Player Matchup

Sol
Sol
KorraSimp
Sol
Level 125
God Stats
13W - 3L
1,746 SR
Queue Stats
461W - 408L
1,612 Elo+
Party 4
Ravana
Ravana
Krocyoin
Ravana
Level 53
God Stats
1W - 2L
1,724 SR
Queue Stats
216W - 147L
1,666 Elo+
Party 4
Athena
Athena
Naesam
Athena
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 122L
1,464 Elo+
Party 2
Jing Wei
Jing Wei
dude2430
Jing Wei
Level 24
God Stats
2W - 2L
1,537 SR
Queue Stats
16W - 12L
1,620 Elo+
Party 4
Loki
Loki
medlovin
Loki
Level 41
God Stats
6W - 15L
1,394 SR
Queue Stats
98W - 124L
1,453 Elo+
Party 2
Team Averages
Level 57
1,580 SR
1,563 Elo+

VS

Team Averages
Level 57
1,616 SR
1,573 Elo+
Heimdallr
Heimdallr
Atlas4300
Heimdallr
Level 67
God Stats
9W - 7L
1,568 SR
Queue Stats
269W - 266L
1,565 Elo+
Party 3
Bastet
Bastet
DirtyyDish
Bastet
Level 127
God Stats
25W - 12L
1,618 SR
Queue Stats
217W - 174L
1,643 Elo+
Party 1
Zeus
Zeus
Im very Loose
Zeus
Level 57
God Stats
10W - 2L
1,794 SR
Queue Stats
133W - 107L
1,580 Elo+
Party 1
Ymir
Ymir
KitKatWasTaken
Ymir
Level 5
God Stats
2W - 2L
1,455 SR
Queue Stats
4W - 3L
1,559 Elo+
Party 3
Cthulhu
Cthulhu
TheOneMadMan
Cthulhu
Level 27
God Stats
22W - 22L
1,644 SR
Queue Stats
51W - 49L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,880
588
742
4,942
1,475
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
Krocyoin
Ravana
11
2 / 1 / 0
6,346
635
5,569
3,898
2,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Naesam
Athena
7
0 / 3 / 0
4,567
457
1,095
10,579
4,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
dude2430
Jing Wei
7
0 / 3 / 0
4,466
447
2,558
5,882
1,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Loki
9
0 / 2 / 0
5,049
505
1,280
6,299
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Atlas4300
Heimdallr
10
4 / 0 / 2
6,036
604
5,816
3,732
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
DirtyyDish
Bastet
12
2 / 0 / 3
6,481
648
3,682
6,324
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 0 / 1
6,176
618
4,196
2,128
756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 0
5,493
549
1,469
6,385
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
TheOneMadMan
Cthulhu
9
0 / 0 / 7
4,960
496
4,128
3,694
2,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
11
11
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Atlas4300
Heimdallr
4
0
2
5
W
Bastet
DirtyyDish
Bastet
2
0
3
3.5
W
5
0
1
5.5
W
0
2
0
0
L
0
2
0
0
L
Ravana
Krocyoin
Ravana
2
1
0
2
L
Athena
Naesam
Athena
0
3
0
0
W
Cthulhu
TheOneMadMan
Cthulhu
0
0
7
3.5
L
Jing Wei
dude2430
Jing Wei
0
3
0
0
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,244
Damage
19,291
31,600
Taken
22,263
10,305
Mitigated
8,751
11,708
Healing
9,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Atlas4300
Heimdallr
5,816
2,712
0
1,601
3,732
1,076
689
380
3,352
0
34,349
W
Bastet
DirtyyDish
Bastet
3,682
1,389
0
4,292
6,324
1,967
0
627
5,620
0
38,633
W
4,196
449
0
597
2,128
756
0
204
1,924
38,719
0
W
1,469
691
0
1,927
6,385
2,490
0
0
5,952
25,999
0
L
742
253
0
2,372
4,942
1,475
0
1,558
3,197
40,957
0
L
Ravana
Krocyoin
Ravana
5,569
1,667
0
1,695
3,898
2,015
85
475
3,423
0
37,790
L
Athena
Naesam
Athena
1,095
191
0
2,825
10,579
4,145
0
4,262
5,783
10,733
0
W
Cthulhu
TheOneMadMan
Cthulhu
4,128
150
89
1,078
3,694
2,462
213
626
3,068
12,408
0
L
Jing Wei
dude2430
Jing Wei
2,558
1,457
0
1,512
5,882
1,008
0
855
4,869
0
17,610
L
Loki
1,280
391
0
3,304
6,299
1,662
0
1,652
4,535
0
25,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,308
Gold Earned
29,146
321
Minions Killed
322
0
Camps Cleared
0
1,050,095
Distance Traveled
985,600
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,036
604
69
7
0
193,700
2
W
Bastet
6,481
648
93
9
0
226,912
1
W
Zeus
6,176
618
70
7
0
191,712
4
W
Ymir
5,493
549
74
7
0
170,568
1
L
Sol
5,880
588
99
10
0
191,539
4
L
Ravana
6,346
635
96
10
0
211,306
5
L
Athena
4,567
457
19
2
0
200,075
4
W
Cthulhu
4,960
496
16
2
0
202,708
0
L
Jing Wei
4,466
447
47
5
0
218,864
0
L
Loki
5,049
505
60
6
0
228,311
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role