Player Matchup

Sobek
Sobek
OldK1nG
Sobek
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 39L
1,372 Elo+
Party 1
Zeus
Zeus
rrochaz
Zeus
Level 4
God Stats
0W - 3L
1,251 SR
Queue Stats
17W - 30L
1,125 Elo+
Party 1
Danzaburou
Danzaburou
wolftw
Danzaburou
Level 8
God Stats
0W - 1L
1,250 SR
Queue Stats
5W - 17L
1,170 Elo+
Party 1
Team Averages
Level 33
1,334 SR
1,222 Elo+

VS

Team Averages
Level 96
1,447 SR
1,566 Elo+
Achilles
Achilles
Glungus
Achilles
Level 124
God Stats
1W - 4L
1,648 SR
Queue Stats
332W - 263L
1,578 Elo+
Party 2
Ao Kuang
Ao Kuang
Muggers77
Ao Kuang
Level 62
God Stats
1W - 1L
1,175 SR
Queue Stats
76W - 83L
1,537 Elo+
Party 2
Ratatoskr
Ratatoskr
NepowGlungus
Ratatoskr
Level 102
God Stats
10W - 5L
1,518 SR
Queue Stats
203W - 140L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
OldK1nG
Sobek
11
2 / 5 / 1
7,414
741
4,959
14,070
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
rrochaz
Zeus
10
0 / 3 / 3
6,373
637
6,032
7,503
2,447
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
wolftw
Danzaburou
10
1 / 4 / 1
6,581
658
5,152
7,214
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Glungus
Achilles
13
7 / 0 / 4
8,514
851
14,205
10,709
11,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
Muggers77
Ao Kuang
11
3 / 1 / 3
7,347
735
3,714
6,802
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
NepowGlungus
Ratatoskr
12
2 / 2 / 9
7,906
791
7,195
9,064
4,379
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
12
12
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Glungus
Achilles
7
0
4
9
W
Ao Kuang
Muggers77
Ao Kuang
3
1
3
4.5
W
Ratatoskr
NepowGlungus
Ratatoskr
2
2
9
3.25
L
Sobek
OldK1nG
Sobek
2
5
1
0.5
L
Zeus
rrochaz
Zeus
0
3
3
0.5
L
Danzaburou
wolftw
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,143
Damage
25,114
28,787
Taken
26,575
15,277
Mitigated
18,581
8,476
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Glungus
Achilles
14,205
3,947
0
2,610
10,709
11,446
71
3,733
6,976
0
28,949
W
Ao Kuang
Muggers77
Ao Kuang
3,714
951
0
1,371
6,802
2,756
158
3,005
3,797
15,353
1,686
W
Ratatoskr
NepowGlungus
Ratatoskr
7,195
797
466
1,801
9,064
4,379
1,317
4,647
4,417
0
23,193
L
Sobek
OldK1nG
Sobek
4,959
379
305
3,675
14,070
10,307
0
2,711
10,916
10,840
0
L
Zeus
rrochaz
Zeus
6,032
948
834
2,410
7,503
2,447
0
427
6,962
19,887
0
L
Danzaburou
wolftw
Danzaburou
5,152
3,575
157
1,095
7,214
2,523
0
509
6,525
0
17,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,368
Gold Earned
23,767
84
Minions Killed
113
3
Camps Cleared
7
536,860
Distance Traveled
594,744
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,514
851
45
5
2
186,204
0
W
Ao Kuang
7,347
735
34
3
5
198,792
2
W
Ratatoskr
7,906
791
34
3
0
209,748
6
L
Sobek
7,414
741
10
1
2
197,677
4
L
Zeus
6,373
637
38
4
1
183,025
4
L
Danzaburou
6,581
658
36
4
0
156,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role