Player Matchup

Sol
Sol
Diamond II
Gamma Karnage
Sol
Diamond II
Level 99
God Stats
30W - 11L
1,822 SR
Queue Stats
252W - 192L
2,254 MMR
Party 1
Cabrakan
Cabrakan
Masters
Hi DLB
Cabrakan
Masters
Level 154
God Stats
291W - 143L
1,788 SR
Queue Stats
1,306W - 1,250L
2,631 MMR
Party 1
Cliodhna
Cliodhna
Diamond IV
StaticalEddie01
Cliodhna
Diamond IV
Level 126
God Stats
22W - 14L
1,708 SR
Queue Stats
758W - 654L
2,246 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,773 SR
2,377 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,489 SR
2,314 MMR
Chaac
Chaac
Masters
Krcy7471
Chaac
Masters
Level 160
God Stats
0W - 3L
1,322 SR
Queue Stats
124W - 136L
2,704 MMR
Solo
Raijin
Raijin
Platinum II
soIarss
Raijin
Platinum II
Level 126
God Stats
1W - 2L
1,531 SR
Queue Stats
90W - 97L
1,920 MMR
Solo
Bastet
Bastet
Diamond II
vD iCallouT
Bastet
Diamond II
Level 160
God Stats
0W - 1L
1,615 SR
Queue Stats
139W - 150L
2,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
10,730
715
11,474
10,330
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Hi DLB
Cabrakan
13
3 / 3 / 5
9,494
633
7,935
17,177
17,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
14
1 / 3 / 5
9,160
611
9,549
11,362
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GebAchillesGilgameshOdinFenrir

VS

Bans
ArtioScyllaGuan YuThothMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Krcy7471
Chaac
14
2 / 2 / 4
9,177
612
11,842
15,701
16,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
soIarss
Raijin
14
3 / 4 / 3
9,511
634
10,535
9,225
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
11
1 / 4 / 4
8,520
568
9,655
12,350
3,783
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
6
6
Deaths
10
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
Cabrakan
Hi DLB
Cabrakan
3
3
5
1.83
L
Chaac
Krcy7471
Chaac
2
2
4
2
W
Cliodhna
1
3
5
1.17
L
Raijin
soIarss
Raijin
3
4
3
1.13
L
Bastet
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,958
Damage
32,032
38,869
Taken
37,276
28,600
Mitigated
23,488
11,536
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,474
4,501
0
4,805
10,330
4,319
2,350
2,450
7,632
56,905
5,223
W
Cabrakan
Hi DLB
Cabrakan
7,935
1,162
491
4,063
17,177
17,137
182
6,215
9,989
15,065
0
L
Chaac
Krcy7471
Chaac
11,842
1,693
914
7,259
15,701
16,347
316
6,056
8,941
637
31,944
W
Cliodhna
9,549
178
0
2,177
11,362
7,144
294
2,776
7,942
0
35,924
L
Raijin
soIarss
Raijin
10,535
884
0
1,271
9,225
3,358
926
5,724
3,132
43,008
0
L
Bastet
9,655
1,750
0
1,344
12,350
3,783
305
6,008
5,734
0
16,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,384
Gold Earned
27,208
210
Minions Killed
172
10
Camps Cleared
5
883,017
Distance Traveled
842,740
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,730
715
138
9
7
303,267
2
W
Cabrakan
9,494
633
16
1
1
272,095
1
L
Chaac
9,177
612
42
3
1
291,351
5
W
Cliodhna
9,160
611
56
4
2
307,655
4
L
Raijin
9,511
634
108
7
3
252,103
2
L
Bastet
8,520
568
22
1
1
299,286
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role