1,556 SR
Queue Stats
115W - 104L
1,454 Elo+
Party 1
Baba Yaga
Baba Yaga
xboxjaun jr
Baba Yaga
Level 69
God Stats
3W - 4L
1,473 SR
Queue Stats
116W - 98L
1,465 Elo+
Party 1
Team Averages
Level 59
1,583 SR
1,446 Elo+

VS

Team Averages
Level 66
1,402 SR
1,371 Elo+
Baron Samedi
Baron Samedi
JDMlokei
Baron Samedi
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,329 Elo+
Party 2
Anhur
Anhur
Tokyo_D3ATH69
Anhur
Level 109
God Stats
2W - 5L
1,441 SR
Queue Stats
213W - 266L
1,629 Elo+
Solo
Sun Wukong
Sun Wukong
Xexeed Saber
Sun Wukong
Level 38
God Stats
2W - 4L
1,265 SR
Queue Stats
25W - 62L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
7,826
783
7,614
4,624
1,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Still Geck
Cthulhu
12
3 / 2 / 7
8,320
832
7,396
8,805
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
xboxjaun jr
Baba Yaga
11
3 / 4 / 7
7,420
742
9,900
7,234
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JDMlokei
Baron Samedi
10
0 / 5 / 3
6,158
616
4,502
11,250
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
6 / 1 / 0
7,743
774
4,453
7,807
3,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Xexeed Saber
Sun Wukong
10
0 / 5 / 4
6,367
637
4,766
11,266
8,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
6
6
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
JDMlokei
Baron Samedi
0
5
3
0.3
W
5
0
4
7
W
Cthulhu
Still Geck
Cthulhu
3
2
7
3.25
L
6
1
0
6
L
Sun Wukong
Xexeed Saber
Sun Wukong
0
5
4
0.4
W
Baba Yaga
xboxjaun jr
Baba Yaga
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,910
Damage
13,721
20,663
Taken
30,323
12,902
Mitigated
17,541
4,567
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
JDMlokei
Baron Samedi
4,502
810
745
4,140
11,250
5,302
11
8,621
2,191
13,679
0
W
7,614
3,175
485
960
4,624
1,752
593
1,444
3,027
0
19,973
W
Cthulhu
Still Geck
Cthulhu
7,396
245
371
825
8,805
8,906
0
1,979
6,634
22,492
0
L
4,453
1,773
0
2,904
7,807
3,611
60
3,600
4,005
0
25,321
L
Sun Wukong
Xexeed Saber
Sun Wukong
4,766
880
0
1,467
11,266
8,628
0
4,512
6,506
0
14,637
W
Baba Yaga
xboxjaun jr
Baba Yaga
9,900
475
0
1,926
7,234
2,244
103
1,537
5,589
24,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,566
Gold Earned
20,268
108
Minions Killed
89
4
Camps Cleared
4
563,681
Distance Traveled
528,690
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,158
616
18
2
1
164,370
3
W
Cupid
7,826
783
36
4
1
191,777
5
W
Cthulhu
8,320
832
31
3
0
198,252
1
L
Anhur
7,743
774
51
5
3
180,989
4
L
Sun Wukong
6,367
637
20
2
0
183,331
3
W
Baba Yaga
7,420
742
41
4
3
173,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role