Player Matchup

Morgan Le Fay
Morgan Le Fay
FoxieFoxeh
Morgan Le Fay
Level 123
God Stats
0W - 2L
1,335 SR
Queue Stats
22W - 19L
1,497 Elo+
Solo
Chronos
Chronos
Just-Lumin
Chronos
Level 149
God Stats
0W - 1L
1,608 SR
Queue Stats
28W - 24L
1,598 Elo+
Solo
Janus
Janus
ginnix
Janus
Level 139
God Stats
1W - 3L
1,408 SR
Queue Stats
227W - 212L
1,459 Elo+
Party 1
Chaac
Chaac
stealyagirl101
Chaac
Level 128
God Stats
3W - 5L
1,567 SR
Queue Stats
10W - 16L
1,464 Elo+
Solo
Neith
Neith
xXTDAWG08Xx
Neith
Level 109
God Stats
4W - 6L
1,440 SR
Queue Stats
36W - 55L
1,375 Elo+
Party 1
Team Averages
Level 130
1,472 SR
1,479 Elo+

VS

Team Averages
Level 94
1,700 SR
1,487 Elo+
Skadi
Skadi
Booboo0221
Skadi
Level 67
God Stats
6W - 1L
1,756 SR
Queue Stats
117W - 90L
1,491 Elo+
Party 2
Geb
Geb
Chris52201
Geb
Level 121
God Stats
5W - 3L
1,597 SR
Queue Stats
94W - 103L
1,466 Elo+
Party 2
Sol
Sol
Infinite_Tobi
Sol
Level 61
God Stats
13W - 10L
1,637 SR
Queue Stats
60W - 59L
1,476 Elo+
Party 2
Zeus
Zeus
cosnixo
Zeus
Level 114
God Stats
4W - 1L
1,946 SR
Queue Stats
349W - 390L
1,492 Elo+
Solo
Mulan
Mulan
hiya4211
Mulan
Level 105
God Stats
9W - 5L
1,563 SR
Queue Stats
135W - 120L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FoxieFoxeh
Morgan Le Fay
19
5 / 7 / 4
13,171
732
11,727
15,156
6,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Just-Lumin
Chronos
19
4 / 9 / 6
13,301
739
15,421
22,537
7,438
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
ginnix
Janus
20
3 / 4 / 5
12,490
694
22,962
14,633
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 8 / 2
10,015
556
7,633
22,682
25,469
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 6 / 6
13,440
747
12,495
19,632
7,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
6 / 2 / 17
13,957
775
16,993
14,130
5,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 5 / 20
14,493
805
14,886
24,109
32,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 1 / 14
14,346
797
11,931
12,206
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
cosnixo
Zeus
20
6 / 4 / 11
13,879
771
15,739
12,466
4,481
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
hiya4211
Mulan
20
9 / 4 / 20
14,632
813
24,048
25,134
28,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
116
16
Kills
34
34
Deaths
16
23
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
2
17
7.25
W
5
5
20
3
L
Morgan Le Fay
FoxieFoxeh
Morgan Le Fay
5
7
4
1
W
8
1
14
15
L
Chronos
Just-Lumin
Chronos
4
9
6
0.78
W
Zeus
cosnixo
Zeus
6
4
11
2.88
L
Janus
ginnix
Janus
3
4
5
1.38
W
Mulan
hiya4211
Mulan
9
4
20
4.75
L
0
8
2
0.13
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,238
Damage
83,597
94,640
Taken
88,045
52,092
Mitigated
76,040
13,340
Healing
19,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
16,993
6,200
0
1,898
14,130
5,593
2,661
8,396
5,734
0
51,311
W
14,886
1,677
0
2,658
24,109
32,523
54
14,136
9,973
32,600
0
L
Morgan Le Fay
FoxieFoxeh
Morgan Le Fay
11,727
1,073
0
414
15,156
6,036
282
9,026
6,034
40,291
0
W
11,931
2,277
0
5,071
12,206
4,629
1,528
6,726
4,730
49,313
0
L
Chronos
Just-Lumin
Chronos
15,421
4,505
0
2,282
22,537
7,438
1
9,671
11,898
47,186
0
W
Zeus
cosnixo
Zeus
15,739
1,123
42
2,270
12,466
4,481
1,214
5,360
7,106
61,381
0
L
Janus
ginnix
Janus
22,962
300
353
2,809
14,633
5,389
102
7,494
7,057
67,939
0
W
Mulan
hiya4211
Mulan
24,048
1,409
0
7,758
25,134
28,814
660
15,492
9,438
698
43,454
L
7,633
704
328
4,651
22,682
25,469
197
9,047
13,433
0
28,996
L
12,495
2,813
236
2,267
19,632
7,760
1,790
8,415
11,074
0
55,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,417
Gold Earned
71,307
409
Minions Killed
377
10
Camps Cleared
5
1,524,175
Distance Traveled
1,681,509
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,957
775
66
4
1
334,118
2
W
Geb
14,493
805
21
1
0
323,126
1
L
Morgan Le Fay
13,171
732
57
3
1
267,251
0
W
Sol
14,346
797
107
6
3
349,405
2
L
Chronos
13,301
739
85
5
1
306,687
2
W
Zeus
13,879
771
119
7
1
319,679
2
L
Janus
12,490
694
112
6
4
344,130
0
W
Mulan
14,632
813
64
4
0
355,181
2
L
Chaac
10,015
556
38
2
1
327,052
1
L
Neith
13,440
747
117
7
3
279,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role