Player Matchup

Jing Wei
Jing Wei
Gigfig
Jing Wei
Level 23
God Stats
1W - 1L
1,443 SR
Queue Stats
1W - 2L
1,487 Elo+
Party 3
Atlas
Atlas
My_WOW_Expired
Atlas
Level 128
God Stats
12W - 10L
1,625 SR
Queue Stats
129W - 118L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
SilverGlint
Kukulkan
Level 135
God Stats
2W - 1L
1,789 SR
Queue Stats
86W - 59L
1,623 Elo+
Party 1
Chiron
Chiron
StonerSenpai
Chiron
Level 143
God Stats
0W - 2L
1,328 SR
Queue Stats
20W - 20L
1,557 Elo+
Party 1
Loki
Loki
comiclygod
Loki
Level 121
God Stats
5W - 6L
1,620 SR
Queue Stats
152W - 134L
1,522 Elo+
Party 3
Team Averages
Level 110
1,561 SR
1,541 Elo+

VS

Team Averages
Level 93
1,574 SR
1,555 Elo+
Nemesis
Nemesis
Quafers
Nemesis
Level 43
God Stats
2W - 0L
1,812 SR
Queue Stats
38W - 22L
1,674 Elo+
Solo
Achilles
Achilles
RuleX17
Achilles
Level 124
God Stats
4W - 1L
1,627 SR
Queue Stats
46W - 42L
1,551 Elo+
Party 2
Ra
Ra
TeReviento89
Ra
Level 156
God Stats
11W - 14L
1,594 SR
Queue Stats
122W - 121L
1,541 Elo+
Party 2
Zeus
Zeus
paz1f1c20
Zeus
Level 17
God Stats
5W - 5L
1,548 SR
Queue Stats
13W - 23L
1,470 Elo+
Solo
Charybdis
Charybdis
sartolo
Charybdis
Level 125
God Stats
1W - 0L
1,292 SR
Queue Stats
108W - 96L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gigfig
Jing Wei
15
2 / 5 / 1
9,209
614
4,888
10,613
3,963
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 3 / 4
9,555
637
9,685
21,474
20,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
SilverGlint
Kukulkan
19
6 / 3 / 1
11,827
788
17,860
8,703
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
16
1 / 5 / 6
10,129
675
13,744
15,303
5,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 6 / 3
11,556
770
9,397
13,079
5,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Quafers
Nemesis
18
2 / 2 / 11
11,532
769
14,202
16,929
6,333
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
RuleX17
Achilles
17
5 / 2 / 12
11,565
771
11,331
13,918
14,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 1 / 8
12,652
843
12,934
13,322
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
3 / 7 / 9
10,747
716
12,092
13,441
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
sartolo
Charybdis
18
6 / 2 / 10
12,241
816
9,719
10,288
3,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
14
Kills
22
22
Deaths
14
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Gigfig
Jing Wei
2
5
1
0.5
L
0
3
4
0.67
W
Nemesis
Quafers
Nemesis
2
2
11
3.75
W
Achilles
RuleX17
Achilles
5
2
12
5.5
L
Kukulkan
SilverGlint
Kukulkan
6
3
1
2.17
L
Chiron
1
5
6
0.8
W
6
1
8
10
L
5
6
3
1.08
W
Zeus
3
7
9
1.07
W
Charybdis
sartolo
Charybdis
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,574
Damage
60,278
69,172
Taken
67,898
38,742
Mitigated
35,333
11,650
Healing
21,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Gigfig
Jing Wei
4,888
4,343
0
0
10,613
3,963
63
2,811
7,576
0
17,909
L
9,685
3,604
2,851
3,057
21,474
20,155
4
10,046
10,679
18,390
0
W
Nemesis
Quafers
Nemesis
14,202
2,985
0
3,887
16,929
6,333
178
5,963
10,966
0
48,988
W
Achilles
RuleX17
Achilles
11,331
2,126
0
2,125
13,918
14,783
211
6,160
7,758
3,168
16,773
L
Kukulkan
SilverGlint
Kukulkan
17,860
1,553
0
0
8,703
3,630
778
4,784
3,839
63,274
0
L
Chiron
13,744
4,829
2,224
3,069
15,303
5,856
0
4,291
10,511
0
36,670
W
12,934
872
5,153
4,852
13,322
5,199
130
4,219
9,103
51,667
0
L
9,397
2,345
0
449
13,079
5,138
0
3,440
9,249
0
32,240
W
Zeus
12,092
2,933
451
3,350
13,441
5,235
824
6,719
6,722
32,918
0
W
Charybdis
sartolo
Charybdis
9,719
4,646
0
1,375
10,288
3,783
3,166
5,153
5,135
0
44,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,276
Gold Earned
58,737
320
Minions Killed
350
6
Camps Cleared
12
1,381,188
Distance Traveled
1,462,215
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,209
614
43
3
0
263,832
0
L
Atlas
9,555
637
24
2
0
286,214
3
W
Nemesis
11,532
769
77
5
8
314,579
3
W
Achilles
11,565
771
12
1
1
288,785
2
L
Kukulkan
11,827
788
139
9
1
281,733
0
L
Chiron
10,129
675
62
4
1
269,429
4
W
Ra
12,652
843
113
8
1
338,857
7
L
Loki
11,556
770
52
3
4
279,980
1
W
Zeus
10,747
716
62
4
1
227,715
1
W
Charybdis
12,241
816
86
6
1
292,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role