Player Matchup

Danzaburou
Danzaburou
HollywoodCole32
Danzaburou
Level 129
God Stats
2W - 1L
1,558 SR
Queue Stats
232W - 245L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
Jlatte53
Baron Samedi
Level 68
God Stats
3W - 2L
1,615 SR
Queue Stats
57W - 65L
1,376 Elo+
Solo
Tiamat
Tiamat
LeRoyEstMort
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 87L
1,334 Elo+
Party 1
Odin
Odin
Neonblack123
Odin
Level 62
God Stats
1W - 2L
1,270 SR
Queue Stats
107W - 140L
1,328 Elo+
Solo
Freya
Freya
pelazos_storm
Freya
Level 108
God Stats
0W - 2L
1,290 SR
Queue Stats
31W - 44L
1,291 Elo+
Party 1
Team Averages
Level 98
1,447 SR
1,339 Elo+

VS

Team Averages
Level 71
1,606 SR
1,392 Elo+
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Bestbuyguy
Susano
Level 99
God Stats
5W - 3L
1,577 SR
Queue Stats
515W - 504L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
IVITVVxB3RG3Rx
Baron Samedi
Level 68
God Stats
7W - 4L
1,682 SR
Queue Stats
183W - 221L
1,363 Elo+
Party 2
Vamana
Vamana
KuzonGV
Vamana
Level 33
God Stats
2W - 1L
1,521 SR
Queue Stats
156W - 224L
1,347 Elo+
Party 2
Chronos
Chronos
LovesToSploot
Chronos
Level 88
God Stats
2W - 0L
1,751 SR
Queue Stats
206W - 259L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HollywoodCole32
Danzaburou
17
3 / 11 / 12
10,926
728
16,440
20,423
7,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Jlatte53
Baron Samedi
20
10 / 8 / 9
11,974
798
22,656
18,515
9,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tiamat
15
5 / 11 / 11
9,963
664
11,989
21,555
10,567
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 7 / 16
10,934
729
12,270
22,023
32,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
4 / 10 / 12
11,073
738
9,337
18,734
7,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
7 / 9 / 20
11,796
786
12,258
17,256
9,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Bestbuyguy
Susano
20
16 / 6 / 19
13,934
929
24,757
16,505
7,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
IVITVVxB3RG3Rx
Baron Samedi
20
14 / 3 / 23
13,306
887
19,377
18,540
8,481
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
KuzonGV
Vamana
17
2 / 6 / 30
11,578
772
8,664
27,256
19,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
20
8 / 3 / 26
12,486
832
23,541
18,604
7,997
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
165
26
Kills
47
47
Deaths
27
60
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
9
20
1.89
W
Susano
Bestbuyguy
Susano
16
6
19
4.25
L
Danzaburou
HollywoodCole32
Danzaburou
3
11
12
0.82
W
Baron Samedi
IVITVVxB3RG3Rx
Baron Samedi
14
3
23
8.5
L
Baron Samedi
Jlatte53
Baron Samedi
10
8
9
1.81
W
Vamana
KuzonGV
Vamana
2
6
30
2.83
L
Tiamat
5
11
11
0.95
W
Chronos
8
3
26
7
L
4
7
16
1.71
L
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,692
Damage
88,597
101,250
Taken
98,161
67,757
Mitigated
53,371
25,193
Healing
44,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,258
3,530
1,303
1,397
17,256
9,794
838
7,255
9,702
0
22,541
W
Susano
Bestbuyguy
Susano
24,757
6,022
1,401
2,646
16,505
7,950
1,453
6,712
9,539
0
46,258
L
Danzaburou
HollywoodCole32
Danzaburou
16,440
6,948
182
4,327
20,423
7,590
454
7,672
12,751
0
35,859
W
Baron Samedi
IVITVVxB3RG3Rx
Baron Samedi
19,377
2,287
6,902
8,241
18,540
8,481
1,392
8,637
9,317
30,976
0
L
Baron Samedi
Jlatte53
Baron Samedi
22,656
1,927
3,065
4,557
18,515
9,613
966
5,285
13,230
30,226
0
W
Vamana
KuzonGV
Vamana
8,664
3,179
3,237
9,731
27,256
19,149
1,268
10,331
16,267
0
15,290
L
Tiamat
11,989
1,964
0
3,827
21,555
10,567
464
9,807
11,748
20,658
0
W
Chronos
23,541
8,342
2,531
6,679
18,604
7,997
2,601
10,362
7,868
45,542
0
L
12,270
1,342
722
4,435
22,023
32,294
144
11,763
10,260
317
20,875
L
9,337
3,212
255
3,823
18,734
7,693
396
8,391
10,343
19,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,870
Gold Earned
63,100
117
Minions Killed
153
0
Camps Cleared
0
1,006,587
Distance Traveled
1,310,631
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,796
786
19
1
0
248,593
0
W
Susano
13,934
929
39
3
0
242,964
0
L
Danzaburou
10,926
728
26
2
0
177,536
0
W
Baron Samedi
13,306
887
29
2
0
274,927
1
L
Baron Samedi
11,974
798
28
2
0
186,075
0
W
Vamana
11,578
772
11
1
0
287,623
0
L
Tiamat
9,963
664
19
1
0
182,856
0
W
Chronos
12,486
832
55
4
0
256,524
0
L
Odin
10,934
729
25
2
0
243,361
3
L
Freya
11,073
738
19
1
0
216,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role