Player Matchup

Cernunnos
Cernunnos
Blazen Phantom
Cernunnos
Level 136
God Stats
3W - 2L
1,817 SR
Queue Stats
11W - 11L
1,324 Elo+
Party 1
Chaac
Chaac
DemonKingKye
Chaac
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,526 Elo+
Solo
Merlin
Merlin
SP4RTINJr
Merlin
Level 105
God Stats
3W - 4L
1,321 SR
Queue Stats
36W - 28L
1,518 Elo+
Party 1
Fenrir
Fenrir
spartasdarkness
Fenrir
Level 147
God Stats
8W - 2L
1,375 SR
Queue Stats
17W - 11L
1,608 Elo+
Party 1
Anubis
Anubis
tmremb
Anubis
Level 124
God Stats
1W - 1L
1,342 SR
Queue Stats
21W - 11L
1,701 Elo+
Party 1
Team Averages
Level 114
1,471 SR
1,535 Elo+

VS

Team Averages
Level 118
1,500 SR
1,476 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BeastIII
Sol
Level 125
God Stats
6W - 4L
1,569 SR
Queue Stats
85W - 90L
1,554 Elo+
Solo
Xing Tian
Xing Tian
NutBuster408
Xing Tian
Level 51
God Stats
11W - 14L
1,572 SR
Queue Stats
329W - 353L
1,521 Elo+
Solo
Rama
Rama
TO-IRE
Rama
Level 160
God Stats
6W - 7L
1,545 SR
Queue Stats
1,109W - 1,558L
1,291 Elo+
Party 2
Agni
Agni
wobass
Agni
Level 96
God Stats
2W - 7L
1,314 SR
Queue Stats
709W - 737L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blazen Phantom
Cernunnos
20
7 / 4 / 16
13,064
1,089
18,250
14,677
4,878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 5 / 23
12,096
1,008
18,590
23,114
17,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
SP4RTINJr
Merlin
20
6 / 2 / 18
13,242
1,104
16,161
7,834
2,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
23 / 5 / 5
15,269
1,272
26,739
21,618
9,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
tmremb
Anubis
20
4 / 1 / 19
12,630
1,053
18,950
13,672
6,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
2 / 12 / 13
12,024
1,002
18,161
20,618
9,046
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 10 / 10
12,460
1,038
20,763
20,113
5,035
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
NutBuster408
Xing Tian
19
3 / 3 / 7
12,687
1,057
13,466
28,100
30,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
TO-IRE
Rama
18
2 / 11 / 6
11,366
947
7,939
19,778
11,981
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
wobass
Agni
18
6 / 6 / 8
12,937
1,078
14,935
14,965
3,865
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
61
42
Kills
17
17
Deaths
42
81
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
12
13
0.71
L
4
10
10
0.9
W
Cernunnos
Blazen Phantom
Cernunnos
7
4
16
3.75
W
2
5
23
2.7
L
Xing Tian
NutBuster408
Xing Tian
3
3
7
2.17
W
Merlin
SP4RTINJr
Merlin
6
2
18
7.5
L
Rama
TO-IRE
Rama
2
11
6
0.45
W
23
5
5
5.1
W
Anubis
tmremb
Anubis
4
1
19
13.5
L
Agni
wobass
Agni
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,690
Damage
75,264
80,915
Taken
103,574
40,899
Mitigated
60,909
18,442
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
18,161
1,467
353
2,740
20,618
9,046
0
4,741
15,711
32,600
0
L
20,763
12,068
0
4,037
20,113
5,035
0
6,528
13,548
52,710
0
W
Cernunnos
Blazen Phantom
Cernunnos
18,250
10,600
0
1,999
14,677
4,878
0
12,176
2,501
0
39,861
W
18,590
2,614
0
7,900
23,114
17,115
0
19,987
3,127
0
31,858
L
Xing Tian
NutBuster408
Xing Tian
13,466
714
0
4,698
28,100
30,982
0
13,335
14,025
26,714
0
W
Merlin
SP4RTINJr
Merlin
16,161
1,098
0
1,311
7,834
2,677
0
6,284
1,550
49,122
0
L
Rama
TO-IRE
Rama
7,939
5,017
335
1,559
19,778
11,981
0
4,691
14,795
0
37,132
W
26,739
6,207
0
1,123
21,618
9,876
0
16,634
4,984
0
40,439
W
Anubis
tmremb
Anubis
18,950
1,241
0
6,109
13,672
6,353
0
12,244
1,428
41,568
0
L
Agni
wobass
Agni
14,935
1,402
0
0
14,965
3,865
0
5,816
9,009
29,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,301
Gold Earned
61,474
235
Minions Killed
220
9
Camps Cleared
8
1,093,144
Distance Traveled
1,055,646
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,024
1,002
28
2
1
231,693
3
L
Sol
12,460
1,038
68
6
3
194,372
0
W
Cernunnos
13,064
1,089
60
5
3
184,886
0
W
Chaac
12,096
1,008
27
2
0
225,575
1
L
Xing Tian
12,687
1,057
24
2
0
251,899
0
W
Merlin
13,242
1,104
67
6
3
230,289
0
L
Rama
11,366
947
65
5
2
169,498
1
W
Fenrir
15,269
1,272
35
3
1
230,864
0
W
Anubis
12,630
1,053
46
4
2
221,530
0
L
Agni
12,937
1,078
35
3
2
208,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role