Player Matchup

Cthulhu
Cthulhu
DCrimsonLion
Cthulhu
Level 112
God Stats
4W - 6L
1,608 SR
Queue Stats
160W - 175L
1,465 Elo+
Solo
King Arthur
King Arthur
DarkPhenom13
King Arthur
Level 146
God Stats
19W - 24L
1,498 SR
Queue Stats
593W - 552L
1,443 Elo+
Party 1
Charybdis
Charybdis
KingJMAN1997
Charybdis
Level 124
God Stats
0W - 1L
1,456 SR
Queue Stats
4W - 5L
1,535 Elo+
Solo
Eset
Eset
paragone77
Eset
Level 86
God Stats
0W - 1L
1,570 SR
Queue Stats
1W - 2L
1,465 Elo+
Solo
Chang'e
Chang'e
xZombi3x5layerx
Chang'e
Level 140
God Stats
7W - 7L
1,563 SR
Queue Stats
528W - 485L
1,505 Elo+
Party 1
Team Averages
Level 122
1,539 SR
1,482 Elo+

VS

Team Averages
Level 77
1,649 SR
1,512 Elo+
Tiamat
Tiamat
Entair
Tiamat
Level 91
God Stats
336W - 370L
1,529 SR
Queue Stats
405W - 445L
1,473 Elo+
Solo
Susano
Susano
Kabonch
Susano
Level 89
God Stats
4W - 5L
1,646 SR
Queue Stats
121W - 105L
1,541 Elo+
Party 2
Achilles
Achilles
Nuisince
Achilles
Level 70
God Stats
10W - 5L
1,561 SR
Queue Stats
214W - 221L
1,490 Elo+
Party 2
Ares
Ares
TheInerno
Ares
Level 66
God Stats
15W - 4L
1,718 SR
Queue Stats
48W - 43L
1,546 Elo+
Party 2
Medusa
Medusa
ZiiSoless
Medusa
Level 67
God Stats
1W - 0L
1,791 SR
Queue Stats
8W - 4L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DCrimsonLion
Cthulhu
15
3 / 0 / 1
7,658
766
5,717
4,554
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
DarkPhenom13
King Arthur
12
1 / 6 / 2
6,745
675
5,188
9,736
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
KingJMAN1997
Charybdis
14
1 / 3 / 2
7,518
752
3,600
8,019
2,277
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 3 / 1
6,567
657
5,746
6,611
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 2
6,636
664
5,209
11,206
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Entair
Tiamat
15
4 / 0 / 4
8,410
841
6,248
6,991
5,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Kabonch
Susano
14
6 / 2 / 4
8,490
849
7,153
5,856
2,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Nuisince
Achilles
14
4 / 0 / 7
8,200
820
8,249
7,600
6,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
13
2 / 0 / 7
7,757
776
5,488
9,330
10,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
ZiiSoless
Medusa
14
0 / 4 / 9
7,527
753
6,913
8,432
3,259
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
16
16
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DCrimsonLion
Cthulhu
3
0
1
3.5
L
King Arthur
DarkPhenom13
King Arthur
1
6
2
0.33
W
Tiamat
Entair
Tiamat
4
0
4
6
W
Susano
Kabonch
Susano
6
2
4
4
L
Charybdis
KingJMAN1997
Charybdis
1
3
2
0.67
W
Achilles
Nuisince
Achilles
4
0
7
7.5
W
Ares
2
0
7
5.5
W
Medusa
ZiiSoless
Medusa
0
4
9
1.13
L
1
3
1
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,460
Damage
34,051
40,126
Taken
38,209
15,746
Mitigated
27,865
7,929
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DCrimsonLion
Cthulhu
5,717
72
113
467
4,554
1,746
0
2,264
2,192
24,904
0
L
King Arthur
DarkPhenom13
King Arthur
5,188
1,185
0
1,053
9,736
6,025
33
2,881
6,558
0
11,934
W
Tiamat
Entair
Tiamat
6,248
356
0
3,603
6,991
5,653
0
3,588
3,266
32,658
0
W
Susano
Kabonch
Susano
7,153
1,584
0
0
5,856
2,242
0
2,940
2,753
0
20,325
L
Charybdis
KingJMAN1997
Charybdis
3,600
1,632
116
1,470
8,019
2,277
377
2,192
5,637
0
18,899
W
Achilles
Nuisince
Achilles
8,249
1,466
0
1,177
7,600
6,601
0
3,573
3,738
0
23,448
W
Ares
5,488
0
0
978
9,330
10,110
225
3,766
5,216
14,076
0
W
Medusa
ZiiSoless
Medusa
6,913
2,188
563
1,689
8,432
3,259
0
2,803
5,359
0
30,068
L
5,746
272
0
812
6,611
2,217
0
1,676
4,893
19,811
0
L
5,209
289
1,211
2,687
11,206
3,481
0
2,851
8,167
27,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
40,384
230
Minions Killed
235
7
Camps Cleared
11
970,609
Distance Traveled
983,556
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,658
766
56
6
0
221,395
3
L
King Arthur
6,745
675
16
2
2
192,895
1
W
Tiamat
8,410
841
77
8
4
209,887
1
W
Susano
8,490
849
39
4
2
199,356
0
L
Charybdis
7,518
752
46
5
3
179,803
4
W
Achilles
8,200
820
36
4
1
211,632
5
W
Ares
7,757
776
20
2
1
203,383
0
W
Medusa
7,527
753
63
6
3
159,298
4
L
Eset
6,567
657
51
5
1
189,435
2
L
Chang'e
6,636
664
61
6
1
187,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role