Player Matchup

Hel
Hel
IWannaGoHome548
Hel
Level 88
God Stats
4W - 3L
1,477 SR
Queue Stats
14W - 25L
1,382 Elo+
Party 1
Odin
Odin
Xxskullcandy16
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 23L
955 Elo+
Party 1
Da Ji
Da Ji
l KIRSI l
Da Ji
Level 117
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 6L
1,104 Elo+
Party 1
Team Averages
Level 73
1,440 SR
1,147 Elo+

VS

Team Averages
Level 66
1,302 SR
1,274 Elo+
Tsukuyomi
Tsukuyomi
JDMlokei
Tsukuyomi
Level 52
God Stats
2W - 5L
1,308 SR
Queue Stats
14W - 23L
1,318 Elo+
Party 2
Gilgamesh
Gilgamesh
ShadowWalker0924
Gilgamesh
Level 108
God Stats
8W - 13L
1,426 SR
Queue Stats
66W - 92L
1,361 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xexeed Saber
Morgan Le Fay
Level 38
God Stats
5W - 9L
1,172 SR
Queue Stats
25W - 62L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,200
620
1,408
7,587
2,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 4 / 1
6,833
683
1,728
10,277
7,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
l KIRSI l
Da Ji
8
0 / 12 / 3
6,372
637
7,807
11,388
3,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JDMlokei
Tsukuyomi
11
7 / 2 / 12
8,339
834
9,714
9,099
4,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
12
11 / 1 / 9
8,855
886
9,956
10,773
7,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Xexeed Saber
Morgan Le Fay
11
5 / 1 / 13
8,254
825
5,577
5,239
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
1
Kills
23
23
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Tsukuyomi
JDMlokei
Tsukuyomi
7
2
12
6.5
W
Gilgamesh
11
1
9
15.5
W
Morgan Le Fay
Xexeed Saber
Morgan Le Fay
5
1
13
11.5
L
1
4
1
0.38
L
Da Ji
l KIRSI l
Da Ji
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,943
Damage
25,247
29,252
Taken
25,111
13,009
Mitigated
13,423
3,404
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,408
42
800
854
7,587
2,374
0
1,282
6,129
10,747
0
W
Tsukuyomi
JDMlokei
Tsukuyomi
9,714
3,238
308
2,695
9,099
4,309
1,191
623
8,476
0
22,225
W
Gilgamesh
9,956
3,757
0
1,528
10,773
7,331
834
754
10,019
0
20,992
W
Morgan Le Fay
Xexeed Saber
Morgan Le Fay
5,577
1,252
89
1,155
5,239
1,783
1,060
350
4,889
20,193
0
L
1,728
590
0
1,558
10,277
7,072
0
2,617
7,344
0
11,958
L
Da Ji
l KIRSI l
Da Ji
7,807
1,686
0
192
11,388
3,563
0
2,340
8,856
0
15,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,405
Gold Earned
25,448
49
Minions Killed
91
1
Camps Cleared
6
437,083
Distance Traveled
574,302
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,200
620
26
3
0
119,144
1
W
Tsukuyomi
8,339
834
34
3
1
195,308
1
W
Gilgamesh
8,855
886
23
2
3
200,780
1
W
Morgan Le Fay
8,254
825
34
3
2
178,214
1
L
Odin
6,833
683
16
2
1
175,956
0
L
Da Ji
6,372
637
7
1
0
141,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role