Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AlceRod
Bacchus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Set
Set
Decronor
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Maxlou77
Heimdallr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Nicolodeon13
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,500 Elo+

VS

Team Averages
Level 59
1,473 SR
1,428 Elo+
Athena
Athena
HustlerHyena
Athena
Level 78
God Stats
3W - 4L
1,298 SR
Queue Stats
32W - 34L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
RaggedyPants
Gilgamesh
Level 41
God Stats
2W - 6L
1,260 SR
Queue Stats
26W - 30L
1,458 Elo+
Party 2
Sol
Sol
SC00BYdoobyDREW
Sol
Level 68
God Stats
2W - 0L
1,641 SR
Queue Stats
69W - 62L
1,519 Elo+
Party 2
Loki
Loki
StrangePelican
Loki
Level 40
God Stats
6W - 2L
1,652 SR
Queue Stats
17W - 26L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
knowsoul
Danzaburou
Level 66
God Stats
9W - 7L
1,514 SR
Queue Stats
238W - 306L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 5 / 2
5,438
418
856
6,299
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
AlceRod
Bacchus
10
4 / 2 / 3
7,351
565
3,532
9,045
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 10 / 6
5,590
430
5,550
11,556
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Maxlou77
Heimdallr
10
2 / 2 / 4
6,238
480
6,029
5,514
2,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
Nicolodeon13
Gilgamesh
9
1 / 5 / 2
5,852
450
5,457
13,508
7,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 2 / 4
7,137
549
2,308
9,697
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
RaggedyPants
Gilgamesh
11
4 / 2 / 3
7,441
572
7,030
11,003
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
13 / 2 / 3
9,627
741
15,424
9,222
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 2 / 3
7,603
585
5,190
8,653
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
knowsoul
Danzaburou
11
1 / 2 / 0
6,951
535
3,151
6,128
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
8
Kills
24
24
Deaths
10
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
2
0.2
L
Bacchus
AlceRod
Bacchus
4
2
3
2.75
L
1
10
6
0.4
W
Athena
3
2
4
2.5
L
Heimdallr
Maxlou77
Heimdallr
2
2
4
2
L
Gilgamesh
Nicolodeon13
Gilgamesh
1
5
2
0.4
W
Gilgamesh
RaggedyPants
Gilgamesh
4
2
3
2.75
W
13
2
3
7.25
W
3
2
3
2.25
W
Danzaburou
knowsoul
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
33,103
45,922
Taken
44,703
26,197
Mitigated
21,710
5,463
Healing
16,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
856
86
0
276
6,299
2,199
735
4,240
2,017
19,951
0
L
Bacchus
AlceRod
Bacchus
3,532
477
0
866
9,045
10,320
0
2,782
6,226
13,353
0
L
5,550
1,653
0
1,256
11,556
4,018
0
6,299
5,133
0
22,086
W
Athena
2,308
293
0
1,266
9,697
7,918
666
1,257
8,440
14,749
0
L
Heimdallr
Maxlou77
Heimdallr
6,029
2,198
0
1,507
5,514
2,170
0
1,295
4,219
0
38,657
L
Gilgamesh
Nicolodeon13
Gilgamesh
5,457
1,761
0
1,558
13,508
7,490
0
2,224
10,870
0
25,102
W
Gilgamesh
RaggedyPants
Gilgamesh
7,030
2,396
49
3,917
11,003
5,776
2,017
644
10,359
0
27,910
W
15,424
5,430
0
5,458
9,222
3,879
7,342
1,421
7,801
63,033
5,419
W
5,190
1,603
0
4,312
8,653
2,553
0
0
8,653
0
52,725
W
Danzaburou
knowsoul
Danzaburou
3,151
714
0
1,427
6,128
1,584
313
1,066
5,062
0
31,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,469
Gold Earned
38,759
212
Minions Killed
371
0
Camps Cleared
0
1,089,826
Distance Traveled
1,327,313
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,438
418
42
3
0
157,004
2
L
Bacchus
7,351
565
18
1
0
240,904
3
L
Set
5,590
430
31
2
0
227,704
1
W
Athena
7,137
549
25
2
0
296,058
2
L
Heimdallr
6,238
480
77
6
0
228,629
4
L
Gilgamesh
5,852
450
44
3
0
235,585
0
W
Gilgamesh
7,441
572
64
5
0
267,755
1
W
Sol
9,627
741
132
10
0
210,233
2
W
Loki
7,603
585
92
7
0
279,266
3
W
Danzaburou
6,951
535
58
4
0
274,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role