Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Happy-Buffalo
Ganesha
Level 116
God Stats
30W - 22L
1,640 SR
Queue Stats
289W - 218L
1,675 Elo+
Party 1
Ravana
Ravana
sooky-sooky
Ravana
Level 157
God Stats
6W - 7L
1,531 SR
Queue Stats
622W - 438L
1,670 Elo+
Party 1
Team Averages
Level 143
1,557 SR
1,615 Elo+

VS

Team Averages
Level 141
1,567 SR
1,706 Elo+
Bellona
Bellona
Roilzy
Bellona
Level 158
God Stats
1W - 3L
1,497 SR
Queue Stats
102W - 89L
1,757 Elo+
Solo
Chronos
Chronos
Thundarus
Chronos
Level 124
God Stats
234W - 175L
1,703 SR
Queue Stats
454W - 391L
1,745 Elo+
Solo
Athena
Athena
oMightyStaRs
Athena
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 224L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 7 / 3
7,284
607
8,789
11,883
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
10
0 / 10 / 4
7,289
607
4,586
13,882
8,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
13
4 / 5 / 0
9,227
769
12,570
15,319
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Roilzy
Bellona
14
14 / 1 / 8
10,560
880
16,416
14,277
15,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Thundarus
Chronos
13
5 / 2 / 12
9,458
788
11,427
9,392
4,600
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
14
3 / 1 / 19
9,797
816
9,478
15,354
11,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
4
Kills
22
22
Deaths
4
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
7
3
0.21
L
Ganesha
0
10
4
0.2
W
Bellona
Roilzy
Bellona
14
1
8
18
W
Chronos
Thundarus
Chronos
5
2
12
5.5
W
Athena
3
1
19
12.5
L
Ravana
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,945
Damage
37,321
41,084
Taken
39,023
23,769
Mitigated
31,309
7,099
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,789
2,788
0
2,421
11,883
4,927
0
5,279
6,279
28,239
2,275
L
Ganesha
4,586
333
0
520
13,882
8,242
0
8,267
5,259
14,345
0
W
Bellona
Roilzy
Bellona
16,416
4,399
0
4,485
14,277
15,273
607
4,351
9,401
0
36,107
W
Chronos
Thundarus
Chronos
11,427
4,440
0
900
9,392
4,600
1,519
3,532
5,685
44,022
4,259
W
Athena
9,478
2,538
649
3,831
15,354
11,436
653
6,478
8,340
26,418
0
L
Ravana
12,570
2,090
0
4,158
15,319
10,600
0
6,391
8,312
1,635
22,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,800
Gold Earned
29,815
102
Minions Killed
138
4
Camps Cleared
6
582,393
Distance Traveled
696,895
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,284
607
62
5
2
187,371
3
L
Ganesha
7,289
607
1
0
0
162,810
3
W
Bellona
10,560
880
44
4
2
251,751
5
W
Chronos
9,458
788
68
6
3
216,497
3
W
Athena
9,797
816
26
2
1
228,647
4
L
Ravana
9,227
769
39
3
2
232,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role