Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AzombieAteMyDog
Jing Wei
Level 100
God Stats
23W - 29L
1,510 SR
Queue Stats
827W - 747L
1,495 Elo+
Solo
Janus
Janus
MrChizzz
Janus
Level 153
God Stats
5W - 5L
1,609 SR
Queue Stats
129W - 106L
1,607 Elo+
Solo
Hercules
Hercules
WheresFoxtrot
Hercules
Level 108
God Stats
157W - 97L
1,678 SR
Queue Stats
600W - 441L
1,635 Elo+
Solo
Fenrir
Fenrir
dennis_xeneise
Fenrir
Level 159
God Stats
22W - 20L
1,636 SR
Queue Stats
471W - 523L
1,537 Elo+
Solo
Team Averages
Level 134
1,587 SR
1,555 Elo+

VS

Team Averages
Level 109
1,705 SR
1,613 Elo+
Atlas
Atlas
BigDougDimmad
Atlas
Level 86
God Stats
4W - 2L
1,534 SR
Queue Stats
182W - 115L
1,586 Elo+
Party 2
Xing Tian
Xing Tian
DaBlackMagicMan
Xing Tian
Level 157
God Stats
15W - 9L
1,702 SR
Queue Stats
1,569W - 1,209L
1,649 Elo+
Party 1
Guan Yu
Guan Yu
DaSoto
Guan Yu
Level 108
God Stats
6W - 3L
1,603 SR
Queue Stats
390W - 328L
1,576 Elo+
Party 2
Zeus
Zeus
Pimpnificint
Zeus
Level 126
God Stats
68W - 28L
1,789 SR
Queue Stats
368W - 224L
1,670 Elo+
Party 1
Artemis
Artemis
Tyzroh
Artemis
Level 69
God Stats
2W - 0L
1,897 SR
Queue Stats
138W - 109L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 3 / 1
5,443
1,089
4,079
4,208
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
10
0 / 3 / 1
4,996
999
2,842
6,298
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
MrChizzz
Janus
10
0 / 3 / 2
5,189
1,038
6,739
4,270
1,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
WheresFoxtrot
Hercules
10
1 / 2 / 1
5,617
1,123
2,329
6,971
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

8
0 / 0 / 0
3,030
606
0
0
0
Team 1 Tickets

343

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
5,901
1,180
2,476
6,080
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
DaBlackMagicMan
Xing Tian
11
5 / 0 / 5
6,692
1,338
4,304
3,315
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
DaSoto
Guan Yu
11
2 / 0 / 7
5,917
1,183
5,435
7,048
4,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 0 / 4
5,894
1,179
4,861
1,251
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Tyzroh
Artemis
11
0 / 0 / 8
5,464
1,093
3,077
2,141
738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
2
Kills
11
11
Deaths
2
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
1
0.5
L
Jing Wei
0
3
1
0.17
W
1
2
6
2
W
Xing Tian
DaBlackMagicMan
Xing Tian
5
0
5
7.5
W
Guan Yu
DaSoto
Guan Yu
2
0
7
5.5
L
Janus
MrChizzz
Janus
0
3
2
0.33
W
3
0
4
5
W
Artemis
Tyzroh
Artemis
0
0
8
4
L
Hercules
WheresFoxtrot
Hercules
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,989
Damage
20,153
21,747
Taken
19,835
8,690
Mitigated
11,441
2,516
Healing
2,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,079
973
0
326
4,208
1,451
0
2,971
1,207
14,622
0
L
Jing Wei
2,842
2,393
0
916
6,298
1,609
0
2,601
3,380
0
12,540
W
2,476
852
0
532
6,080
4,655
0
3,139
2,941
6,804
0
W
Xing Tian
DaBlackMagicMan
Xing Tian
4,304
140
0
186
3,315
1,409
0
1,420
1,895
15,059
0
W
Guan Yu
DaSoto
Guan Yu
5,435
906
589
818
7,048
4,221
0
4,113
2,935
0
7,981
L
Janus
MrChizzz
Janus
6,739
515
0
0
4,270
1,088
0
2,409
1,739
17,443
0
W
4,861
175
0
0
1,251
418
0
685
566
11,552
0
W
Artemis
Tyzroh
Artemis
3,077
1,021
0
341
2,141
738
0
1,461
680
0
12,677
L
Hercules
WheresFoxtrot
Hercules
2,329
298
0
1,274
6,971
4,542
0
3,266
3,380
0
4,254
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,275
Gold Earned
29,868
74
Minions Killed
77
3
Camps Cleared
5
368,876
Distance Traveled
511,339
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,443
1,089
16
3
1
90,750
1
L
Jing Wei
4,996
999
18
4
1
83,094
1
W
Atlas
5,901
1,180
5
1
0
96,348
1
W
Xing Tian
6,692
1,338
22
4
3
105,609
1
W
Guan Yu
5,917
1,183
5
1
0
111,030
0
L
Janus
5,189
1,038
34
7
0
97,910
0
W
Zeus
5,894
1,179
16
3
2
106,071
0
W
Artemis
5,464
1,093
29
6
0
92,281
0
L
Hercules
5,617
1,123
6
1
1
97,122
0
L
Fenrir
3,030
606
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role