Player Matchup

Cernunnos
Cernunnos
DreZe
Cernunnos
Level 81
God Stats
13W - 23L
1,418 SR
Queue Stats
168W - 259L
1,382 Elo+
Party 2
Heimdallr
Heimdallr
GnarlyGrzzly
Heimdallr
Level 105
God Stats
9W - 7L
1,373 SR
Queue Stats
149W - 236L
1,327 Elo+
Party 2
Freya
Freya
GoAskFulcrum
Freya
Level 61
God Stats
17W - 22L
1,408 SR
Queue Stats
177W - 281L
1,364 Elo+
Party 2
Ah Puch
Ah Puch
Laifander
Ah Puch
Level 48
God Stats
1W - 1L
1,590 SR
Queue Stats
28W - 59L
1,299 Elo+
Party 2
Ganesha
Ganesha
theKrazyKracken
Ganesha
Level 84
God Stats
2W - 1L
1,449 SR
Queue Stats
6W - 10L
1,422 Elo+
Party 2
Team Averages
Level 76
1,447 SR
1,359 Elo+

VS

Team Averages
Level 105
1,611 SR
1,520 Elo+
Charybdis
Charybdis
 
Charybdis
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Deez420
Thanatos
Level 89
God Stats
14W - 10L
1,764 SR
Queue Stats
43W - 40L
1,533 Elo+
Party 1
Loki
Loki
Fartster1204
Loki
Level 158
God Stats
36W - 28L
1,650 SR
Queue Stats
425W - 420L
1,518 Elo+
Party 1
Bacchus
Bacchus
bowmaster760
Bacchus
Level 123
God Stats
9W - 4L
1,565 SR
Queue Stats
295W - 287L
1,507 Elo+
Party 1
Scylla
Scylla
scilenceikeelu
Scylla
Level 124
God Stats
3W - 2L
1,574 SR
Queue Stats
207W - 203L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DreZe
Cernunnos
5
1 / 4 / 0
3,273
655
2,221
4,156
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
GnarlyGrzzly
Heimdallr
5
1 / 3 / 0
3,799
760
1,383
2,988
1,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 4 / 0
3,306
661
855
3,632
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Laifander
Ah Puch
1
0 / 1 / 0
2,568
514
57
557
9
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 1
3,464
693
532
3,830
1,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
2 / 1 / 3
4,049
810
3,277
2,490
504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Deez420
Thanatos
7
3 / 0 / 1
4,378
876
1,429
2,510
852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
2 / 1 / 1
4,315
863
1,337
2,791
651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
bowmaster760
Bacchus
6
3 / 1 / 2
4,030
806
2,033
4,065
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 0 / 3
4,398
880
1,899
1,449
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
13
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
3
3.5
W
Thanatos
Deez420
Thanatos
3
0
1
3.5
L
Cernunnos
DreZe
Cernunnos
1
4
0
0.25
W
2
1
1
2.5
L
Heimdallr
GnarlyGrzzly
Heimdallr
1
3
0
0.33
L
0
4
0
0
L
Ah Puch
Laifander
Ah Puch
0
1
0
0
W
Bacchus
bowmaster760
Bacchus
3
1
2
4
W
3
0
3
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,048
Damage
9,975
15,163
Taken
13,305
4,732
Mitigated
4,324
1,992
Healing
7,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,277
1,781
31
1,442
2,490
504
592
359
2,131
0
14,413
W
Thanatos
Deez420
Thanatos
1,429
513
0
3,282
2,510
852
0
44
2,466
0
21,156
L
Cernunnos
DreZe
Cernunnos
2,221
1,349
0
447
4,156
1,048
0
1,142
3,014
0
10,505
W
1,337
337
0
1,009
2,791
651
221
313
2,478
0
14,691
L
Heimdallr
GnarlyGrzzly
Heimdallr
1,383
842
0
230
2,988
1,119
0
369
2,575
0
10,427
L
855
484
0
640
3,632
938
0
1,353
2,146
9,884
0
L
Ah Puch
Laifander
Ah Puch
57
0
0
0
557
9
0
0
557
58
0
W
Bacchus
bowmaster760
Bacchus
2,033
482
0
1,540
4,065
1,948
322
173
3,892
6,704
0
W
1,899
337
0
0
1,449
369
370
555
894
13,026
0
L
532
309
107
568
3,830
1,618
0
891
2,939
6,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,410
Gold Earned
21,170
84
Minions Killed
144
0
Camps Cleared
0
444,230
Distance Traveled
546,933
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,049
810
18
4
0
99,579
0
W
Thanatos
4,378
876
47
9
0
112,014
0
L
Cernunnos
3,273
655
24
5
0
105,155
3
W
Loki
4,315
863
37
7
0
114,091
0
L
Heimdallr
3,799
760
29
6
0
99,822
2
L
Freya
3,306
661
26
5
0
104,624
0
L
Ah Puch
2,568
514
1
0
0
27,411
0
W
Bacchus
4,030
806
12
2
0
112,164
0
W
Scylla
4,398
880
30
6
0
109,085
0
L
Ganesha
3,464
693
4
1
0
107,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role