Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EmJayMero
Ah Muzen Cab
Level 139
God Stats
3W - 2L
1,272 SR
Queue Stats
93W - 73L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
Shady Karrow
Kukulkan
Level 101
God Stats
3W - 3L
1,487 SR
Queue Stats
15W - 15L
1,484 Elo+
Party 2
Bacchus
Bacchus
z WoRMHoLES
Bacchus
Level 122
God Stats
1W - 0L
1,722 SR
Queue Stats
57W - 48L
1,525 Elo+
Party 2
Team Averages
Level 121
1,493 SR
1,488 Elo+

VS

Team Averages
Level 123
1,522 SR
1,487 Elo+
Set
Set
Prismata
Set
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 165L
1,553 Elo+
Party 1
Cu Chulainn
Cu Chulainn
critlacrit
Cu Chulainn
Level 108
God Stats
0W - 2L
1,480 SR
Queue Stats
68W - 59L
1,505 Elo+
Party 1
Chronos
Chronos
shadowkilla323
Chronos
Level 115
God Stats
0W - 2L
1,586 SR
Queue Stats
134W - 126L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EmJayMero
Ah Muzen Cab
18
11 / 5 / 4
15,226
725
28,497
22,597
10,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Shady Karrow
Kukulkan
17
5 / 9 / 10
14,160
674
16,745
16,355
7,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
z WoRMHoLES
Bacchus
16
2 / 4 / 15
13,988
666
15,094
26,557
45,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 3
15,073
718
27,634
22,594
14,187
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
critlacrit
Cu Chulainn
16
1 / 8 / 11
12,774
608
16,270
34,080
23,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 6 / 10
13,466
641
13,073
17,492
6,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
18
Kills
18
18
Deaths
18
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
EmJayMero
Ah Muzen Cab
11
5
4
2.6
L
13
4
3
3.63
W
Kukulkan
Shady Karrow
Kukulkan
5
9
10
1.11
L
Cu Chulainn
critlacrit
Cu Chulainn
1
8
11
0.81
L
4
6
10
1.5
W
Bacchus
z WoRMHoLES
Bacchus
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,336
Damage
56,977
65,509
Taken
74,166
64,055
Mitigated
44,485
15,013
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
EmJayMero
Ah Muzen Cab
28,497
15,697
0
10,957
22,597
10,594
1,623
3,899
18,389
0
68,663
L
27,634
13,075
0
5,660
22,594
14,187
958
11,929
10,665
0
67,299
W
Kukulkan
Shady Karrow
Kukulkan
16,745
669
0
1,362
16,355
7,538
646
1,320
14,358
47,811
0
L
Cu Chulainn
critlacrit
Cu Chulainn
16,270
4,359
608
9,897
34,080
23,519
0
11,765
22,315
0
50,494
L
13,073
4,549
0
3,870
17,492
6,779
0
9,154
8,338
38,937
3,582
W
Bacchus
z WoRMHoLES
Bacchus
15,094
1,838
0
2,694
26,557
45,923
337
6,746
19,102
32,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
41,313
193
Minions Killed
263
2
Camps Cleared
14
1,095,935
Distance Traveled
1,058,676
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,226
725
102
5
1
369,730
2
L
Set
15,073
718
98
5
6
375,537
1
W
Kukulkan
14,160
674
73
3
1
313,553
0
L
Cu Chulainn
12,774
608
76
4
4
350,120
0
L
Chronos
13,466
641
89
4
4
333,019
0
W
Bacchus
13,988
666
18
1
0
412,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role