Player Matchup

Heimdallr
Heimdallr
CleoTorres
Heimdallr
Level 85
God Stats
1W - 3L
1,483 SR
Queue Stats
108W - 85L
1,566 Elo+
Solo
Tyr
Tyr
Felipondro
Tyr
Level 120
God Stats
3W - 7L
1,608 SR
Queue Stats
127W - 127L
1,500 Elo+
Party 2
Ymir
Ymir
Totogena24
Ymir
Level 21
God Stats
6W - 8L
1,516 SR
Queue Stats
6W - 10L
1,414 Elo+
Party 2
Vulcan
Vulcan
julisotort4
Vulcan
Level 104
God Stats
7W - 13L
1,359 SR
Queue Stats
168W - 155L
1,505 Elo+
Party 2
Serqet
Serqet
tizi40
Serqet
Level 107
God Stats
0W - 2L
1,335 SR
Queue Stats
141W - 133L
1,510 Elo+
Party 2
Team Averages
Level 87
1,460 SR
1,499 Elo+

VS

Team Averages
Level 118
1,495 SR
1,469 Elo+
Sol
Sol
DonsModzs
Sol
Level 157
God Stats
25W - 23L
1,510 SR
Queue Stats
577W - 626L
1,433 Elo+
Party 1
Hercules
Hercules
PusisteUnaPapa
Hercules
Level 38
God Stats
6W - 6L
1,487 SR
Queue Stats
132W - 115L
1,497 Elo+
Solo
Ra
Ra
Tal_DoMula-404
Ra
Level 111
God Stats
16W - 14L
1,481 SR
Queue Stats
310W - 341L
1,512 Elo+
Solo
Artio
Artio
Yamato-Swan
Artio
Level 144
God Stats
14W - 10L
1,541 SR
Queue Stats
331W - 379L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
not_Kenzitos2
Danzaburou
Level 139
God Stats
17W - 11L
1,457 SR
Queue Stats
462W - 514L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CleoTorres
Heimdallr
9
0 / 1 / 0
4,932
493
2,871
3,888
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,219
522
3,641
8,792
3,412
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 2 / 1
4,502
450
354
5,243
2,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
9
2 / 3 / 0
5,514
551
2,961
3,897
1,213
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Serqet
tizi40
Serqet
8
0 / 3 / 1
4,804
480
1,919
6,802
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,457
646
3,663
2,800
895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
8
0 / 0 / 2
5,257
526
2,442
4,555
1,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 1
5,742
574
3,281
3,808
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 0 / 1
5,997
600
5,890
6,373
4,898
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
not_Kenzitos2
Danzaburou
11
4 / 1 / 4
6,486
649
3,756
5,229
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
12
12
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CleoTorres
Heimdallr
0
1
0
0
W
4
0
0
4
L
0
3
0
0
W
Hercules
0
0
2
1
W
1
1
1
1.5
L
0
2
1
0.25
W
3
0
1
3.5
L
Vulcan
2
3
0
0.67
W
Danzaburou
not_Kenzitos2
Danzaburou
4
1
4
6
L
Serqet
tizi40
Serqet
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,746
Damage
19,032
28,622
Taken
22,765
9,866
Mitigated
10,767
9,076
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CleoTorres
Heimdallr
2,871
1,630
0
1,261
3,888
1,168
0
1,718
2,170
0
30,892
W
3,663
1,358
0
1,895
2,800
895
1,152
167
2,633
35,281
4,846
L
3,641
1,081
0
3,172
8,792
3,412
0
5,086
3,706
0
28,640
W
Hercules
2,442
632
0
1,663
4,555
1,872
0
407
4,148
0
12,907
W
3,281
331
166
1,737
3,808
1,267
0
2,194
1,614
34,093
0
L
354
0
956
852
5,243
2,030
0
2,793
2,400
6,714
0
W
5,890
635
200
3,973
6,373
4,898
0
0
6,373
27,643
0
L
Vulcan
2,961
944
0
405
3,897
1,213
0
2,141
1,602
29,426
0
W
Danzaburou
not_Kenzitos2
Danzaburou
3,756
1,730
0
2,580
5,229
1,835
1,362
547
4,544
0
33,440
L
Serqet
tizi40
Serqet
1,919
1,012
0
2,430
6,802
2,043
0
521
6,241
0
22,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
29,939
265
Minions Killed
314
0
Camps Cleared
0
944,143
Distance Traveled
984,254
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,932
493
69
7
0
168,462
1
W
Sol
6,457
646
88
9
0
172,057
2
L
Tyr
5,219
522
61
6
0
183,763
0
W
Hercules
5,257
526
22
2
0
237,970
2
W
Ra
5,742
574
75
8
0
192,614
5
L
Ymir
4,502
450
9
1
0
200,964
0
W
Artio
5,997
600
60
6
0
197,791
0
L
Vulcan
5,514
551
60
6
0
181,076
2
W
Danzaburou
6,486
649
69
7
0
183,822
2
L
Serqet
4,804
480
66
7
0
209,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role