Player Matchup

Kukulkan
Kukulkan
Aries118
Kukulkan
Level 103
God Stats
15W - 7L
1,710 SR
Queue Stats
142W - 108L
1,603 Elo+
Party 3
Chaac
Chaac
BraveRaime
Chaac
Level 69
God Stats
4W - 2L
1,566 SR
Queue Stats
117W - 112L
1,554 Elo+
Solo
Sobek
Sobek
F_uckbronbron23
Sobek
Level 142
God Stats
3W - 2L
1,730 SR
Queue Stats
519W - 295L
1,650 Elo+
Party 1
Hachiman
Hachiman
Fattydude
Hachiman
Level 105
God Stats
7W - 11L
1,509 SR
Queue Stats
186W - 123L
1,616 Elo+
Party 3
Chang'e
Chang'e
LethalSkeet
Chang'e
Level 128
God Stats
37W - 15L
1,728 SR
Queue Stats
477W - 245L
1,660 Elo+
Party 1
Team Averages
Level 109
1,649 SR
1,616 Elo+

VS

Team Averages
Level 131
1,629 SR
1,623 Elo+
Charybdis
Charybdis
HelLowkeyAPAWG
Charybdis
Level 152
God Stats
32W - 34L
1,554 SR
Queue Stats
584W - 451L
1,602 Elo+
Party 2
Zhong Kui
Zhong Kui
NewFoundMadness
Zhong Kui
Level 141
God Stats
3W - 2L
1,598 SR
Queue Stats
207W - 172L
1,602 Elo+
Party 2
Sylvanus
Sylvanus
ShanksMcGee138
Sylvanus
Level 115
God Stats
169W - 109L
1,707 SR
Queue Stats
618W - 522L
1,611 Elo+
Party 2
Horus
Horus
SmegmaPancake
Horus
Level 121
God Stats
35W - 15L
1,719 SR
Queue Stats
153W - 107L
1,645 Elo+
Party 2
Ne Zha
Ne Zha
Ulquiorra422
Ne Zha
Level 125
God Stats
21W - 10L
1,566 SR
Queue Stats
110W - 91L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aries118
Kukulkan
15
2 / 0 / 3
9,183
918
9,669
5,742
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
15
2 / 3 / 3
9,192
919
10,782
14,919
11,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 8 / 6
8,909
891
6,580
20,354
22,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Fattydude
Hachiman
16
2 / 3 / 3
9,878
988
9,296
8,999
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
LethalSkeet
Chang'e
15
2 / 8 / 4
9,591
959
12,113
17,266
3,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

179

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HelLowkeyAPAWG
Charybdis
17
10 / 1 / 9
11,449
1,145
25,412
10,070
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
NewFoundMadness
Zhong Kui
17
3 / 1 / 15
10,102
1,010
9,909
7,876
5,877
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
16
2 / 2 / 10
9,023
902
8,330
12,181
12,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 0 / 13
9,930
993
6,221
9,437
12,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
17
3 / 4 / 15
10,242
1,024
14,128
12,915
6,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
8
Kills
22
22
Deaths
8
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aries118
Kukulkan
2
0
3
3.5
L
Chaac
2
3
3
1.17
L
0
8
6
0.38
L
Hachiman
Fattydude
Hachiman
2
3
3
1.17
W
Charybdis
HelLowkeyAPAWG
Charybdis
10
1
9
14.5
L
Chang'e
LethalSkeet
Chang'e
2
8
4
0.5
W
Zhong Kui
NewFoundMadness
Zhong Kui
3
1
15
10.5
W
Sylvanus
2
2
10
3.5
W
4
0
13
10.5
W
Ne Zha
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,440
Damage
64,000
67,280
Taken
52,479
42,310
Mitigated
43,094
11,825
Healing
21,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aries118
Kukulkan
9,669
1,558
0
26
5,742
1,957
0
2,382
3,360
28,942
0
L
Chaac
10,782
1,764
0
4,046
14,919
11,936
0
3,573
11,346
0
29,229
L
6,580
174
0
1,660
20,354
22,809
0
6,600
13,754
11,549
0
L
Hachiman
Fattydude
Hachiman
9,296
4,116
0
327
8,999
1,878
0
2,269
6,730
0
32,637
W
Charybdis
HelLowkeyAPAWG
Charybdis
25,412
17,020
0
4,077
10,070
5,193
0
4,634
5,353
0
57,883
L
Chang'e
LethalSkeet
Chang'e
12,113
622
1,801
3,965
17,266
3,730
0
2,829
14,437
36,609
0
W
Zhong Kui
NewFoundMadness
Zhong Kui
9,909
770
0
1,175
7,876
5,877
0
4,523
3,216
28,690
0
W
Sylvanus
8,330
1,753
3,901
3,339
12,181
12,813
0
5,748
6,157
15,111
2,429
W
6,221
2,622
2,803
3,963
9,437
12,841
0
5,936
3,361
0
11,705
W
Ne Zha
14,128
4,572
0
2,645
12,915
6,370
0
7,521
5,153
0
38,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,753
Gold Earned
50,746
200
Minions Killed
207
5
Camps Cleared
12
900,059
Distance Traveled
958,046
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,183
918
36
4
1
192,421
0
L
Chaac
9,192
919
34
3
1
167,000
0
L
Sobek
8,909
891
7
1
0
176,598
0
L
Hachiman
9,878
988
65
7
1
190,127
0
W
Charybdis
11,449
1,145
66
7
3
187,063
3
L
Chang'e
9,591
959
58
6
2
173,913
0
W
Zhong Kui
10,102
1,010
75
8
2
180,907
1
W
Sylvanus
9,023
902
23
2
2
178,834
4
W
Horus
9,930
993
14
1
0
211,332
3
W
Ne Zha
10,242
1,024
29
3
5
199,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role