Player Matchup

Hercules
Hercules
Otonno
Hercules
Level 105
God Stats
2W - 1L
1,318 SR
Queue Stats
67W - 37L
1,671 Elo+
Party 1
Jormungandr
Jormungandr
eqtro
Jormungandr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,571 Elo+
Party 1
Anhur
Anhur
yojun
Anhur
Level 7
God Stats
7W - 3L
1,442 SR
Queue Stats
10W - 6L
1,560 Elo+
Party 1
Team Averages
Level 58
1,420 SR
1,601 Elo+

VS

Team Averages
Level 129
1,502 SR
1,480 Elo+
Ah Puch
Ah Puch
KillingUForFun
Ah Puch
Level 121
God Stats
12W - 17L
1,540 SR
Queue Stats
321W - 303L
1,525 Elo+
Party 2
Thanatos
Thanatos
ShiningAmaterasu
Thanatos
Level 138
God Stats
0W - 2L
1,347 SR
Queue Stats
602W - 543L
1,529 Elo+
Party 2
Chaac
Chaac
k00k13monster
Chaac
Level 128
God Stats
26W - 19L
1,621 SR
Queue Stats
344W - 419L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Otonno
Hercules
14
8 / 1 / 4
9,680
745
13,179
15,184
11,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
eqtro
Jormungandr
13
4 / 3 / 5
8,842
680
6,732
12,754
9,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
yojun
Anhur
12
0 / 1 / 8
7,831
602
3,695
6,916
2,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
8,121
625
11,688
7,476
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 5 / 1
7,709
593
7,881
9,944
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 3 / 4
7,403
569
7,387
10,806
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
5
5
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Hercules
Otonno
Hercules
8
1
4
10
L
2
5
1
0.5
W
Jormungandr
eqtro
Jormungandr
4
3
5
2.17
L
0
3
4
0.67
W
Anhur
yojun
Anhur
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,606
Damage
26,956
34,854
Taken
28,226
23,854
Mitigated
15,465
7,474
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,688
137
0
1,475
7,476
2,736
0
1,936
5,053
27,388
0
W
Hercules
Otonno
Hercules
13,179
3,216
0
5,303
15,184
11,145
325
4,672
9,738
4,833
29,664
L
7,881
774
0
5,630
9,944
4,241
0
2,604
6,784
0
18,785
W
Jormungandr
eqtro
Jormungandr
6,732
810
120
1,055
12,754
9,933
26
3,736
8,336
24,803
0
L
7,387
1,325
0
4,168
10,806
8,488
0
4,057
6,108
0
23,314
W
Anhur
yojun
Anhur
3,695
2,363
0
996
6,916
2,776
886
3,885
2,817
0
9,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
23,233
141
Minions Killed
101
5
Camps Cleared
6
689,661
Distance Traveled
721,494
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,121
625
43
3
2
230,333
3
W
Hercules
9,680
745
56
4
1
255,247
4
L
Thanatos
7,709
593
33
3
2
241,706
2
W
Jormungandr
8,842
680
56
4
0
217,323
0
L
Chaac
7,403
569
25
2
2
249,455
5
W
Anhur
7,831
602
29
2
4
217,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role