Player Matchup

Janus
Janus
Agility
Janus
Level 146
God Stats
23W - 7L
1,674 SR
Queue Stats
35W - 12L
1,890 Elo+
Party 1
Hercules
Hercules
Beanatopia
Hercules
Level 147
God Stats
39W - 14L
1,865 SR
Queue Stats
39W - 14L
1,893 Elo+
Party 1
Chiron
Chiron
PhillyMemeSteak
Chiron
Level 141
God Stats
10W - 2L
1,869 SR
Queue Stats
18W - 9L
1,816 Elo+
Party 1
Chang'e
Chang'e
deejoy
Chang'e
Level 124
God Stats
1W - 1L
1,879 SR
Queue Stats
36W - 12L
1,890 Elo+
Party 1
Team Averages
Level 140
1,822 SR
1,872 Elo+

VS

Team Averages
Level 148
1,609 SR
1,577 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
GEEDupGANGSTA23
Ah Puch
Level 160
God Stats
15W - 11L
1,701 SR
Queue Stats
654W - 773L
1,514 Elo+
Solo
Fafnir
Fafnir
SlihgtyWrong
Fafnir
Level 145
God Stats
0W - 1L
1,523 SR
Queue Stats
26W - 30L
1,548 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yanslayer
Tsukuyomi
Level 160
God Stats
8W - 4L
1,713 SR
Queue Stats
177W - 98L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Agility
Janus
18
8 / 0 / 1
11,918
917
12,217
8,847
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Beanatopia
Hercules
16
1 / 0 / 9
10,376
798
14,796
15,657
11,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 4 / 4
10,721
825
6,059
9,557
4,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
deejoy
Chang'e
16
2 / 3 / 2
9,961
766
5,928
9,001
6,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 5 / 0
8,262
636
5,686
15,263
9,302
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 0 / 2
9,335
718
9,881
7,531
2,926
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
15
2 / 4 / 5
9,776
752
5,418
11,477
15,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Yanslayer
Tsukuyomi
16
3 / 4 / 1
9,577
737
13,063
12,051
5,396
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
7
7
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
5
0
0.2
W
Janus
Agility
Janus
8
0
1
8.5
W
Hercules
Beanatopia
Hercules
1
0
9
5.5
L
1
0
2
2
W
2
4
4
1
L
Fafnir
2
4
5
1.13
L
Tsukuyomi
Yanslayer
Tsukuyomi
3
4
1
0.88
W
Chang'e
deejoy
Chang'e
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,000
Damage
34,048
43,062
Taken
46,322
26,072
Mitigated
32,815
18,002
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,686
837
0
1,514
15,263
9,302
0
5,997
8,883
0
21,072
W
Janus
Agility
Janus
12,217
636
242
2,727
8,847
3,146
508
4,845
3,959
56,883
0
W
Hercules
Beanatopia
Hercules
14,796
5,859
0
8,076
15,657
11,970
597
3,560
11,686
0
29,996
L
9,881
116
61
4,866
7,531
2,926
0
2,957
4,340
45,965
0
W
6,059
3,987
375
1,625
9,557
4,034
5,007
3,674
5,835
0
44,633
L
Fafnir
5,418
1,344
1,246
1,664
11,477
15,191
0
4,481
6,682
16,935
0
L
Tsukuyomi
Yanslayer
Tsukuyomi
13,063
3,077
0
1,402
12,051
5,396
260
5,237
6,649
0
49,080
W
Chang'e
deejoy
Chang'e
5,928
576
2,243
2,714
9,001
6,922
813
3,765
5,236
20,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,976
Gold Earned
36,950
280
Minions Killed
227
13
Camps Cleared
10
1,088,019
Distance Traveled
922,979
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,262
636
29
2
1
207,734
2
W
Janus
11,918
917
112
9
6
314,064
2
W
Hercules
10,376
798
42
3
2
307,380
2
L
Ah Puch
9,335
718
90
7
4
250,789
2
W
Chiron
10,721
825
94
7
3
238,569
2
L
Fafnir
9,776
752
20
2
1
231,643
2
L
Tsukuyomi
9,577
737
88
7
4
232,813
3
W
Chang'e
9,961
766
32
2
2
228,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role