Player Matchup

Fafnir
Fafnir
CleanTrunks
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,460 Elo+
Party 4
Loki
Loki
EvolutionVR
Loki
Level 106
God Stats
11W - 12L
1,530 SR
Queue Stats
126W - 158L
1,420 Elo+
Party 3
Rama
Rama
Sidedraft
Rama
Level 128
God Stats
0W - 1L
1,627 SR
Queue Stats
245W - 254L
1,447 Elo+
Party 3
Tyr
Tyr
Tredagreat246
Tyr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,300 Elo+
Party 4
Olorun
Olorun
X_0xnikox0_X
Olorun
Level 125
God Stats
0W - 1L
1,241 SR
Queue Stats
55W - 59L
1,454 Elo+
Solo
Team Averages
Level 113
1,480 SR
1,416 Elo+

VS

Team Averages
Level 141
1,439 SR
1,448 Elo+
King Arthur
King Arthur
DarkPhenom13
King Arthur
Level 146
God Stats
19W - 24L
1,486 SR
Queue Stats
593W - 552L
1,432 Elo+
Party 2
Sol
Sol
ShaDoWZaNINJA
Sol
Level 141
God Stats
5W - 2L
1,554 SR
Queue Stats
124W - 157L
1,396 Elo+
Party 1
Athena
Athena
jklgfd1
Athena
Level 129
God Stats
1W - 4L
1,385 SR
Queue Stats
10W - 14L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
refugee15
Ah Muzen Cab
Level 149
God Stats
5W - 6L
1,345 SR
Queue Stats
77W - 99L
1,452 Elo+
Party 1
Thor
Thor
xZombi3x5layerx
Thor
Level 140
God Stats
7W - 10L
1,427 SR
Queue Stats
528W - 485L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 6 / 9
10,639
760
6,410
17,640
25,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 6 / 4
11,639
831
11,491
15,480
6,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
18
6 / 5 / 4
12,699
907
10,462
11,337
5,043
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 6 / 7
10,687
763
6,850
19,797
23,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
16
1 / 7 / 1
8,913
637
9,195
14,433
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkPhenom13
King Arthur
18
6 / 3 / 10
11,565
826
11,987
12,213
8,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 4 / 16
12,813
915
21,516
12,625
6,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
jklgfd1
Athena
18
5 / 3 / 16
11,627
831
9,108
17,195
15,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
refugee15
Ah Muzen Cab
18
4 / 1 / 12
11,279
806
10,145
7,745
4,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 4 / 11
12,588
899
13,862
11,766
5,795
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
95
15
Kills
30
30
Deaths
15
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
6
9
0.92
W
King Arthur
DarkPhenom13
King Arthur
6
3
10
3.67
L
5
6
4
1.17
W
8
4
16
4
L
Rama
6
5
4
1.6
L
2
6
7
0.92
L
Olorun
1
7
1
0.21
W
Athena
jklgfd1
Athena
5
3
16
4.33
W
Ah Muzen Cab
refugee15
Ah Muzen Cab
4
1
12
10
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,408
Damage
66,618
78,687
Taken
61,544
66,909
Mitigated
41,160
9,556
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,410
1,882
0
2,350
17,640
25,464
8
6,663
10,977
13,184
0
W
King Arthur
DarkPhenom13
King Arthur
11,987
2,704
0
625
12,213
8,856
0
3,364
8,849
0
34,472
L
11,491
2,278
0
0
15,480
6,317
1
5,858
9,622
0
41,598
W
21,516
7,124
0
3,177
12,625
6,319
3,949
2,815
9,810
47,678
2,886
L
Rama
10,462
7,404
0
1,459
11,337
5,043
86
4,602
6,735
0
30,686
L
6,850
1,195
0
1,992
19,797
23,527
0
7,350
12,447
0
24,163
L
Olorun
9,195
3,603
239
3,516
14,433
6,558
0
5,305
9,128
35,551
0
W
Athena
jklgfd1
Athena
9,108
1,066
473
2,449
17,195
15,986
0
4,911
12,284
23,657
0
W
Ah Muzen Cab
refugee15
Ah Muzen Cab
10,145
5,053
0
2,338
7,745
4,204
2,548
1,845
5,900
0
42,224
W
13,862
3,388
0
250
11,766
5,795
360
2,840
8,926
0
46,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,577
Gold Earned
59,872
278
Minions Killed
353
4
Camps Cleared
11
1,190,994
Distance Traveled
1,348,856
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,639
760
22
2
0
248,410
0
W
King Arthur
11,565
826
54
4
5
276,814
0
L
Loki
11,639
831
83
6
2
259,478
0
W
Sol
12,813
915
80
6
3
251,622
4
L
Rama
12,699
907
66
5
1
218,890
1
L
Tyr
10,687
763
34
2
1
253,473
2
L
Olorun
8,913
637
73
5
0
210,743
3
W
Athena
11,627
831
42
3
1
271,971
2
W
Ah Muzen Cab
11,279
806
85
6
1
287,923
3
W
Thor
12,588
899
92
7
1
260,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role