Player Matchup

Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JOE1234
Sun Wukong
Level 102
God Stats
2W - 0L
1,749 SR
Queue Stats
5W - 0L
1,881 Elo+
Solo
Jing Wei
Jing Wei
KHavocc
Jing Wei
Level 108
God Stats
1W - 1L
1,577 SR
Queue Stats
22W - 15L
1,579 Elo+
Party 1
Awilix
Awilix
KPiggyy
Awilix
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,628 Elo+
Party 1
Bacchus
Bacchus
KRegret
Bacchus
Level 65
God Stats
9W - 7L
1,578 SR
Queue Stats
21W - 13L
1,604 Elo+
Party 1
Team Averages
Level 109
1,581 SR
1,638 Elo+

VS

Team Averages
Level 131
1,522 SR
1,577 Elo+
Danzaburou
Danzaburou
AtomicBoom99
Danzaburou
Level 140
God Stats
16W - 22L
1,501 SR
Queue Stats
289W - 271L
1,558 Elo+
Solo
Sylvanus
Sylvanus
RedeFined
Sylvanus
Level 142
God Stats
6W - 8L
1,616 SR
Queue Stats
168W - 156L
1,594 Elo+
Solo
Charybdis
Charybdis
SonOfBrainPain
Charybdis
Level 125
God Stats
0W - 2L
1,352 SR
Queue Stats
31W - 38L
1,563 Elo+
Solo
Nike
Nike
apeqx
Nike
Level 160
God Stats
0W - 1L
1,629 SR
Queue Stats
353W - 255L
1,633 Elo+
Solo
Freya
Freya
divine3quality
Freya
Level 87
God Stats
1W - 3L
1,514 SR
Queue Stats
195W - 199L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
8 / 0 / 10
12,314
880
15,064
7,653
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
JOE1234
Sun Wukong
17
7 / 2 / 9
11,352
811
15,255
16,047
16,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
KHavocc
Jing Wei
17
0 / 0 / 13
9,823
702
12,168
12,161
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
KPiggyy
Awilix
19
8 / 2 / 11
12,362
883
12,333
12,520
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
KRegret
Bacchus
15
0 / 2 / 13
9,874
705
7,591
15,209
21,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AtomicBoom99
Danzaburou
16
1 / 5 / 2
8,956
640
7,500
12,388
5,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
RedeFined
Sylvanus
15
0 / 5 / 5
9,412
672
7,109
13,919
16,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
SonOfBrainPain
Charybdis
16
3 / 3 / 2
9,650
689
7,009
11,266
4,933
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
apeqx
Nike
15
1 / 5 / 1
8,954
640
15,031
17,121
12,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 5 / 2
8,595
614
7,733
13,751
6,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
23
Kills
6
6
Deaths
23
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
8
0
10
13
L
Danzaburou
AtomicBoom99
Danzaburou
1
5
2
0.4
W
Sun Wukong
JOE1234
Sun Wukong
7
2
9
5.75
W
Jing Wei
KHavocc
Jing Wei
0
0
13
6.5
W
Awilix
KPiggyy
Awilix
8
2
11
6.75
W
Bacchus
KRegret
Bacchus
0
2
13
3.25
L
Sylvanus
RedeFined
Sylvanus
0
5
5
0.5
L
Charybdis
SonOfBrainPain
Charybdis
3
3
2
1.33
L
Nike
apeqx
Nike
1
5
1
0.3
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,411
Damage
44,382
63,590
Taken
68,445
53,906
Mitigated
46,572
14,304
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
15,064
4,004
0
4,256
7,653
3,767
1,700
2,213
5,359
61,637
0
L
Danzaburou
AtomicBoom99
Danzaburou
7,500
4,002
0
1,144
12,388
5,429
1
4,170
8,218
0
39,748
W
Sun Wukong
JOE1234
Sun Wukong
15,255
2,532
0
2,509
16,047
16,310
239
2,613
12,852
3,861
29,384
W
Jing Wei
KHavocc
Jing Wei
12,168
9,378
0
4,924
12,161
5,194
690
3,879
8,035
0
51,700
W
Awilix
KPiggyy
Awilix
12,333
2,665
0
747
12,520
6,847
604
2,006
10,356
0
44,208
W
Bacchus
KRegret
Bacchus
7,591
333
0
1,868
15,209
21,788
0
4,596
10,386
11,157
0
L
Sylvanus
RedeFined
Sylvanus
7,109
159
2,677
2,741
13,919
16,941
0
7,496
6,423
14,171
0
L
Charybdis
SonOfBrainPain
Charybdis
7,009
3,713
0
500
11,266
4,933
0
2,816
8,450
0
22,966
L
Nike
apeqx
Nike
15,031
1,783
0
3,528
17,121
12,401
0
4,813
12,308
0
37,566
L
7,733
2,615
0
3,655
13,751
6,868
0
5,611
8,140
38,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,725
Gold Earned
45,567
363
Minions Killed
253
10
Camps Cleared
7
1,484,997
Distance Traveled
1,268,858
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,314
880
115
8
1
309,553
3
L
Danzaburou
8,956
640
71
5
0
267,175
1
W
Sun Wukong
11,352
811
42
3
2
300,836
8
W
Jing Wei
9,823
702
119
9
3
289,092
2
W
Awilix
12,362
883
73
5
4
315,657
0
W
Bacchus
9,874
705
14
1
0
269,859
0
L
Sylvanus
9,412
672
11
1
0
253,804
3
L
Charybdis
9,650
689
46
3
0
246,772
3
L
Nike
8,954
640
58
4
3
257,261
0
L
Freya
8,595
614
67
5
4
243,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role