Player Matchup

Ymir
Ymir
Blankpage90
Ymir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 29L
1,682 Elo+
Party 1
Xbalanque
Xbalanque
DomiiRose
Xbalanque
Level 63
God Stats
2W - 4L
1,285 SR
Queue Stats
128W - 99L
1,454 Elo+
Party 1
Raijin
Raijin
Jauzzy
Raijin
Level 108
God Stats
2W - 2L
1,715 SR
Queue Stats
124W - 92L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
MrShxdows
Sun Wukong
Level 137
God Stats
9W - 2L
1,720 SR
Queue Stats
300W - 272L
1,552 Elo+
Party 1
Khepri
Khepri
PsionicHydra
Khepri
Level 158
God Stats
9W - 1L
1,610 SR
Queue Stats
274W - 274L
1,513 Elo+
Party 1
Team Averages
Level 98
1,566 SR
1,541 Elo+

VS

Team Averages
Level 112
1,532 SR
1,508 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DemonicS117
Mercury
Level 89
God Stats
0W - 1L
1,535 SR
Queue Stats
3W - 5L
1,437 Elo+
Party 2
Chernobog
Chernobog
MP556XI
Chernobog
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,550 Elo+
Party 2
Ne Zha
Ne Zha
ObeyKacchan
Ne Zha
Level 140
God Stats
11W - 10L
1,544 SR
Queue Stats
480W - 488L
1,481 Elo+
Solo
Geb
Geb
R416C
Geb
Level 123
God Stats
0W - 1L
1,583 SR
Queue Stats
15W - 10L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 22
9,995
909
8,674
17,200
16,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
DomiiRose
Xbalanque
18
12 / 2 / 13
10,605
964
14,893
12,423
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Jauzzy
Raijin
16
7 / 3 / 25
9,906
901
13,977
9,922
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MrShxdows
Sun Wukong
17
13 / 1 / 21
11,225
1,020
10,238
12,258
8,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
16
0 / 2 / 30
9,677
880
5,385
14,933
16,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 5 / 1
7,869
715
9,813
10,074
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
DemonicS117
Mercury
13
2 / 9 / 4
8,466
770
4,977
10,749
3,181
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
MP556XI
Chernobog
12
4 / 10 / 2
7,779
707
10,642
15,484
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
16
2 / 6 / 6
9,043
822
7,322
10,197
4,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Geb
R416C
Geb
13
2 / 7 / 5
8,067
733
13,125
12,909
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
29
36
Kills
11
12
Deaths
37
111
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
1
0.3
W
4
4
22
3.75
L
Mercury
DemonicS117
Mercury
2
9
4
0.44
W
Xbalanque
DomiiRose
Xbalanque
12
2
13
9.25
W
Raijin
Jauzzy
Raijin
7
3
25
6.5
L
Chernobog
MP556XI
Chernobog
4
10
2
0.5
W
Sun Wukong
MrShxdows
Sun Wukong
13
1
21
23.5
L
Ne Zha
2
6
6
0.83
W
Khepri
0
2
30
7.5
L
Geb
R416C
Geb
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,167
Damage
45,879
66,736
Taken
59,413
52,004
Mitigated
20,997
26,732
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,813
5,179
574
1,538
10,074
3,472
186
4,854
5,220
0
21,306
W
8,674
927
1,507
2,683
17,200
16,619
168
2,132
14,778
21,472
0
L
Mercury
DemonicS117
Mercury
4,977
2,035
563
694
10,749
3,181
813
4,807
5,942
0
12,455
W
Xbalanque
DomiiRose
Xbalanque
14,893
8,499
187
3,917
12,423
5,956
2,093
2,382
9,849
0
37,993
W
Raijin
Jauzzy
Raijin
13,977
1,695
2,575
2,016
9,922
4,646
601
2,840
6,851
26,216
0
L
Chernobog
MP556XI
Chernobog
10,642
6,198
595
2,521
15,484
5,272
1,342
6,459
9,025
0
15,190
W
Sun Wukong
MrShxdows
Sun Wukong
10,238
1,395
3,754
3,866
12,258
8,060
65
1,937
8,102
635
16,323
L
Ne Zha
7,322
998
175
1,108
10,197
4,098
293
5,240
4,957
0
21,236
W
Khepri
5,385
344
1,854
4,373
14,933
16,723
246
2,704
11,347
9,005
0
L
Geb
R416C
Geb
13,125
1,253
1,055
1,383
12,909
4,974
294
6,841
6,068
15,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,408
Gold Earned
41,224
109
Minions Killed
66
0
Camps Cleared
0
1,033,168
Distance Traveled
895,411
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,869
715
18
2
0
208,675
3
W
Ymir
9,995
909
23
2
0
192,532
1
L
Mercury
8,466
770
12
1
0
168,090
0
W
Xbalanque
10,605
964
46
4
0
186,248
0
W
Raijin
9,906
901
17
2
0
192,986
1
L
Chernobog
7,779
707
10
1
0
166,772
0
W
Sun Wukong
11,225
1,020
20
2
0
244,852
0
L
Ne Zha
9,043
822
19
2
0
160,299
3
W
Khepri
9,677
880
3
0
0
216,550
1
L
Geb
8,067
733
7
1
0
191,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role