Player Matchup

Sun Wukong
Sun Wukong
AVATARNINJA
Sun Wukong
Level 66
God Stats
1W - 0L
1,232 SR
Queue Stats
25W - 16L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ay Irish
Ah Muzen Cab
Level 96
God Stats
7W - 0L
1,676 SR
Queue Stats
13W - 8L
1,637 Elo+
Party 1
Kukulkan
Kukulkan
DrDiddlerPhd
Kukulkan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,728 Elo+
Party 1
Da Ji
Da Ji
Ehpapa
Da Ji
Level 129
God Stats
21W - 17L
1,589 SR
Queue Stats
132W - 122L
1,623 Elo+
Party 1
Cerberus
Cerberus
LordVonCl0G
Cerberus
Level 127
God Stats
2W - 1L
1,696 SR
Queue Stats
12W - 11L
1,601 Elo+
Party 1
Team Averages
Level 103
1,539 SR
1,620 Elo+

VS

Team Averages
Level 126
1,531 SR
1,461 Elo+
Ao Kuang
Ao Kuang
RanaStark
Ao Kuang
Level 146
God Stats
9W - 7L
1,661 SR
Queue Stats
161W - 153L
1,434 Elo+
Party 2
Janus
Janus
Skyy_Love25
Janus
Level 69
God Stats
3W - 7L
1,391 SR
Queue Stats
268W - 280L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
moyo777
Kumbhakarna
Level 121
God Stats
0W - 2L
1,298 SR
Queue Stats
102W - 115L
1,485 Elo+
Solo
Medusa
Medusa
xXTheDragon14Xx
Medusa
Level 155
God Stats
1W - 2L
1,506 SR
Queue Stats
119W - 113L
1,452 Elo+
Party 2
Hou Yi
Hou Yi
xXTheSanyiXx
Hou Yi
Level 139
God Stats
2W - 1L
1,800 SR
Queue Stats
45W - 48L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AVATARNINJA
Sun Wukong
12
2 / 1 / 1
7,281
560
5,475
10,189
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
Ay Irish
Ah Muzen Cab
12
1 / 0 / 2
7,004
539
5,427
5,415
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
DrDiddlerPhd
Kukulkan
13
3 / 1 / 4
7,838
603
4,749
4,132
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Ehpapa
Da Ji
13
8 / 2 / 1
7,843
603
8,138
9,285
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
LordVonCl0G
Cerberus
10
3 / 3 / 4
6,814
524
5,243
9,217
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RanaStark
Ao Kuang
12
4 / 3 / 0
7,234
556
7,413
12,821
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 6 / 0
6,288
484
1,833
6,934
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
moyo777
Kumbhakarna
8
1 / 2 / 1
5,471
421
1,756
8,512
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 2
7,066
544
6,327
8,491
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
10
1 / 2 / 1
5,884
453
2,629
5,253
1,341
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
7
7
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AVATARNINJA
Sun Wukong
2
1
1
2.5
W
Ah Muzen Cab
Ay Irish
Ah Muzen Cab
1
0
2
2
W
Kukulkan
DrDiddlerPhd
Kukulkan
3
1
4
5
W
Da Ji
Ehpapa
Da Ji
8
2
1
4.25
W
Cerberus
LordVonCl0G
Cerberus
3
3
4
1.67
L
Ao Kuang
RanaStark
Ao Kuang
4
3
0
1.33
L
1
6
0
0.17
L
Kumbhakarna
moyo777
Kumbhakarna
1
2
1
0.75
L
0
4
2
0.25
L
Hou Yi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,032
Damage
19,958
38,238
Taken
42,011
17,116
Mitigated
13,584
12,972
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AVATARNINJA
Sun Wukong
5,475
1,350
0
3,144
10,189
5,597
0
2,362
7,827
0
41,176
W
Ah Muzen Cab
Ay Irish
Ah Muzen Cab
5,427
2,604
0
3,816
5,415
1,786
760
1,492
3,923
0
48,682
W
Kukulkan
DrDiddlerPhd
Kukulkan
4,749
158
0
896
4,132
1,424
287
2,640
1,420
39,982
0
W
Da Ji
Ehpapa
Da Ji
8,138
1,768
0
3,200
9,285
3,210
0
2,779
6,430
0
40,174
W
Cerberus
LordVonCl0G
Cerberus
5,243
176
0
1,916
9,217
5,099
311
1,737
7,468
22,681
0
L
Ao Kuang
RanaStark
Ao Kuang
7,413
1,185
0
6,669
12,821
3,789
0
2,728
9,977
38,754
0
L
1,833
0
0
693
6,934
1,806
0
3,537
3,397
30,807
0
L
Kumbhakarna
moyo777
Kumbhakarna
1,756
258
144
2,905
8,512
3,295
0
1,935
6,577
12,234
0
L
6,327
3,078
0
2,706
8,491
3,353
0
0
8,098
0
44,331
L
Hou Yi
2,629
1,433
0
982
5,253
1,341
0
1,792
3,461
0
29,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,780
Gold Earned
31,943
372
Minions Killed
307
0
Camps Cleared
0
1,248,189
Distance Traveled
1,146,850
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,281
560
86
7
0
253,839
3
W
Ah Muzen Cab
7,004
539
90
7
0
249,735
2
W
Kukulkan
7,838
603
81
6
0
244,226
3
W
Da Ji
7,843
603
69
5
0
252,037
2
W
Cerberus
6,814
524
46
4
0
248,352
0
L
Ao Kuang
7,234
556
77
6
0
257,475
6
L
Janus
6,288
484
68
5
0
238,273
3
L
Kumbhakarna
5,471
421
15
1
0
203,647
1
L
Medusa
7,066
544
85
7
0
213,721
2
L
Hou Yi
5,884
453
62
5
0
233,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role