Player Matchup

Poseidon
Poseidon
Buff_Buck_Plzzz
Poseidon
Level 129
God Stats
3W - 5L
1,521 SR
Queue Stats
58W - 56L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
HoloTrickster
Cthulhu
Level 47
God Stats
0W - 1L
1,766 SR
Queue Stats
76W - 85L
1,403 Elo+
Party 2
Neith
Neith
ShiyCelestial
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 59
1,596 SR
1,484 Elo+

VS

Team Averages
Level 34
1,444 SR
1,256 Elo+
Hades
Hades
Miguelv386
Hades
Level 40
God Stats
9W - 9L
1,294 SR
Queue Stats
178W - 221L
1,278 Elo+
Party 1
Loki
Loki
Taco_woman_eatin
Loki
Level 38
God Stats
25W - 19L
1,564 SR
Queue Stats
140W - 210L
1,228 Elo+
Party 1
Atlas
Atlas
Tacomaneating
Atlas
Level 24
God Stats
11W - 12L
1,474 SR
Queue Stats
95W - 123L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
7 / 8 / 0
10,914
728
17,722
16,100
4,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
13
3 / 3 / 7
9,881
659
9,581
14,806
17,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 8 / 6
9,298
620
8,408
11,557
3,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
12 / 3 / 5
12,341
823
17,465
22,791
15,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 5 / 8
11,311
754
14,913
15,833
12,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 7
9,396
626
4,863
15,852
6,247
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
19
19
Deaths
11
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
7
8
0
0.88
L
Cthulhu
3
3
7
2.17
W
Hades
12
3
5
4.83
L
1
8
6
0.5
W
7
5
8
2.2
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,711
Damage
37,241
42,463
Taken
54,476
25,872
Mitigated
34,445
6,064
Healing
23,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
17,722
2,770
0
5,116
16,100
4,840
0
8,195
6,982
53,568
0
L
Cthulhu
9,581
586
0
750
14,806
17,260
0
6,144
7,427
22,353
0
W
Hades
17,465
2,002
1,484
11,282
22,791
15,665
1,514
12,992
9,799
49,583
0
L
8,408
5,665
0
198
11,557
3,772
0
7,075
3,892
0
22,021
W
14,913
3,120
36
6,488
15,833
12,533
1,341
8,198
7,635
0
49,662
W
4,863
1,851
0
4,181
15,852
6,247
549
7,821
8,031
20,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,093
Gold Earned
33,048
136
Minions Killed
153
5
Camps Cleared
5
633,768
Distance Traveled
736,963
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,914
728
81
5
5
215,505
3
L
Cthulhu
9,881
659
26
2
0
251,416
3
W
Hades
12,341
823
66
4
2
231,927
0
L
Neith
9,298
620
29
2
0
166,847
0
W
Loki
11,311
754
47
3
3
260,968
2
W
Atlas
9,396
626
40
3
0
244,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role