Player Matchup

Ymir
Ymir
ExpiredGoatChz
Ymir
Level 3
God Stats
1W - 2L
1,564 SR
Queue Stats
1W - 6L
1,404 Elo+
Party 2
Amaterasu
Amaterasu
FrostNeck
Amaterasu
Level 20
God Stats
3W - 3L
1,610 SR
Queue Stats
10W - 7L
1,682 Elo+
Party 2
Hachiman
Hachiman
LiquidDoX_1
Hachiman
Level 69
God Stats
9W - 15L
1,709 SR
Queue Stats
18W - 26L
1,519 Elo+
Party 2
Team Averages
Level 31
1,628 SR
1,535 Elo+

VS

Team Averages
Level 90
1,582 SR
1,429 Elo+
Tsukuyomi
Tsukuyomi
OddButGod
Tsukuyomi
Level 27
God Stats
16W - 10L
1,644 SR
Queue Stats
67W - 62L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
ProtoZeroMan
Gilgamesh
Level 109
God Stats
48W - 31L
1,579 SR
Queue Stats
297W - 296L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
Shadow and Sin
Ao Kuang
Level 133
God Stats
2W - 0L
1,523 SR
Queue Stats
74W - 115L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,387
639
2,333
7,815
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
FrostNeck
Amaterasu
9
2 / 5 / 1
6,495
650
8,584
14,872
8,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
LiquidDoX_1
Hachiman
10
2 / 4 / 2
6,508
651
5,438
7,680
3,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OddButGod
Tsukuyomi
12
3 / 2 / 9
7,942
794
9,585
7,958
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
ProtoZeroMan
Gilgamesh
12
7 / 2 / 6
8,152
815
11,828
9,430
4,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
12
3 / 0 / 4
7,343
734
3,057
4,055
1,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
13
13
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Amaterasu
FrostNeck
Amaterasu
2
5
1
0.5
L
Hachiman
LiquidDoX_1
Hachiman
2
4
2
0.75
W
Tsukuyomi
OddButGod
Tsukuyomi
3
2
9
3.75
W
Gilgamesh
ProtoZeroMan
Gilgamesh
7
2
6
5
W
Ao Kuang
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,355
Damage
24,470
30,367
Taken
21,443
15,600
Mitigated
8,241
7,344
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,333
815
0
714
7,815
4,047
0
448
7,367
3,590
0
L
Amaterasu
FrostNeck
Amaterasu
8,584
3,666
316
4,180
14,872
8,410
0
1,787
13,085
271
11,128
L
Hachiman
LiquidDoX_1
Hachiman
5,438
2,152
0
2,134
7,680
3,143
0
1,108
6,572
0
18,510
W
Tsukuyomi
OddButGod
Tsukuyomi
9,585
3,074
355
2,491
7,958
2,574
54
619
7,095
0
28,546
W
Gilgamesh
ProtoZeroMan
Gilgamesh
11,828
6,492
663
1,961
9,430
4,415
408
2,430
6,797
0
25,203
W
Ao Kuang
3,057
1,101
0
1,990
4,055
1,252
498
573
3,308
17,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,390
Gold Earned
23,437
34
Minions Killed
103
1
Camps Cleared
9
518,720
Distance Traveled
581,108
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,387
639
2
0
0
172,882
0
L
Amaterasu
6,495
650
7
1
1
187,207
2
L
Hachiman
6,508
651
25
3
0
158,631
0
W
Tsukuyomi
7,942
794
44
4
4
201,163
1
W
Gilgamesh
8,152
815
35
4
3
188,257
1
W
Ao Kuang
7,343
734
24
2
2
191,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role