Player Matchup

Eset
Eset
AWintersKing
Eset
Level 156
God Stats
1W - 2L
1,317 SR
Queue Stats
108W - 104L
1,467 Elo+
Party 1
Neith
Neith
Firesarrows
Neith
Level 85
God Stats
2W - 5L
1,351 SR
Queue Stats
20W - 29L
1,406 Elo+
Party 1
Mulan
Mulan
Katakuri94
Mulan
Level 119
God Stats
0W - 1L
1,773 SR
Queue Stats
7W - 13L
1,317 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PandaPounce666
Cu Chulainn
Level 147
God Stats
5W - 10L
1,478 SR
Queue Stats
23W - 23L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sil3ntExil3
Tsukuyomi
Level 151
God Stats
0W - 2L
1,532 SR
Queue Stats
22W - 29L
1,455 Elo+
Party 1
Team Averages
Level 132
1,490 SR
1,428 Elo+

VS

Team Averages
Level 93
1,490 SR
1,480 Elo+
Hercules
Hercules
Eleven2Eleven
Hercules
Level 146
God Stats
10W - 13L
1,284 SR
Queue Stats
347W - 344L
1,508 Elo+
Solo
Izanami
Izanami
PooMonkey69
Izanami
Level 68
God Stats
15W - 23L
1,368 SR
Queue Stats
155W - 192L
1,449 Elo+
Party 2
Sun Wukong
Sun Wukong
Sparg1
Sun Wukong
Level 100
God Stats
1W - 1L
1,724 SR
Queue Stats
16W - 17L
1,455 Elo+
Solo
Janus
Janus
TheBigPencil69
Janus
Level 89
God Stats
34W - 35L
1,572 SR
Queue Stats
582W - 567L
1,533 Elo+
Party 2
Geb
Geb
ToxicNuten
Geb
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 141L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 4
11,101
463
12,300
12,829
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 6 / 3
10,741
448
10,118
13,753
3,780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
16
3 / 4 / 6
10,259
427
17,570
20,209
14,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
PandaPounce666
Cu Chulainn
17
0 / 5 / 1
11,121
463
12,378
18,152
17,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Sil3ntExil3
Tsukuyomi
20
3 / 5 / 2
11,728
489
10,534
17,483
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Eleven2Eleven
Hercules
20
12 / 1 / 6
13,397
558
18,476
24,094
14,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
PooMonkey69
Izanami
19
5 / 3 / 4
11,737
489
12,074
15,633
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Sparg1
Sun Wukong
19
4 / 1 / 4
12,129
505
8,939
17,823
17,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 3 / 12
12,533
522
12,446
13,203
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 13
10,764
449
5,851
19,822
21,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
11
Kills
25
25
Deaths
11
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Hercules
Eleven2Eleven
Hercules
12
1
6
15
L
4
6
3
0.92
L
Mulan
3
4
6
1.5
L
Cu Chulainn
PandaPounce666
Cu Chulainn
0
5
1
0.1
W
Izanami
PooMonkey69
Izanami
5
3
4
2.33
L
Tsukuyomi
Sil3ntExil3
Tsukuyomi
3
5
2
0.8
W
Sun Wukong
Sparg1
Sun Wukong
4
1
4
6
W
3
3
12
3
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,900
Damage
57,786
82,426
Taken
90,575
46,583
Mitigated
64,609
20,004
Healing
24,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,300
811
162
1,554
12,829
4,500
598
4,435
8,196
78,905
0
W
Hercules
Eleven2Eleven
Hercules
18,476
4,088
0
10,309
24,094
14,954
291
4,415
19,239
0
113,106
L
10,118
2,822
0
2,857
13,753
3,780
0
4,119
9,574
0
64,153
L
Mulan
17,570
2,184
332
5,060
20,209
14,086
0
6,291
13,650
4,411
50,365
L
Cu Chulainn
PandaPounce666
Cu Chulainn
12,378
2,215
0
3,036
18,152
17,994
554
2,030
15,054
15,370
62,040
W
Izanami
PooMonkey69
Izanami
12,074
6,682
0
4,388
15,633
5,674
559
3,563
11,736
0
93,095
L
Tsukuyomi
Sil3ntExil3
Tsukuyomi
10,534
1,967
0
7,003
17,483
6,223
0
2,364
14,871
0
109,676
W
Sun Wukong
Sparg1
Sun Wukong
8,939
1,414
0
5,020
17,823
17,027
764
2,646
15,155
10,192
69,750
W
12,446
42
105
1,998
13,203
5,223
270
4,832
7,882
103,768
0
W
5,851
608
0
2,397
19,822
21,731
41
3,507
15,449
24,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,950
Gold Earned
60,560
665
Minions Killed
701
0
Camps Cleared
0
2,226,565
Distance Traveled
2,336,231
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,101
463
145
6
0
427,353
2
W
Hercules
13,397
558
141
6
0
518,629
0
L
Neith
10,741
448
116
5
0
389,235
4
L
Mulan
10,259
427
81
3
0
469,551
3
L
Cu Chulainn
11,121
463
155
6
0
423,074
2
W
Izanami
11,737
489
175
7
0
412,085
4
L
Tsukuyomi
11,728
489
168
7
0
517,352
2
W
Sun Wukong
12,129
505
174
7
0
433,395
8
W
Janus
12,533
522
189
8
0
498,498
6
W
Geb
10,764
449
22
1
0
473,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role