Player Matchup

Thoth
Thoth
Bronze IV
SuperSalinas22
Thoth
Bronze IV
Level 109
God Stats
0W - 2L
1,607 SR
Queue Stats
21W - 25L
1,305 MMR
Party 1
Odin
Odin
Bronze IV
XxBDDAJxX
Odin
Bronze IV
Level 104
God Stats
1W - 1L
1,760 SR
Queue Stats
18W - 15L
1,353 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
nOOk x3234x
Gilgamesh
Gold II
Level 160
God Stats
41W - 25L
1,561 SR
Queue Stats
543W - 520L
1,563 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,643 SR
1,407 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,549 SR
1,554 MMR
Zhong Kui
Zhong Kui
Gold III
RiskyCookie7
Zhong Kui
Gold III
Level 107
God Stats
4W - 2L
1,393 SR
Queue Stats
107W - 121L
1,460 MMR
Solo
Vamana
Vamana
Gold III
RowdyR1ch
Vamana
Gold III
Level 92
God Stats
10W - 8L
1,630 SR
Queue Stats
138W - 131L
1,595 MMR
Party 2
Ares
Ares
Gold III
areddhead
Ares
Gold III
Level 124
God Stats
5W - 4L
1,624 SR
Queue Stats
152W - 145L
1,606 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 7
14,467
629
25,580
14,675
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
17
6 / 7 / 6
14,513
631
14,659
27,317
21,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
nOOk x3234x
Gilgamesh
17
5 / 6 / 6
14,334
623
19,562
35,061
30,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SolChang'eFenrirHadesBastet

VS

Bans
GebAphroditeVulcanScyllaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RiskyCookie7
Zhong Kui
18
9 / 4 / 5
14,959
650
20,893
23,126
17,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
RowdyR1ch
Vamana
18
4 / 5 / 9
14,360
624
23,314
26,919
25,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
16
3 / 6 / 10
13,516
588
21,947
31,458
37,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
15
Kills
16
16
Deaths
15
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
RiskyCookie7
Zhong Kui
9
4
5
2.88
W
Vamana
RowdyR1ch
Vamana
4
5
9
1.7
L
4
3
7
2.5
L
Odin
6
7
6
1.29
W
Ares
3
6
10
1.33
L
Gilgamesh
nOOk x3234x
Gilgamesh
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,801
Damage
66,154
77,053
Taken
81,503
57,252
Mitigated
79,997
8,487
Healing
27,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
RiskyCookie7
Zhong Kui
20,893
986
0
10,768
23,126
17,016
855
8,369
13,740
69,070
0
W
Vamana
RowdyR1ch
Vamana
23,314
12,685
0
6,764
26,919
25,977
2,239
10,542
15,039
0
73,073
L
25,580
424
192
2,300
14,675
5,491
282
8,954
4,951
87,402
0
L
Odin
14,659
4,678
0
2,096
27,317
21,672
853
15,076
10,902
0
35,099
W
Ares
21,947
551
800
9,456
31,458
37,004
330
8,196
21,761
38,842
0
L
Gilgamesh
nOOk x3234x
Gilgamesh
19,562
2,901
0
3,899
35,061
30,089
453
17,510
15,901
7,121
34,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
42,835
221
Minions Killed
234
8
Camps Cleared
11
1,168,392
Distance Traveled
1,250,909
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,959
650
102
4
3
390,282
6
W
Vamana
14,360
624
102
4
3
445,851
3
L
Thoth
14,467
629
131
6
1
404,976
1
L
Odin
14,513
631
41
2
5
376,625
1
W
Ares
13,516
588
30
1
5
414,776
7
L
Gilgamesh
14,334
623
49
2
2
386,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role